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ztrumpet:
Here's a nice little index of the current topics covered in the Routines thread: How to add/subtract two 32-bit numbers by calc84maniac http://ourl.ca/4129/76945 Sin approximation routine by Builderboy (Now covered by Axe) http://ourl.ca/4129/77078 Blur Effect by DJ Omnimaga http://ourl.ca/4129/77708 http://ourl.ca/4129/77966 For Loop with Increment of other than 1 by Eeems http://ourl.ca/4129/77727 Random Numbers in a given range by Quigibo http://ourl.ca/4129/78006 Displaying sprites with vertical offsets by Quigibo http://ourl.ca/4129/78036 Collatz Conjecture by calc84maniac http://ourl.ca/4129/78401 Tilemapper by Builderboy http://ourl.ca/4129/79643 PROGRAM WRITE BACK by SirCmpwn http://ourl.ca/4129/80259 http://ourl.ca/4129/80267 Toggle Screen On/Off by SirCmpwn http://ourl.ca/4129/80317 Programs with images other than the Axe Parser Axe by SirCmpwn (Now covered by Axe) http://ourl.ca/4129/80700 Number Input by _player1537 http://ourl.ca/4129/80803 http://ourl.ca/4129/81340 16*16 Sprite Routines by _player1537 http://ourl.ca/4129/81958 Entire Screen to Hex by SirCmpwn http://ourl.ca/4129/82023 AppVar Support by SirCmpwn (Now covered by Axe) http://ourl.ca/4129/82057 String Input by LordConiupiter http://ourl.ca/4129/82209 8*8 and 16*16 Sprite Editors by LordConiupiter http://ourl.ca/4129/83690 16*16 Sprite Routine by LordConiupiter http://ourl.ca/4129/83690 Greyscale by Builderboy (Now covered by Axe) http://ourl.ca/4129/84039 Greyscale Background by DJ Omnimaga http://ourl.ca/4129/87960 Sandstorm by DJ Omnimaga http://ourl.ca/4129/91188 Measuring the length of small font text in pixels by SirCmpwn http://ourl.ca/4129/91820 DJ's Sandstorm with extra effect by _player1537 http://ourl.ca/4129/92986 Substring by Quigibo http://ourl.ca/4129/94054 AMOUNT OF CURRENT RAM by DJ Omnimaga, BrandonW, Calc84maniac and Iambian http://ourl.ca/4129/94067 Bresenham circle algorithm (Draws perfect circles) by calc84maniac http://ourl.ca/4129/96061 8.8 Fixed Point Multiplication by Quigibo (Now covered by Axe) http://ourl.ca/4129/97657 Automated Sound Loader/Player by Quigibo http://ourl.ca/4129/100021 Invert the Screen by DJ Omnimaga http://ourl.ca/4129/102147 http://ourl.ca/4129/102177 Sprite Rotating and Flipping by Nemo (Now covered by Axe) http://ourl.ca/4129/102706 RLE (Run Length Encoding) Compression/Decompression by Nemo http://ourl.ca/4129/104983 http://ourl.ca/4129/103313 Half Byte RLE Compression/Decompression by Nemo http://ourl.ca/4129/105238 http://ourl.ca/4129/105267 How to retrieve data from OS matrices by Runer112 http://ourl.ca/4129/111680 InData() Tutorial by Quigibo http://ourl.ca/4129/114828 String Input by ztrumpet http://ourl.ca/4129/122465 Smoothscrolling Tilemapper by shimbs http://ourl.ca/4129/122642 How to retrieve data from OS lists by Runer112 http://ourl.ca/4129/123189 Number Input by aeTIos http://ourl.ca/4129/123530 http://ourl.ca/4129/125194 HEX DISPLAY by Runer112 http://ourl.ca/4129/124589 Deadly accurate Sine and Cosine Routines by Runer112 http://ourl.ca/4129/130460 On Button Input by calc84maniac (Now covered by Axe) http://ourl.ca/4129/133322 Random Realistic Map Generator by Builderboy http://ourl.ca/4129/135999 Bresenham's line algorithm by Michael_Lee http://ourl.ca/4129/138496 Resuming to the Original Contrast by Runer112 http://ourl.ca/4129/141483 Fade In/Out without changing the Contrast by squidgetx http://ourl.ca/4129/141698 Flexible-ish Drop Down Menu by nemo http://ourl.ca/4129/146479 Character explorer for ?Char by Darl181 http://ourl.ca/4129/146938 Creating Ans as a String by Runer112 http://ourl.ca/4129/146998 TIOS Style Menu by SirCmpwn http://ourl.ca/4129/153319 Advanced Sorting Features by Runer112 http://ourl.ca/4129/153698 Draw an elliptical shape like an oval/circle by Ashbad http://ourl.ca/4129/154074 http://ourl.ca/4129/154162 3 Byte and 4 Byte Addition/Subtraction/Display by Runer112 http://ourl.ca/4129/155369 Complete Key Input by squidgetx http://ourl.ca/4129/170416 Running a basic program from Axe by Xeda112358 http://ourl.ca/4129/181038 Drawing Bezier Curves by Michael_Lee http://ourl.ca/4129/186296 Evaporating Water Effect by Darl181 http://ourl.ca/4129/187716 Arctangent (tangent inverse) Routine by ZippyDee http://ourl.ca/4129/191782 Animated Vertical Screen Flipping Routine by Runer112 http://ourl.ca/4129/212961 Current Hardware Version (Figure out if it's an 83+/83+SE/84+/84+SE) by DrDnar and Runer112 http://ourl.ca/4129/218560 http://ourl.ca/4129/218638 Reading From/Writing To Ports by DrDnar http://ourl.ca/4129/218560 Clear a 6*6 Square on Both Buffers by ztrumpet and Runer112 http://ourl.ca/4129/221095 http://ourl.ca/4129/221136 Rounding Tricks by Deep Thought http://ourl.ca/4129/224181 InString and SubString like in Basic (but in Axe) by Runer112 http://ourl.ca/4129/231479 Polygon Drawer by Michael_Lee http://ourl.ca/4129/232689 Iterator Programming Example (using lambda syntax and closures) by WaeV http://ourl.ca/4129/245096 Displaying Text with Newlines by ZTrumpet http://ourl.ca/4129/245179 Clipped Lines by Darl181 http://ourl.ca/4129/251821 Interaction with the in-calculator Clock (84+(SE) only) by jacobly http://ourl.ca/4129/270189 |
meishe91:
Holy crap. That's awesome. Great job :) |
MRide:
Ooh, this is nice and convenient. Thanks! |
Happybobjr:
great thankz |
Michael_Lee:
Cool, bookmarked. Also, are these all relevant/still work for the recent versions of Axe? |
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