Calculator Community > Axe
Routine Thread Index
(1/6) > >>
ztrumpet:
Here's a nice little index of the current topics covered in the Routines thread:

How to add/subtract two 32-bit numbers by calc84maniac
http://ourl.ca/4129/76945

Sin approximation routine by Builderboy (Now covered by Axe)
http://ourl.ca/4129/77078

Blur Effect by DJ Omnimaga
http://ourl.ca/4129/77708
http://ourl.ca/4129/77966

For Loop with Increment of other than 1 by Eeems
http://ourl.ca/4129/77727

Random Numbers in a given range by Quigibo
http://ourl.ca/4129/78006

Displaying sprites with vertical offsets by Quigibo
http://ourl.ca/4129/78036

Collatz Conjecture by calc84maniac
http://ourl.ca/4129/78401

Tilemapper by Builderboy
http://ourl.ca/4129/79643

PROGRAM WRITE BACK by SirCmpwn
http://ourl.ca/4129/80259
http://ourl.ca/4129/80267

Toggle Screen On/Off by SirCmpwn
http://ourl.ca/4129/80317

Programs with images other than the Axe Parser Axe by SirCmpwn (Now covered by Axe)
http://ourl.ca/4129/80700

Number Input by _player1537
http://ourl.ca/4129/80803
http://ourl.ca/4129/81340

16*16 Sprite Routines by _player1537
http://ourl.ca/4129/81958

Entire Screen to Hex by SirCmpwn
http://ourl.ca/4129/82023

AppVar Support by SirCmpwn (Now covered by Axe)
http://ourl.ca/4129/82057

String Input by LordConiupiter
http://ourl.ca/4129/82209

8*8 and 16*16 Sprite Editors by LordConiupiter
http://ourl.ca/4129/83690

16*16 Sprite Routine by LordConiupiter
http://ourl.ca/4129/83690

Greyscale by Builderboy (Now covered by Axe)
http://ourl.ca/4129/84039

Greyscale Background by DJ Omnimaga
http://ourl.ca/4129/87960

Sandstorm by DJ Omnimaga
http://ourl.ca/4129/91188

Measuring the length of small font text in pixels by SirCmpwn
http://ourl.ca/4129/91820

DJ's Sandstorm with extra effect by _player1537
http://ourl.ca/4129/92986

Substring by Quigibo
http://ourl.ca/4129/94054

AMOUNT OF CURRENT RAM by DJ Omnimaga, BrandonW, Calc84maniac and Iambian
http://ourl.ca/4129/94067

Bresenham circle algorithm (Draws perfect circles) by calc84maniac
http://ourl.ca/4129/96061

8.8 Fixed Point Multiplication by Quigibo (Now covered by Axe)
http://ourl.ca/4129/97657

Automated Sound Loader/Player by Quigibo
http://ourl.ca/4129/100021

Invert the Screen by DJ Omnimaga
http://ourl.ca/4129/102147
http://ourl.ca/4129/102177

Sprite Rotating and Flipping by Nemo (Now covered by Axe)
http://ourl.ca/4129/102706

RLE (Run Length Encoding) Compression/Decompression by Nemo
http://ourl.ca/4129/104983
http://ourl.ca/4129/103313

Half Byte RLE Compression/Decompression by Nemo
http://ourl.ca/4129/105238
http://ourl.ca/4129/105267

How to retrieve data from OS matrices by Runer112
http://ourl.ca/4129/111680

InData() Tutorial by Quigibo
http://ourl.ca/4129/114828

String Input by ztrumpet
http://ourl.ca/4129/122465

Smoothscrolling Tilemapper by shimbs
http://ourl.ca/4129/122642

How to retrieve data from OS lists by Runer112
http://ourl.ca/4129/123189

Number Input by aeTIos
http://ourl.ca/4129/123530
http://ourl.ca/4129/125194

HEX DISPLAY by Runer112
http://ourl.ca/4129/124589

Deadly accurate Sine and Cosine Routines by Runer112
http://ourl.ca/4129/130460

On Button Input by calc84maniac (Now covered by Axe)
http://ourl.ca/4129/133322

Random Realistic Map Generator by Builderboy
http://ourl.ca/4129/135999

Bresenham's line algorithm by Michael_Lee
http://ourl.ca/4129/138496

Resuming to the Original Contrast by Runer112
http://ourl.ca/4129/141483

Fade In/Out without changing the Contrast by squidgetx
http://ourl.ca/4129/141698

Flexible-ish Drop Down Menu by nemo
http://ourl.ca/4129/146479

Character explorer for ?Char by Darl181
http://ourl.ca/4129/146938

Creating Ans as a String by Runer112
http://ourl.ca/4129/146998

TIOS Style Menu by SirCmpwn
http://ourl.ca/4129/153319

Advanced Sorting Features by Runer112
http://ourl.ca/4129/153698

Draw an elliptical shape like an oval/circle by Ashbad
http://ourl.ca/4129/154074
http://ourl.ca/4129/154162

3 Byte and 4 Byte Addition/Subtraction/Display by Runer112
http://ourl.ca/4129/155369

Complete Key Input by squidgetx
http://ourl.ca/4129/170416

Running a basic program from Axe by Xeda112358
http://ourl.ca/4129/181038

Drawing Bezier Curves by Michael_Lee
http://ourl.ca/4129/186296

Evaporating Water Effect by Darl181
http://ourl.ca/4129/187716

Arctangent (tangent inverse) Routine by ZippyDee
http://ourl.ca/4129/191782

Animated Vertical Screen Flipping Routine by Runer112
http://ourl.ca/4129/212961

Current Hardware Version (Figure out if it's an 83+/83+SE/84+/84+SE) by DrDnar and Runer112
http://ourl.ca/4129/218560
http://ourl.ca/4129/218638

Reading From/Writing To Ports by DrDnar
http://ourl.ca/4129/218560

Clear a 6*6 Square on Both Buffers by ztrumpet and Runer112
http://ourl.ca/4129/221095
http://ourl.ca/4129/221136

Rounding Tricks by Deep Thought
http://ourl.ca/4129/224181

InString and SubString like in Basic (but in Axe) by Runer112
http://ourl.ca/4129/231479

Polygon Drawer by Michael_Lee
http://ourl.ca/4129/232689

Iterator Programming Example (using lambda syntax and closures) by WaeV
http://ourl.ca/4129/245096

Displaying Text with Newlines by ZTrumpet
http://ourl.ca/4129/245179

Clipped Lines by Darl181
http://ourl.ca/4129/251821

Interaction with the in-calculator Clock (84+(SE) only) by jacobly
http://ourl.ca/4129/270189
meishe91:
Holy crap. That's awesome. Great job :)
MRide:
Ooh, this is nice and convenient.  Thanks!
Happybobjr:
great thankz
Michael_Lee:
Cool, bookmarked.
Also, are these all relevant/still work for the recent versions of Axe?
Navigation
Message Index
Next page

Go to full version