Calculator Community > Axe
Routine Thread Index
ztrumpet:
Here's a nice little index of the current topics covered in the Routines thread:
How to add/subtract two 32-bit numbers by calc84maniac
http://ourl.ca/4129/76945
Sin approximation routine by Builderboy (Now covered by Axe)
http://ourl.ca/4129/77078
Blur Effect by DJ Omnimaga
http://ourl.ca/4129/77708
http://ourl.ca/4129/77966
For Loop with Increment of other than 1 by Eeems
http://ourl.ca/4129/77727
Random Numbers in a given range by Quigibo
http://ourl.ca/4129/78006
Displaying sprites with vertical offsets by Quigibo
http://ourl.ca/4129/78036
Collatz Conjecture by calc84maniac
http://ourl.ca/4129/78401
Tilemapper by Builderboy
http://ourl.ca/4129/79643
PROGRAM WRITE BACK by SirCmpwn
http://ourl.ca/4129/80259
http://ourl.ca/4129/80267
Toggle Screen On/Off by SirCmpwn
http://ourl.ca/4129/80317
Programs with images other than the Axe Parser Axe by SirCmpwn (Now covered by Axe)
http://ourl.ca/4129/80700
Number Input by _player1537
http://ourl.ca/4129/80803
http://ourl.ca/4129/81340
16*16 Sprite Routines by _player1537
http://ourl.ca/4129/81958
Entire Screen to Hex by SirCmpwn
http://ourl.ca/4129/82023
AppVar Support by SirCmpwn (Now covered by Axe)
http://ourl.ca/4129/82057
String Input by LordConiupiter
http://ourl.ca/4129/82209
8*8 and 16*16 Sprite Editors by LordConiupiter
http://ourl.ca/4129/83690
16*16 Sprite Routine by LordConiupiter
http://ourl.ca/4129/83690
Greyscale by Builderboy (Now covered by Axe)
http://ourl.ca/4129/84039
Greyscale Background by DJ Omnimaga
http://ourl.ca/4129/87960
Sandstorm by DJ Omnimaga
http://ourl.ca/4129/91188
Measuring the length of small font text in pixels by SirCmpwn
http://ourl.ca/4129/91820
DJ's Sandstorm with extra effect by _player1537
http://ourl.ca/4129/92986
Substring by Quigibo
http://ourl.ca/4129/94054
AMOUNT OF CURRENT RAM by DJ Omnimaga, BrandonW, Calc84maniac and Iambian
http://ourl.ca/4129/94067
Bresenham circle algorithm (Draws perfect circles) by calc84maniac
http://ourl.ca/4129/96061
8.8 Fixed Point Multiplication by Quigibo (Now covered by Axe)
http://ourl.ca/4129/97657
Automated Sound Loader/Player by Quigibo
http://ourl.ca/4129/100021
Invert the Screen by DJ Omnimaga
http://ourl.ca/4129/102147
http://ourl.ca/4129/102177
Sprite Rotating and Flipping by Nemo (Now covered by Axe)
http://ourl.ca/4129/102706
RLE (Run Length Encoding) Compression/Decompression by Nemo
http://ourl.ca/4129/104983
http://ourl.ca/4129/103313
Half Byte RLE Compression/Decompression by Nemo
http://ourl.ca/4129/105238
http://ourl.ca/4129/105267
How to retrieve data from OS matrices by Runer112
http://ourl.ca/4129/111680
InData() Tutorial by Quigibo
http://ourl.ca/4129/114828
String Input by ztrumpet
http://ourl.ca/4129/122465
Smoothscrolling Tilemapper by shimbs
http://ourl.ca/4129/122642
How to retrieve data from OS lists by Runer112
http://ourl.ca/4129/123189
Number Input by aeTIos
http://ourl.ca/4129/123530
http://ourl.ca/4129/125194
HEX DISPLAY by Runer112
http://ourl.ca/4129/124589
Deadly accurate Sine and Cosine Routines by Runer112
http://ourl.ca/4129/130460
On Button Input by calc84maniac (Now covered by Axe)
http://ourl.ca/4129/133322
Random Realistic Map Generator by Builderboy
http://ourl.ca/4129/135999
Bresenham's line algorithm by Michael_Lee
http://ourl.ca/4129/138496
Resuming to the Original Contrast by Runer112
http://ourl.ca/4129/141483
Fade In/Out without changing the Contrast by squidgetx
http://ourl.ca/4129/141698
Flexible-ish Drop Down Menu by nemo
http://ourl.ca/4129/146479
Character explorer for ?Char by Darl181
http://ourl.ca/4129/146938
Creating Ans as a String by Runer112
http://ourl.ca/4129/146998
TIOS Style Menu by SirCmpwn
http://ourl.ca/4129/153319
Advanced Sorting Features by Runer112
http://ourl.ca/4129/153698
Draw an elliptical shape like an oval/circle by Ashbad
http://ourl.ca/4129/154074
http://ourl.ca/4129/154162
3 Byte and 4 Byte Addition/Subtraction/Display by Runer112
http://ourl.ca/4129/155369
Complete Key Input by squidgetx
http://ourl.ca/4129/170416
Running a basic program from Axe by Xeda112358
http://ourl.ca/4129/181038
Drawing Bezier Curves by Michael_Lee
http://ourl.ca/4129/186296
Evaporating Water Effect by Darl181
http://ourl.ca/4129/187716
Arctangent (tangent inverse) Routine by ZippyDee
http://ourl.ca/4129/191782
Animated Vertical Screen Flipping Routine by Runer112
http://ourl.ca/4129/212961
Current Hardware Version (Figure out if it's an 83+/83+SE/84+/84+SE) by DrDnar and Runer112
http://ourl.ca/4129/218560
http://ourl.ca/4129/218638
Reading From/Writing To Ports by DrDnar
http://ourl.ca/4129/218560
Clear a 6*6 Square on Both Buffers by ztrumpet and Runer112
http://ourl.ca/4129/221095
http://ourl.ca/4129/221136
Rounding Tricks by Deep Thought
http://ourl.ca/4129/224181
InString and SubString like in Basic (but in Axe) by Runer112
http://ourl.ca/4129/231479
Polygon Drawer by Michael_Lee
http://ourl.ca/4129/232689
Iterator Programming Example (using lambda syntax and closures) by WaeV
http://ourl.ca/4129/245096
Displaying Text with Newlines by ZTrumpet
http://ourl.ca/4129/245179
Clipped Lines by Darl181
http://ourl.ca/4129/251821
Interaction with the in-calculator Clock (84+(SE) only) by jacobly
http://ourl.ca/4129/270189
meishe91:
Holy crap. That's awesome. Great job :)
MRide:
Ooh, this is nice and convenient. Thanks!
Happybobjr:
great thankz
Michael_Lee:
Cool, bookmarked.
Also, are these all relevant/still work for the recent versions of Axe?
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