Calculator Community > Axe
The Optimization Compilation
Builderboy:
the 'and 0->' code only works if HL is less than 256
squidgetx:
Hm, I thought that it doesn't matter because you're only storing the least significant byte into wherever you're storing?
Also I need to add stuff on the Select() command...Maybe later :P Edit: hm, and I want to discuss the structure of loops utilizing addition in place of mulitplication...So much to do so little time D:
Darl181:
Is there a way to make the inData() trick work with pointers and/or 16-bit numbers? If used erroneously will it mess up to the point of a crash?
Edit: or is there a different way now with the newer versions of Axe? :P
squidgetx:
Well it really depends on the circumstances...
As far as 16bit numbers, I don't know for sure but I think not...
And what do you mean 'with pointers'?
Wow I'm so helpful. Haha but can you clarify a little bit?
Darl181:
Something like...
If inData({L1},Data(2,4,6,8,0))
..or maybe even...
If inData({L1}+1,Data(3,5,7,9,0))
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