Author Topic: BatLib  (Read 145641 times)

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Offline Munchor

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Re: SpriteLib
« Reply #45 on: November 23, 2010, 07:49:05 am »
Okay, it has been an hour... Here is the updated program version... sorry if the readme is a little sparse on notes for the new commands, but if you have any questions, I will try to answer them :D

What if I included BASIC ReCode in the App version....? That might be neat... :D
I don't think I will, though :(
Actually, it wouldn't be too hard...
I dunno.

next idea for SpriteLib:
MultiKeys
SpeedKeys
ShiftData
RotateData

Maybe another FontHook to choose from...?
One that uses Omnicalc Fonts, but the font can be archived...?

(by the way, SpriteLib was originally going to be an Assembly version of FontEditor until I figured out a tilemap routine. That was when I added other sprite capabilities and called it Spritelib).

First version! Downloaded already!

Offline Xeda112358

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Re: SpriteLib
« Reply #46 on: November 23, 2010, 09:31:55 am »
Thanks! I am not going to be on for the next five days or so because I go home for break and I pretty much never have access to the internet. Sorry in advance to anybody with questions... I will probably end up working on that app some more and hopefully find that bug. Yesterday, I remembered a bug that I knew was going to be in the app version, so I need to fix that... And I will probably work on BASIC ReCode as well to get it back up to speed (and possibly get put into the APP if I get the app to work).

Offline DJ Omnimaga

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Re: SpriteLib
« Reply #47 on: November 23, 2010, 01:11:09 pm »
Ah ok, have fun there! I can't wait for your return. ;D

Offline Xeda112358

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Re: SpriteLib
« Reply #48 on: November 23, 2010, 02:08:55 pm »
Yes! I get to see my friend/neighbor and my girlfriend! And my little brother just entered high school this year meaning he is borrowing a TI-84+... And my other brother needs to be straightened out a little (seniors in high school these days :D)And on top of all that, I will have more time to program! (after going to two Thanksgivings, getting all my schoolwork done, and chores, of course :D) Ah, SpriteLib, no worries. You wont take a back seat just yet...

Offline AngelFish

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Re: SpriteLib
« Reply #49 on: November 23, 2010, 02:29:29 pm »
And my little brother just entered high school this year meaning he is borrowing a TI-84+...=

So you're going to set him up with a full CAS you hand coded in Hex? ;)
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Xeda112358

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Re: SpriteLib
« Reply #50 on: November 23, 2010, 02:40:20 pm »
Exactly! I mean, he is going to need something to use in Algebra 100... Actually, I think I will give him Axe 4.5 and Celtic 3. He is in the same boat I was with no internet :D

Offline AngelFish

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Re: SpriteLib
« Reply #51 on: November 23, 2010, 02:44:04 pm »
Try Symbolic with Omnicalc. It'll get him used to the RAM clears while giving him A's in Algebra  ;)
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline Xeda112358

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Re: SpriteLib
« Reply #52 on: November 23, 2010, 03:05:36 pm »
Actually, that isn't a bad idea. And maybe GroupTool, too. Group Tool is reliable, unlike the OS. Even groups that the OS screwed up can be ungrouped.

Offline ztrumpet

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Re: SpriteLib
« Reply #53 on: November 23, 2010, 04:03:50 pm »
Sounds neat!  * ZTrumpet downloads

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Re: SpriteLib
« Reply #54 on: November 23, 2010, 04:05:32 pm »
Yes! I get to see my friend/neighbor and my girlfriend! And my little brother just entered high school this year meaning he is borrowing a TI-84+... And my other brother needs to be straightened out a little (seniors in high school these days :D)And on top of all that, I will have more time to program! (after going to two Thanksgivings, getting all my schoolwork done, and chores, of course :D) Ah, SpriteLib, no worries. You wont take a back seat just yet...
I hope they aren't gonna force you to give him your own calc and prevent you from coding anymore, like Eeems parents did once. X.x

Offline ztrumpet

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Re: SpriteLib
« Reply #55 on: November 23, 2010, 04:13:41 pm »
Wow, this is awesome!

I just printed the whole readme.  * ZTrumpet runs off to read it :D

Offline Xeda112358

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Re: SpriteLib
« Reply #56 on: November 23, 2010, 04:24:56 pm »
Holy crap, how long is it? And is the spacing correct? like does it fit on one line?

I don't think they will make me give mine to him :D I bought them both with my own money :D I'm one of those kids... I thought I was going to be short by $20 to pay for tuition, but I just deposited a check and I checked my bank accounts and I will have enough... At least I don't need to rely on my parents... :D

Offline ztrumpet

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Re: SpriteLib
« Reply #57 on: November 23, 2010, 04:25:57 pm »
Holy crap, how long is it? And is the spacing correct? like does it fit on one line?
15 pages.  This spacing is great! ;D

Offline Xeda112358

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Re: SpriteLib
« Reply #58 on: November 23, 2010, 04:28:18 pm »
Wow... I should use that for NaNoWriMo next year. I will title my novel Read Me.

Offline calcdude84se

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Re: SpriteLib
« Reply #59 on: November 23, 2010, 08:19:46 pm »
I've had problems with GroupTool involving large (e.g. 999-element) lists. It will freeze when I try to view a group with one in it.
If he has an interest in ASM and he doesn't feel like following you in using hex, you can give him Mimas :)
Wow... I should use that for NaNoWriMo next year. I will title my novel Read Me.
Or Don't Read Me. More people might read it that way ;D
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