Author Topic: BatLib  (Read 146748 times)

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Offline Munchor

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Re: SpriteLib
« Reply #135 on: December 08, 2010, 03:20:16 pm »
I'm sure Xeda plans to release it.

Also I agree an app is better than a 8xp ran with Asm(), as long as the APP uses hooks, because parser hooks are much faster than the Asm() command.

Maybe he releases including Z Addressing already ;D

Offline DJ Omnimaga

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Re: SpriteLib
« Reply #136 on: December 08, 2010, 03:28:30 pm »
I have to wonder how fast will be Z-addressing with hooks, though. With Asm() it was already pretty fast. :O
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Offline Munchor

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Re: SpriteLib
« Reply #137 on: December 10, 2010, 11:16:17 am »
Well, he's leaving for 5 weeks now... Only when he comes back.

* ScoutDavid sighs

Offline Xeda112358

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Re: SpriteLib
« Reply #138 on: December 10, 2010, 12:14:10 pm »
I, jeez wow, sorry to not respond. Yeah, I will try to have the app version at least somewhat presentable by the end of my 5 weeks of solitude. And I will try to release the SpriteLib update with Z Addressing before I leave. I have a two hour exam soon, so it will in a few hours, but it really is pretty easy to add...

Thanks all! And I hope my present makes its way into your lives soon, I am rather proud of my work... Heheh, I hope the secret programmer has kept it secret enough... And I hope said programmer can figure out how to finish it as I do not believe said programmer has worked with assembly before :D

Offline Munchor

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Re: SpriteLib
« Reply #139 on: December 10, 2010, 12:19:11 pm »
I, jeez wow, sorry to not respond. Yeah, I will try to have the app version at least somewhat presentable by the end of my 5 weeks of solitude. And I will try to release the SpriteLib update with Z Addressing before I leave. I have a two hour exam soon, so it will in a few hours, but it really is pretty easy to add...

Thanks all! And I hope my present makes its way into your lives soon, I am rather proud of my work... Heheh, I hope the secret programmer has kept it secret enough... And I hope said programmer can figure out how to finish it as I do not believe said programmer has worked with assembly before :D

I really wonder who he/she is :P

Offline DJ Omnimaga

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Re: SpriteLib
« Reply #140 on: December 11, 2010, 12:55:25 am »
* DJ Omnimaga wonders if the secret programmer is registered on any forum and if he could be invited if he isn't...

Anyway we will await for your return! Good luck working on this! :)
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Offline Munchor

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Re: SpriteLib
« Reply #141 on: December 23, 2010, 07:00:16 pm »
*BUMP* What happened to the secret programmer??

Offline DJ Omnimaga

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Re: SpriteLib
« Reply #142 on: December 25, 2010, 09:34:41 pm »
Yeah I wonder if he planned to join the forums too. I also can't wait until Xeda returns
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Offline jnesselr

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Re: SpriteLib
« Reply #143 on: December 25, 2010, 09:35:38 pm »
Yeah I wonder if he planned to join the forums too. I also can't wait until Xeda returns
Seriously. I have some more math stuff that I want to talk about! Do we have a math sub-forum? We need to.

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Re: SpriteLib
« Reply #144 on: December 26, 2010, 02:59:19 am »
I thought about adding one eventually, or maybe an admin could. I don't want it to grab too much focus, though, so it would most likely be a sub-forum located in the random discussion section.
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Offline Munchor

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Re: SpriteLib
« Reply #145 on: December 26, 2010, 06:19:10 am »
Yeah I wonder if he planned to join the forums too. I also can't wait until Xeda returns
Seriously. I have some more math stuff that I want to talk about! Do we have a math sub-forum? We need to.

i wanna debate some maths with him too! a math sub-forum would be great!

Offline jnesselr

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Re: SpriteLib
« Reply #146 on: December 26, 2010, 04:46:41 pm »
Yeah I wonder if he planned to join the forums too. I also can't wait until Xeda returns
Seriously. I have some more math stuff that I want to talk about! Do we have a math sub-forum? We need to.

i wanna debate some maths with him too! a math sub-forum would be great!
I don't want to debate stuff. SHE is just really smart with math. (Plus, SHE comes up with some interesting ideas)
« Last Edit: December 26, 2010, 04:47:02 pm by graphmastur »

Offline Xeda112358

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Re: SpriteLib
« Reply #147 on: January 05, 2011, 08:03:15 am »
Yes there is a math forum, but I only have a few minutes, so I will not be able to answer questions :(

I have the APP up and running and the "secret programmer" has been part of the forum :P

The APP uses the sum( function which still works the normal way (so you can still do the sum of a list)

It chains with any other parser hook at the moment. (so if Celtic 3 is active when you run this app, you can use Celtic 3 functions, too)

It is not finished.

There is no user interface, yet.

There is one bug that I am aware of (so one command does not work properly)

Not all the documentation is finished.

I added 11 more functions, I think (maybe more).

The name is now BatLib... <^('.')^>

Erm, see ya guys in about 11 days?

Offline JosJuice

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Re: SpriteLib
« Reply #148 on: January 05, 2011, 08:05:39 am »
That looks awesome! I'm not really understanding what it's doing in the screenshots, though...

Offline shmibs

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Re: SpriteLib
« Reply #149 on: January 05, 2011, 08:53:49 am »
well, in this screenie it is reading whatever portion of a list the user desires(even from the archive), and showing off some fun drawing functions.

see you later, xeda!