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Calculator Danmaku 83+ : Progress summary

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ztrumpet:

--- Quote from: DJ Omnimaga on March 17, 2010, 01:48:27 am ---I can't wait until this is finished, altough I hope you finish E:SoR and Celtic III too :P

--- End quote ---
Same here!  It's great to have so many projects, but hopefully none of them die. :)

I'm glad you're thinking of this again. :D

Geekboy1011:
i have tried it on the new os runs flawlessly XD

also iambian is teaching me the bullet scripting and such for this so if i get permision i may (eventually) post a few reompiled versions of the app with new bosses/levels :)

<random> this is what got me hooked on danmaku's yay XD</random>

DJ Omnimaga:
This is very nice to hear ^^

I would kinda like if the new levels were integrated inside the current game, though, when finished, or as external levels, so we don't need two apps to play both levelsets x.x

Will you have screeenshots soon?

Geekboy1011:
maby on the screenies getting to that in a few minutes actually trying to make somthing XD

and if you all want i can just nuke the medium level and inject mine :P this way you get normal play and what ever i make :)

Iambian:
Sorry guys, I had this insatiable urge to necropost, but I needed to come up with a semi-legitimate way to do so.

Just as a reminder, the first post on this thread depicts the version history of 0.01, 0.02 (current playable demo), and 0.03, which was dumped because of bugs that could not be fixed. As such, the current version (0.04) was rewritten from the ground up and I say the code base is much better than it has ever been. CaDan internally is much more organized and easier to edit. Yes, I *have* addressed the issue regarding "illegal" z80 instructions so this iteration of CaDan, whenever it is released, *should* be playable on the Nspire.

I'll update the first post whenever I get something releasable on 0.04. With that release, replays and external levels *should* be supported, but even if they aren't, they can be added in with relative (as compared to 0.03) ease. I'll probably support replay first and externals last, more or less because replay data can be tested right then and there, but I'd have to do... something... to get external levels to be ready for testing. To help the latter, I will be asking Geekboy (sometime in the far future) to work on CaDanITE, which was something I started but never really thought about past the planning stage.

As always, please play the game in a padded room if you attempt the lunatic difficulty, or play the extra stage.

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