Calculator Community > Casio PRIZM
[fx-9750GII] MClite - MCL for Casio Calcs
sjasogun1:
If there is no way of directly putting fx-9750GII programs on the fx-9860GII I'd be willing to port it for you.
Looks very nice so far, and it's fast to top!
Spenceboy98:
I like this. :) It works on my Prizm. :D
DJ Omnimaga:
--- Quote from: flyingfisch on March 28, 2013, 12:08:37 pm ---
--- Quote from: DJ Omnimaga (Not Admin) on March 23, 2013, 01:06:25 pm ---I wonder how large matrices are on this calc?
--- End quote ---
999x999 max. ;)
--- End quote ---
Ok but how about RAM? Does matrix elements take 9 bytes each like on the 83+? (Causing brutal RAM usage)
--- Quote from: sjasogun1 on April 02, 2013, 03:52:50 am ---If there is no way of directly putting fx-9750GII programs on the fx-9860GII I'd be willing to port it for you.
Looks very nice so far, and it's fast to top!
--- End quote ---
First, nice to see you again :), and secondly, I think those programs will work fine on both models. Otherwise the program could be sent to a 9860GII via unit-to-unit cable and then to the PC via USB.
sjasogun1:
How did you do the jumping exactly? I'm assuming that you can move in mid-air for simplification purposes and saw that the character can jump three blocks high, and so I ended up with the following piece of code, partially derived from your earlier help thread:
--- Code: ---If K=28 And Y<7
Then If Mat C[Y+1,X]>0
Then 3->V
IfEnd
IfEnd
If V>0 And Y>1
Then If Mat C[Y-1,X]=0
Then 1->Mat C[Y,X]
Locate X,Y," "
Y-1->Y
9->Mat C[Y,X]
Locate X,Y,"I"
V-1->V
Else 0->V
IfEnd
Else 0->V
IfEnd
--- End code ---
The 'Else 0->V' parts are there to set the upward moving speed to 0 as soon as the top of the screen is reached or if there is a solid block above the character. Also, to make this work properly the condition for the falling If-statement has to have 'And V=0' in it. I don't know whether it's quite what you did but at least the effect is the same.
Spyro543:
I've finished block breaking. Now the HUD at the top of the screen has a purpose!!! I'm also working on building, but I'm getting some nasty bugs. :(
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