Author Topic: [Prizm] Obliterate 1.0  (Read 4394 times)

0 Members and 1 Guest are viewing this topic.

Offline KermMartian

  • Editor
  • LV7 Elite (Next: 700)
  • *******
  • Posts: 500
  • Rating: +233/-20
    • View Profile
    • Cemetech
[Prizm] Obliterate 1.0
« on: September 08, 2011, 02:46:30 pm »
Cross-posted from http://www.cemetech.net/forum/viewtopic.php?t=6709

Obliterate, is a scorched-earth / tanks game for the Casio Prizm color graphing calculator. Play against up to six AIs in a battle for supremacy. Set your angle and power, then fire away, but watch out for the wind! Enjoy the classic TI Obliterate game on the Prizm's full-color, high-resolution screen.  It includes full working AI, intelligent terrain generation, and all the features from Obliterate for the TI-83+ through TI-84+SE calculators except multi-calculator networking. Feel free to post any comments, compliments, and criticisms in the attached topic.  Screenshots and video below.

Download
[Prizm] Obliterate 1.0
Video of [Prizm] Obliterate 1.0 Beta 1


Offline shmibs

  • しらす丼
  • Administrator
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2132
  • Rating: +281/-3
  • try to be ok, ok?
    • View Profile
    • shmibbles.me
Re: [Prizm] Obliterate 1.0
« Reply #1 on: September 08, 2011, 03:05:50 pm »
as far as i know, obliterate is the only arcade type game available for the PRIZM at the moment, and it's definitely worth checking out.

Offline Lionel Debroux

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2135
  • Rating: +290/-45
    • View Profile
    • TI-Chess Team
Re: [Prizm] Obliterate 1.0
« Reply #2 on: September 08, 2011, 03:09:24 pm »
Great job, as usual ;)
Member of the TI-Chess Team.
Co-maintainer of GCC4TI (GCC4TI online documentation), TILP and TIEmu.
Co-admin of TI-Planet.

Offline Yeong

  • Not a bridge
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3739
  • Rating: +278/-12
  • Survivor of Apocalypse
    • View Profile
Re: [Prizm] Obliterate 1.0
« Reply #3 on: September 08, 2011, 07:10:34 pm »
Wait, I thought it was already out O.o
Or was it under dev atm?
Sig wipe!

Ashbad

  • Guest
Re: [Prizm] Obliterate 1.0
« Reply #4 on: September 08, 2011, 07:31:52 pm »
Wait, I thought it was already out O.o
Or was it under dev atm?

I think I got one of the earlier test versions, and this is a *whole lot better* (great AI with this, actual wind, change of explosion colors, and even seemingly smoother action) -- congrats Kerm, for finally finishing this, it looks and plays great! :D
« Last Edit: September 08, 2011, 07:32:03 pm by Ashbad »

Offline flyingfisch

  • I'm 1337 now!
  • Members
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1620
  • Rating: +94/-17
  • Testing, testing, 1...2...3...4...5...6...7...8..9
    • View Profile
    • Top Page Website Design
Re: [Prizm] Obliterate 1.0
« Reply #5 on: December 01, 2011, 10:08:35 am »
Anyone planning on porting this to FX-9860GII?



Quote from: my dad
"welcome to the world of computers, where everything seems to be based on random number generators"



The Game V. 2.0