Omnimaga
Calculator Community => Casio Calculators => Topic started by: DJ Omnimaga on October 24, 2011, 04:12:10 pm
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It would be nice if eventually someone made a tutorial on making sprites and pics using Drawstat commands. I just found this on PC website: http://www.planet-casio.com/Fr/programmes/programme1781-1-mario-purobaz-jeu-action-sport.html
(http://www.planet-casio.com/files/program_images/1781-mario.jpg)
The mario sprite manages to move at 1.5 FPS. This is not very fast, but it's a big step foward considering with pixel-on we can only draw 3 pixels per second. O.O
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I clocked it at 1.75 FPS, but maybe that's just me :P But wow! I had no idea that the prizm had that kind of potential for sprites :o Hopefully this means a bright future for Casio prizm programming!
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The bad part, though, is the 0.3 seconds delay between sprites. As a result filling the entire screen with a tilemap might almost take a minute depending of the sprite size. X.x