Omnimaga

Calculator Community => Casio Calculators => Topic started by: Ashbad on April 29, 2011, 04:33:18 pm

Title: Trio and Niko
Post by: Ashbad on April 29, 2011, 04:33:18 pm
While TaNF is still far off due to my non-1337N335 in z80 assembly, I've been working on a 'true' version lately that utilizes the full color screen and the classic 15 bit RGB palette (the 16 bit one is ugly IMO)! :D

I won't post much at all until summer, but here is a foot in the door :)  It shall be written in C, or C++ if the Cemetech programmers ever get GCC working for the prizm ;)
Title: Re: Trio and Niko
Post by: Munchor on April 29, 2011, 04:36:59 pm
While TaNF is still far off due to my non-1337N335 in z80 assembly, I've been working on a 'true' version lately that utilizes the full color screen and the classic 15 bit RGB palette (the 16 bit one is ugly IMO)! :D

I won't post much at all until summer, but here is a foot in the door :)  It shall be written in C, or C++ if the Cemetech programmers ever get GCC working for the prizm ;)

Can't Omnimaga programmers make that too?

Eitherway, I wish you good luck porting this awesome game.
Title: Re: Trio and Niko
Post by: Ashbad on April 29, 2011, 04:47:18 pm
They can, though I believe Jonimus is leading the effort -- but I wouldn't be surprised if Qwerty or z80man had some role in it ;)

Also, just to clarify, sorry about any confusion -- this is no port ;)  Since I can finally get my roots back into making graphics in 15 bit color, I'm happy to make the WHOLE idea I had before as a prizm game --the z80 version was terribly cut off at around 30% of the content :(

so yay
Title: Re: Trio and Niko
Post by: DJ Omnimaga on May 12, 2011, 05:12:55 pm
This would be cool Ashbad, just as long as you also finish your other projects first. :P (Including the 83+ version of this)