General Discussion > Computer Programming

Rigid Body Dynamics

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Builderboy:
I have been programing in java for quite some time, and it was only recently that I realized I could share many of my projects here on this site! 

This is a Physics Engine I have been working on for many months.  it is based off of my soft-body engine, which for some reason is significantly easier :P  Anyways, I host all my java creations on a site called the Greenfoot Gallery, a place where you can upload java program created with the program Greenfoot.

This is my physics engine

http://greenfootgallery.org/scenarios/925

As you can see it only supports 1 object so far, but i am currently working on supporting collisions.



And for those of you who are worried that I am giving up calculator programing, never fear!  I have been doing this java programing for nearly as long as I have been programing in TiBasic, and it hasn't overridden it yet!

DJ Omnimaga:
I like it, also you had nice other stuff there too. I hope you finish some of them. Try to upload in zip file, tho, since it's the standard on our site.

And yeah staff can share non calc stuff too and even post in the archives, since we're not 100% calc related ^^ (see for example how I got my old games here)

Builderboy:
Alright, I fixed it :) Its really not necessary to download it from Omnimaga though, as GreenfootGallery allows you to play it in Browser :P

i hope to update this though, as it would be very useful for my and other people's games.

DJ Omnimaga:
Well, I could always allow that (have a link to play in browser located in download description). I would probably need to create a HTML page, tho, to be able to play it there. If the arcade allows java games, it could also be an option, altough the arcade requires 50 posts.

No matter what, the audience would still increase toward your games, though.

TsukasaZX:
That is one sweet rigid body engine, Builderboy. I wish I learned cool stuff like this in Java class. Say, you should make one of those "beat up the figure" games where you can drag and bash and beat up a figure (stick figure? AOL guy?) with physics and stuff :)

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