Author Topic: After Dark [Mindstorm NXT (Basically a TI 84) ]  (Read 18698 times)

0 Members and 1 Guest are viewing this topic.

Offline nxtboy III

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 795
  • Rating: +26/-1
  • NXT!
    • View Profile
    • Program NXT
After Dark [Mindstorm NXT (Basically a TI 84) ]
« on: January 18, 2012, 10:17:37 pm »
Hi,
This is a game I am making.
It is for the Mindstorms NXT.
It has a monochrome 100x64 screen which is basically the same as the calc because the calc screen is monochrome 96x64.
The game is about a person who is outside and being chased by hungry zombies.
I will add a shop and other stuff later.
The game is in 4-lvl grayscale.
It is not much so far but here is a video.

Oh, and saintrunner made basically all the sprites. Cuz I stink at pixel art. :P
TBO_Yeong made the title screen.

Please give me ideas to improve this game. :)
Oh, and sorry the video is sideways. :P

And yes, the character is mario, because I don't have a good sprite for the character currently. :P


Thanks, and have a nice day,
nxtboy III
« Last Edit: February 13, 2012, 07:01:39 pm by nxtboy III »

Offline hellninjas

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 625
  • Rating: +17/-0
    • View Profile
Re: After Dark
« Reply #1 on: January 18, 2012, 10:20:49 pm »
Sadly i can't watch it D:
Could someone post a screenie?
Also, sounds like a nice idea :D

Offline nxtboy III

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 795
  • Rating: +26/-1
  • NXT!
    • View Profile
    • Program NXT
Re: After Dark
« Reply #2 on: January 18, 2012, 10:22:29 pm »
Why not?

Offline hellninjas

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 625
  • Rating: +17/-0
    • View Profile
Re: After Dark
« Reply #3 on: January 18, 2012, 10:23:27 pm »
My program cant read MOV D:

Offline nxtboy III

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 795
  • Rating: +26/-1
  • NXT!
    • View Profile
    • Program NXT
Re: After Dark
« Reply #4 on: January 18, 2012, 10:24:02 pm »
Oh. I'll see if I can make it an avi.

Offline DJ Omnimaga

  • Now active at https://codewalr.us
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55813
  • Rating: +3149/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • CodeWalrus
Re: After Dark
« Reply #5 on: January 19, 2012, 01:33:35 am »
That looks nice :D, glad to see some programmers for other devices around :D, especially devices that has similar graphics to our calcs. :D

EDIT: Animated gif
« Last Edit: January 19, 2012, 01:37:30 am by DJ_O »
In case you are wondering where I went, I left Omni back in 2015 to form CodeWalrus due to various reasons explained back then, but I stopped calc dev in 2016 and am now mostly active on the CW Discord server at https://discord.gg/cuZcfcF


Bandcamp|Reverbnation|Facebook|Youtube|Twitter

Offline saintrunner

  • Custom Spriter: You ask it! I'll Make it!
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1787
  • Rating: +115/-11
  • Flogging Molly
    • View Profile
    • Jonny K Music
Re: After Dark
« Reply #6 on: January 19, 2012, 03:29:31 pm »
I like how your using all those sprites:) nice job
My Sprites Thread   :Updated often :) for your viewing pleasure

GAMES:

Offline ben_g

  • Hey cool I can set a custom title now :)
  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1002
  • Rating: +125/-4
  • Asm noob
    • View Profile
    • Our programmer's team: GameCommandoSquad
Re: After Dark
« Reply #7 on: January 19, 2012, 03:36:07 pm »
What is that thing? And how can be programmed in axe?
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

This signature was last updated on 20/04/2015 and may be outdated

Offline thepenguin77

  • z80 Assembly Master
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1587
  • Rating: +823/-5
  • The game in my avatar is bit.ly/p0zPWu
    • View Profile
Re: After Dark
« Reply #8 on: January 19, 2012, 05:35:29 pm »
At first I was going to yell at you for not putting a screen shot, but since it's not a calculator program, that looks great! :D  You even have sound!

(Btw, you should put [Mind Storm] or whatever device that is in the title to avoid confusion. Or you don't have to ;))
zStart v1.3.013 9-20-2013 
All of my utilities
TI-Connect Help
You can build a statue out of either 1'x1' blocks or 12'x12' blocks. The 1'x1' blocks will take a lot longer, but the final product is worth it.
       -Runer112

Offline Darl181

  • Vy'o'us pleorsdti thl'e gjaemue
  • CoT Emeritus
  • LV12 Extreme Poster (Next: 5000)
  • *
  • Posts: 3408
  • Rating: +305/-13
  • VGhlIEdhbWU=
    • View Profile
    • darl181.webuda.com
Re: After Dark
« Reply #9 on: January 19, 2012, 05:46:13 pm »
Moved to Computer Projects and Ideas since it's not calc-related. ;)

Looking good tho, the only part that sticks out to me is how the zombies aren't masked.
« Last Edit: January 19, 2012, 05:46:45 pm by Darl181 »

Offline nxtboy III

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 795
  • Rating: +26/-1
  • NXT!
    • View Profile
    • Program NXT
Re: After Dark
« Reply #10 on: January 19, 2012, 07:17:09 pm »
Oh yeah I can easily make the zombies have a black background instead of white.
Thanks for the comments guys!
What should I add to it?

DJO- How did you convert it to a .gif? Can you tell me the program used?

EDIT: I fixed the white space for the zombie sprite.
« Last Edit: January 19, 2012, 07:33:22 pm by nxtboy III »

Offline saintrunner

  • Custom Spriter: You ask it! I'll Make it!
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1787
  • Rating: +115/-11
  • Flogging Molly
    • View Profile
    • Jonny K Music
Re: After Dark [Mindstorm NXT]
« Reply #11 on: January 19, 2012, 07:42:07 pm »
let me know if you need any more sprites, but I think you have plenty :)
My Sprites Thread   :Updated often :) for your viewing pleasure

GAMES:

Offline nxtboy III

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 795
  • Rating: +26/-1
  • NXT!
    • View Profile
    • Program NXT
Re: After Dark [Mindstorm NXT]
« Reply #12 on: January 19, 2012, 07:46:25 pm »
Ok, sure. :)

Offline Xeda112358

  • Xombie.
  • Moderator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 4537
  • Rating: +711/-6
  • meow :3
    • View Profile
Re: After Dark [Mindstorm NXT]
« Reply #13 on: January 19, 2012, 07:50:47 pm »
Wow, nice! I have to look into this "Mindstorm" thing :D It looks like it could be fun to code! What language did you code that in?


EDIT: Wow, one of my friends has one right next door (we are in the same building)

Offline nxtboy III

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 795
  • Rating: +26/-1
  • NXT!
    • View Profile
    • Program NXT
Re: After Dark [Mindstorm NXT]
« Reply #14 on: January 19, 2012, 07:54:53 pm »
I coded it in NXC, which is a C-based language for the Mindstorms NXT.
It is fun to code in.