Omnimaga
General Discussion => Technology and Development => Computer Projects and Ideas => Topic started by: pimathbrainiac on August 09, 2013, 11:24:46 am
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So I've been working on this game with epic7 (though he's been on vacation, so he hasn't done much yet) called Block Shot Fortress.
Here is the official announcement/first dev update video:
As you see, not much yet. Multiplayer is our next priority, then the FPS, then the TF2 MOBA elements, then making better graphics. Let us know what you think!
Current Team:
Person who got the team together: Me
Coders: Epic7, Me
Graphic design/models: An IRL friend of mine named Mike
Website making: Sorunome (I think)
Website design: A few IRL friends of mine (maybe, still tentative)
Concept art: An IRL friend of mine (if he is not going to be too busy with college)
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Too bad this isn't written in love2d, I coulda helped if it were.
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Ooh, an other jMonkeyEngine coder.
The combination of voxels and fps seems quite interesting. I can't wait to see how the gameplay turns out.
I noticed that the video is quite laggy. jMonkeyEngine has a video recorder appstate. Maybe you'll get better results if you use that.
BTW: did you code your own voxel engine or did you use a plugin?
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Ooh, an other jMonkeyEngine coder.
The combination of voxels and fps seems quite interesting. I can't wait to see how the gameplay turns out.
I noticed that the video is quite laggy. jMonkeyEngine has a video recorder appstate. Maybe you'll get better results if you use that.
BTW: did you code your own voxel engine or did you use a plugin?
I'll check into the video recording appstate
I used the "cubes" plugin: http://hub.jmonkeyengine.org/wiki/doku.php/jme3:contributions:cubes
The current play style will have two phases: build phase and play phase. The build phase allows placing non-destroy-able blocks and placing and removing destroy-able blocks to build a base. The play phase allows placing and removing destroy-able blocks.
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Update: I made the mistake of saying TF2-like. It will be more like an FPS MOBA.
Expect progress soon, because school's started for me, and will start soon for epic7!
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Interesting, is this like a Minecraft clone?
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Interesting, is this like a Minecraft clone?
No, It's like a MOBA (DOTA, LoL, etc.) with FPS and minecraft elements.
The first step in the engine is bloxel (MC), then FPS, then MOBA.
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Ah ok I see. So kinda an RPG/strategy/FPS hybrid?
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Yes, that's true. I believe that a game with a similar mechanic (minus the bloxel) is Monday Night Combat.
The bloxel will add a strategy element as well as multiple planes of gameplay (tunneling, building above, etc.).
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So this is basically just my project at this point D:
That said, I have open-sourced it, so if you wish to contribute, contribute!
https://github.com/pimathbrainiac/BlockShotFortress