10/08/12
Alpha v0.2.0
+Added icon for standalone
+Changed input menu
+Fixed block overlap glitches
+Added speed changes for enemy
+User can push right shift to skip intro
+Completed floating platform programming
+Completed basic inventory scripts
+Completed key and keydoor programming
+Completed third room
+Completed first floor
10/05/12
Pre-alpha v0.1.3
+Levers finshed
+Second room completed
+LeverBridge script completed
+Added warning text
10/02/12
Pre-alpha v0.1.2
+Added elevator script
+Built frame of second room
+Textures redone
+Began programming of Levers
9/29/12
Pre-alpha v0.1.1
+Death sequence improved
+Enemy programming tweaked
+Added death screen menu
+Improved text resolution
9/28/12
Pre-alpha v0.1.0
+All Menu features completed
+Added intro scene
+Significant audio optimization
+Spawn room model completed
+Created scripts for block ascension/descension
+Wrote enemy programming
+Changed death sequence
9/27/12
Pre-alpha v0.0.3
+Main Menu added
+Credits page added
+Sky texture tweaked
+Sound effects tweaked
9/26/12
Pre-alpha v0.0.2
+Ambience volume tweaks
+Added drums and heartbeat
+Added the night sky
+Audio files compressed
9/25/12
Pre-alpha v0.0.1
+Project begin
+Ambience added with distance limiters
+Player controls added
+Added death sequence with camera shake and sound distortion