Omnimaga

General Discussion => Technology and Development => Computer Projects and Ideas => Topic started by: epic7 on September 29, 2012, 11:03:13 pm

Title: ESCAPE: The Entity
Post by: epic7 on September 29, 2012, 11:03:13 pm
After taking a long break, now I'm starting a new project and it will be made in Unity3d. (This one will be finished, unlike a few of my other ones :P)

So, as the title says this game is caleld "Escape: The Entity." I got the idea for Escape from Slender, and I put a few aspects from Slender into this game. For example, when you get closer to the enemy, the ambience intensifies, kind of like in slender each time a page is picked up.

This game takes place in some kind of underground dungeon, where you have to return to the surface before you are caught by The Entity. You'll have to pass through many obstacles like puzzles and parkour to get out.

Now, I present to you a preview video of my game! Note that the preview is obviously an early version; I just started about a week ago.


Click here to play the pre-alpha versions if you want. (http://cjlgames.webs.com) (versions usually updated every day or two)
Title: Re: ESCAPE: The Entity
Post by: annoyingcalc on September 29, 2012, 11:10:08 pm
Nice!
Title: Re: ESCAPE: The Entity
Post by: DJ Omnimaga on September 30, 2012, 12:34:04 am
Looks nice, and nice to see you again :D
Title: Re: ESCAPE: The Entity
Post by: Sorunome on September 30, 2012, 01:04:15 pm
looking cool so far! In which language is it made?
Title: Re: ESCAPE: The Entity
Post by: epic7 on September 30, 2012, 03:56:26 pm
I'm using Unity for it, and I'm doing all the scripting for it in Javascript.
Title: Re: ESCAPE: The Entity
Post by: Sorunome on September 30, 2012, 04:01:46 pm
it sais the webplugin is only available for windows and mac? D:/me uses linux
Title: Re: ESCAPE: The Entity
Post by: epic7 on September 30, 2012, 04:45:28 pm
Apparently so D:
I can't compile a downloadable for linux either D:
Title: Re: ESCAPE: The Entity
Post by: epic7 on October 08, 2012, 09:45:04 pm
Alpha v0.2.0 (http://cjlgames.webs.com)

Yaaay! I finished the first floor. Even though its really short :P
The next one will be somewhat Zelda-dungeon style :D

Spoiler For Update log:
10/08/12
Alpha v0.2.0
+Added icon for standalone
+Changed input menu
+Fixed block overlap glitches
+Added speed changes for enemy
+User can push right shift to skip intro
+Completed floating platform programming
+Completed basic inventory scripts
+Completed key and keydoor programming
+Completed third room
+Completed first floor

10/05/12
Pre-alpha v0.1.3
+Levers finshed
+Second room completed
+LeverBridge script completed
+Added warning text

10/02/12
Pre-alpha v0.1.2
+Added elevator script
+Built frame of second room
+Textures redone
+Began programming of Levers

9/29/12
Pre-alpha v0.1.1
+Death sequence improved
+Enemy programming tweaked
+Added death screen menu
+Improved text resolution

9/28/12
Pre-alpha v0.1.0
+All Menu features completed
+Added intro scene
+Significant audio optimization
+Spawn room model completed
+Created scripts for block ascension/descension
+Wrote enemy programming
+Changed death sequence

9/27/12
Pre-alpha v0.0.3
+Main Menu added
+Credits page added
+Sky texture tweaked
+Sound effects tweaked

9/26/12
Pre-alpha v0.0.2
+Ambience volume tweaks
+Added drums and heartbeat
+Added the night sky
+Audio files compressed

9/25/12
Pre-alpha v0.0.1
+Project begin
+Ambience added with distance limiters
+Player controls added
+Added death sequence with camera shake and sound distortion

@Sorunome- Unity is releasing Linux support soon :D
Title: Re: ESCAPE: The Entity
Post by: epic7 on October 19, 2012, 11:09:36 am
Check out my game on gamejolt! (http://gamejolt.com/games/adventure/escape-the-entity/10099/)
Also, I'm gonna hopefully release the second floor this weekend!
Title: Re: ESCAPE: The Entity
Post by: DJ Omnimaga on November 15, 2012, 12:07:51 am
How do you beat the first level? ???

I am unable to reach the end because the platform is too far to jump D:
Title: Re: ESCAPE: The Entity
Post by: aeTIos on November 15, 2012, 07:48:43 am
it sais the webplugin is only available for windows and mac? D:/me uses linux
Well the thing is that unity3d isnt compatible with linux (yet) [necroanswer]
And epic7 you should update the vid.
Title: Re: ESCAPE: The Entity
Post by: epic7 on November 17, 2012, 11:20:28 pm
Fixed the video.
@DJ_O, several people have told me that the distances were too far... I guess I'm the only person who can consistently make them all :P
Which jump was it? Because if you're talking about the one the far side of the second room, there's a bridge for that jump which is activated by pushing all the levers.

I haven't really updated the game this month, but I'm going to try to finish the second floor sometime around thanksgiving.
Title: Re: ESCAPE: The Entity
Post by: DJ Omnimaga on November 17, 2012, 11:36:46 pm
How do you push the levels? D:

By the way the game is kinda scary O.O
Title: Re: ESCAPE: The Entity
Post by: epic7 on November 18, 2012, 12:05:48 am
The game has some degree of scariness... I have succeeded! :P
Left click the levers to flip them.
Title: Re: ESCAPE: The Entity
Post by: Deep Toaster on November 18, 2012, 12:11:42 am
Awesome video and game is looking sweet. Certainly has that horror bit :D
Title: Re: ESCAPE: The Entity
Post by: epic7 on November 21, 2012, 10:35:49 pm
After a month-long hiatus, I finally have updated the game!
I pretty much spent all day finishing the second floor :P

Game link. (On dropbox, because GameJolt is having problems (http://dl.dropbox.com/u/93019118/WebPlayer.html)

Random screenie:
(http://gamejolt.com/imgserver/screenshot-thumbnail/898x1000/17713.jpg)
Spoiler For Updates:
11/21/12
Alpha v0.3.0
+Added hint button (h)
+Added transition scene
+Completed missile programming
+Removed cursor
+Added pause screen (esc)
+Completed back room
+Added checkpoints
+Improved death screen
+Completed timer enemy programming
+Completed left wing puzzle
+Completed 2nd floor

10/20/12
Alpha v0.2.2
+Obtained textures for floor 2
+Completed model of floor 2
+Completed cutscene programming
+Completed timer programming
+Completed right wing puzzle

10/11/12
Alpha v0.2.1
+Made jumping distances shorter
+Removed warning message
+Fixed significant bug in floating platform room
+Added banner in standalone
+Standalone 14mb smaller

10/08/12
Alpha v0.2.0
+Added icon for standalone
+Changed input menu
+Fixed block overlap glitches
+Added speed changes for enemy
+User can push shift instead of enter in menu to skip intro
+Completed floating platform programming
+Completed basic inventory scripts
+Completed key and keydoor programming
+Completed third room
+Completed first floor

10/05/12
Pre-alpha v0.1.3
+Levers finshed
+Second room completed
+LeverBridge script completed
+Added warning text

10/02/12
Pre-alpha v0.1.2
+Added elevator script
+Built frame of second room
+Textures redone
+Began programming of levers

9/29/12
Pre-alpha v0.1.1
+Death sequence improved
+Enemy programming tweaked
+Added death screen menu
+Improved text resolution

9/28/12
Pre-alpha v0.1.0
+All Menu features completed
+Added intro scene
+Significant audio optimization
+Spawn room model completed
+Wrote enemy programming
+Changed death sequence

9/27/12
Pre-alpha v0.0.3
+Main Menu added
+Credits page added
+Sky texture tweaked
+Sound effects tweaked

9/26/12
Pre-alpha v0.0.2
+Ambience volume tweaks
+Added drums and heartbeat
+Added the night sky
+Audio files optimized

9/25/12
Pre-alpha v0.0.1
+Project begin
+Ambience added with distance limiters
+Player controls added
+Added death sequence with camera shake
Title: Re: ESCAPE: The Entity
Post by: DJ Omnimaga on March 04, 2013, 12:23:17 am
Lol I tried this and I still can't get past the 1st level. Actually I got past the 1st area with switches, but then I discovered I was not even close to done with it since there's another part with moving platforms behind :P

Are levels incredibly long? Because it seems like I only manage to get past the switch part a few seconds before I would get killed. D: