Author Topic: Gateway to Legend  (Read 1807 times)

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Offline Streetwalrus

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Re: Gateway to Legend
« Reply #15 on: March 20, 2018, 06:02:17 am »
It's a shame that AoC is the only one who has replied to this thread so far.
I'll admit that this doesn't appeal much to me (at least in its current state), but it's clear that you're putting in a lot of effort to make something good, so I'm still rooting for you. :)
send it

Offline 123outerme

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Re: Gateway to Legend
« Reply #16 on: March 25, 2018, 11:59:18 am »
It's always good to see progress. :thumbsup: I like the character animations as he's walking around the map. It's simplistic, but it works. :)
Thanks! I have another method to animate characters, and I'll be using it for my next project, but seeing as players will be able to make their own tilemaps and use them in their own map-packs, sprites were the simplest method. The fewer the sprites needed for a walking animation, the better.

It's a shame that AoC is the only one who has replied to this thread so far.
I'll admit that this doesn't appeal much to me (at least in its current state), but it's clear that you're putting in a lot of effort to make something good, so I'm still rooting for you. :)
Thanks! I appreciate you deciding to comment despite not really being interested. As well, honesty is always appreciated too! That just drives me to make this something that will appeal to you, or at least make something else that will catch more eyes.

Offline 123outerme

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Re: Gateway to Legend
« Reply #17 on: April 01, 2018, 02:04:42 pm »
I have released the Pre-Release 1 build publicly! This includes the base game, what I have completed of the toolchain, and one map-pack! See it for yourself:



Download here:
https://github.com/123outerme/Gateway-to-Legend/releases/tag/v4.1.18

Edit: The link above sends you to the April Fools' Day demo, which is a fully-functioning demo, but only had an April Fools' teaser map-pack. To get the real demo, download here: https://github.com/123outerme/Gateway-to-Legend/releases/tag/v4.3.18
« Last Edit: April 03, 2018, 02:46:29 pm by 123outerme »

Offline 123outerme

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Re: Gateway to Legend
« Reply #18 on: April 05, 2018, 07:59:50 pm »
Thanks to my friend, I have released a new update video for Gateway to Legend! I've added music! The main theme plays upon launching the game. There will be 3 overworld pieces, at least some provided by @_iPhoenix_ . The boss theme plays upon triggering a boss. We also have plans for more tracks than just those!
As well, I added some new graphics, including particle effects, a splash screen, and more. Finally, I merged the former toolchain program into the main executable.

Watch here:



As it turns out, I'm getting scarily close to releasing, without realizing! I've completed most of the main engine work. Music is chugging along nicely, sound effects are nearly complete, the toolchain is almost done, and game design work is almost finished! I have to finish creating some map-packs, and then I should be extremely close to being finished!

Offline johnbchron

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Re: Gateway to Legend
« Reply #19 on: April 10, 2018, 01:56:52 pm »
Wowzers, I really wish I had a color calculator.
Just a dude who is really bored in school... and a huge nerd.
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Offline Streetwalrus

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Re: Gateway to Legend
« Reply #20 on: April 10, 2018, 03:25:49 pm »
This is for PC though.
send it

Offline 123outerme

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Re: Gateway to Legend
« Reply #21 on: April 18, 2018, 02:50:06 pm »
Wowzers, I really wish I had a color calculator.
Haha thank you very much! Like Streetwalrus said, though, this is a PC game. However, if you have a PC, you can still play!

Offline 123outerme

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Re: Gateway to Legend
« Reply #22 on: April 21, 2018, 03:10:36 pm »
I've added smooth scrolling, after much request for it. After two RPGs that handle only screen-sized maps, I have finally added a much-requested feature!



As well, I have added @_iPhoenix_ 's overworld music, fully integrated the map-pack toolchain, and more!

Music is almost done. I need one more track. The engine is almost done. I need to implement one more type of script, fix any bugs, and a few more things. The toolchain is almost done. I need to implement a few more features and allow two more script types to be fully edited. The only facet of the game I have any substantial amount of work left for is map-packs. Again, I have lagged behind making maps. Not because it's hard, but just because every time I go to make maps, I remember a feature that I wanted to implement before making the map :P

Offline E37

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Re: Gateway to Legend
« Reply #23 on: April 22, 2018, 03:58:28 pm »
Not a bad transition. It seems kinda slow though. I would speed it up by a factor of 2. It might get pretty annoying if there is a lot of walking involved. Of course having the screen center on the character would be best but if your engine isn't set up to handle that it then it could be really hard to implement.

Music is really good!
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