Author Topic: I'm not dead yet!  (Read 8470 times)

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Offline Radical Pi

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I'm not dead yet!
« on: April 09, 2007, 02:02:00 pm »
and neither is my will to program... in fact it's coming in full throttle again!
Let me just say this: The War of Mmruda is about 95% dead on calculator format. I've instead resurrected it in the form of a fantasy fiction book series. The War may be over... but the Chronicles of Mmruda have only begun! *play dramatic music*

So what am I now programming? I'm now working on the Game Maker 7 platform, and my first project will be a short RPG called 'The Destined'.
http://www.sharebigfile.com/file/138554/demo1-exe.html
As you may notice (I don't see how you wouldn't...) it starts out with the logo for Magenta Lightning, the name of my new beginning programming group. No, we don't have a forum.

Title: The Destined
Genre: Turn based RPG
Plot: In the land of Grodul, all was well until the wizard Breig came along. He threatened to enslave the world with his magic. Eventually he was defeated, but not before he had the chance to lay down a curse on the island continent. In one thousand years, all would be destroyed in one godly event.
Now, humanity's time has expired. A wave of monstrous creatures has descended from the underworld to kill all. It seems nothing can stop the last stand of Breig. Nothing can stop The Destined...
One of these days I'll get a sig I'm really proud of.

graywolf

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« Reply #1 on: April 10, 2007, 05:39:00 am »
Sounds nice!  :)smile.gif  I'm glad you're still alive.

Offline Radical Pi

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I'm not dead yet!
« Reply #2 on: April 10, 2007, 06:10:00 am »
>_<
I knew I forgot something in that description... press space to advance from the title screen to the demo area...

Also, WoM may not be as dead as I'm saying it is. ^-^
Someone I know may start calc progging, and if he does I'll probably fall into my normal competitive self...
One of these days I'll get a sig I'm really proud of.

Offline Halifax

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« Reply #3 on: April 10, 2007, 09:20:00 am »
I love when friends start programming. It is like a race to impress each other and it really gets you pumped when they say "You that's cool" or when they show you a cool game. I absolutely love that feeling :)smile.gif
There are 10 types of people in this world-- those that can read binary, and those that can't.

Offline Speler

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« Reply #4 on: April 10, 2007, 09:27:00 am »
That's how I got into TI-Basic, a contest between me and a freind to write a game (none of us finished our game in the end but I still have my work backed up on my computer).

Liazon

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« Reply #5 on: April 10, 2007, 10:58:00 am »
Hey it's good to hear from you again!  

Offline Radical Pi

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« Reply #6 on: April 10, 2007, 01:55:00 pm »
Well, today I was going to try making some sprites for this. I ended up trying making sprites for WoM, then searched online for a spriting tutorial. First result told me that spriting was an artistic skill that couldn't be taught through a tutorial; how obvious it should have been to me...
Then through another random chain of events, I ended up spending the last three hours watching random japanese episodes of Naruto on youtube...

Looks like I'm already thinking of new and creative ways of procrastinating working on this. Tomorrow I'll just focus on the story and characters. I can find sprites elsewhere.
One of these days I'll get a sig I'm really proud of.

Offline trevmeister66

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« Reply #7 on: April 10, 2007, 04:27:00 pm »
sweet, looks and sounds awsome. I'll download when i get a chance (prob. tomorow after school).
I hope WoM won't die, i was (and still am) looking forward to it.
Projects:    nameless RPG: 1.0%  |  Reverse Snake v1.5: 100%  |  Secret Project: 5%  |  DUNGEON: 70%

My MW2 Blog <-- Please visit :)

graywolf

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« Reply #8 on: April 11, 2007, 05:53:00 am »
Lol, maybe Naruto will give you inspiration and ideas.

Offline bfr

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« Reply #9 on: April 11, 2007, 11:00:00 am »
Cool, nice to see this being worked on again (except this time on the computer).  

Offline Radical Pi

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« Reply #10 on: April 11, 2007, 11:33:00 am »
I found another way to waste time, sadly. Anyone here ever try http://www.i-doser.com/? It's a binaural beat program that supposedly trances you into various recreational drug effects :Dbiggrin.gif

But I'm not a total failure. I'm making a map now.
One of these days I'll get a sig I'm really proud of.

Offline Radical Pi

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« Reply #11 on: April 19, 2007, 11:47:00 am »
Maybe I am a total failure >.<



at drawing in MS Paint, I mean -.-blah.gif
http://imageshack.us

Okay, towns are circles, dungeons are squares, mountains are those hideous triangles, water is blue (forgot the ocean though), and there's a boat to take you to that island at the end. Purple paths signify the intended path the player is to make; I'm not sure if I'll make the entire island; probably not.

The battle system has been brainstormed and I think I came up with something versatile and allowing for maximum strategy. In other words, a pokemon ripoff mostly.
But I hope to dig deep into the workings of GM7 so this game could go online for multiplayer battling someday. That way the system is put to use ^_^.

I'll be making spells for the next few weeks. I'm not stopping until I have at least 200. Then the hard part will be separating them all into spellbooks of 4 or 5 each, without letting any of them become too overpowered...
One of these days I'll get a sig I'm really proud of.

Offline bfr

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« Reply #12 on: April 19, 2007, 01:16:00 pm »
Wow, you really are a total failure.   o.oblink.gif

Just kidding.   :0wn3d:morons.gif

It's good that you seem to have a good portion of it planned out.

Offline Radical Pi

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« Reply #13 on: April 19, 2007, 01:23:00 pm »
It may seen like that, but...

...

hmph, it seems like I actually did plan out a lot this time!
One of these days I'll get a sig I'm really proud of.

Delnar_Ersike

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« Reply #14 on: April 19, 2007, 03:02:00 pm »
Wow, radical pi, you are a better artist than I am at MSPaint! :oops:embarassed.gif

Well, let's hope the battle won't be a complete pokemon ripoff. I didn't really like the pokemon battle engine because I thought it was too limited. Maybe a battle engine where the player could move on the battlefield and there would be obstacles and such...meh, I'm starting to dream again...