Omnimaga

General Discussion => Technology and Development => Computer Projects and Ideas => Topic started by: arglactable on October 22, 2008, 07:38:13 pm

Title: Java Platforming engine
Post by: arglactable on October 22, 2008, 07:38:13 pm
A friend and I have begun (or are going to begin, Tooplark's  a little out of it sometimes) work on the modification of the source from my project from a java course I took over the summer. The objective is to create a flexible engine with which we might create a myriad of games (possibly not of the platforming genre). Once decent progress has been made I will post a link to the project itself. Until then I may decide to post miscellaneous information about it (artwork, screenies, and such-like).
Title: Re: Java Platforming engine
Post by: DJ Omnimaga on October 22, 2008, 09:16:00 pm
oooh nice this will make your job much easier and faster in the end. Coding engines from scratch everytime takes ages and is painful x.x this is a bit why my calc game ROL3 took me so long to make compared to other ones
Title: Re: Java Platforming engine
Post by: arglactable on October 23, 2008, 11:43:24 pm
Yeah, I've been planning this for a while, I original intended to use C++ but I was unable to find a class for that language... I'm hoping that from this I may be able to branch the engine for more purposes than just platforming.
Title: Re: Java Platforming engine
Post by: DJ Omnimaga on October 24, 2008, 04:37:15 am
True, and over the years Java has become better, it used to be crappy as hell and slow, now it improved to the point of being able to make fast and good games with it. Hopefully it will get even better
Title: Re: Java Platforming engine
Post by: Ding_Programs on October 24, 2008, 04:15:24 pm
oo nice to hear calc programmers know java=)
Title: Re: Java Platforming engine
Post by: arglactable on October 24, 2008, 04:59:45 pm
lol, I'm not really a calc programmer... I got into calc games a while back almost started trying to learn asm then decided the calculator wasn't exactly suited for my brand of games. It's still interesting to watch some of these projects evolve (Like Lost Legends :( ).

I would still say that C++ is faster (primarily due to the low-level programmer capabilities) and it's compatibility with C is invaluable, but Java's easier and essentially as good anyways. And I don't really care about OS independent programming to begin with.
Title: Re: Java Platforming engine
Post by: DJ Omnimaga on October 24, 2008, 06:43:52 pm
I don't really code calcs either anymore. Unless I do an Illusiat clone for the TI-81 just for fun the grayscale tilemapper routine that is supposed to come with Nitacku grayscale programs as an example will probably be my last calc release in a very long while. I still check some project progress though and play some games whenever I have time
Title: Re: Java Platforming engine
Post by: Ding_Programs on October 30, 2008, 10:21:43 pm
awww.... =(
Title: Re: Java Platforming engine
Post by: DJ Omnimaga on October 30, 2008, 11:26:46 pm
Well I did like 80 games total in 4 years O.O (altough I lost half of them in ram clears or hard drive failures). 20-ish RPGs in a 2 year period too
Title: Re: Java Platforming engine
Post by: arglactable on November 01, 2008, 10:50:04 pm
Yeah, that's pretty impressive (or perhaps it could illustrate how little you had to do at the time), I have create 1/2 of a game kinda. It's what this project is based on.
Title: Re: Java Platforming engine
Post by: DJ Omnimaga on November 02, 2008, 12:56:16 am
well I had school and a job, but I was just so much in love with calc programming that I spent my whole days doing it. And that's even with music producing from 2002 to 2004. However school was 30 hours of class a week and barely any homework and projects and I didn't do much chores in the house back then

One reason why I loved doing games so much on calculator is that I always wanted when I was kid to be able to create games, no matter what it was. One year before starting coding for calculators I did 2 comic books that are read a bit like Dungeon & Dragons books. only differences is that it was in comic form instead of text and images. I stopped after I got my calc. I didn't liked to code as much but I liked the design side of making games
Title: Re: Java Platforming engine
Post by: arglactable on November 04, 2008, 04:50:14 pm
I've always really liked coding, it goes along with how my brain works. Also, absolutely no progress has been made thus far.
Title: Re: Java Platforming engine
Post by: necro on November 16, 2008, 02:35:16 am
Good luck on this.  If your looking for a good intro to java, the shelly-cashmen series I use for my classes is just that imo (though not much in the way of graphics and game programming, but then again what is google for).
Title: Re: Java Platforming engine
Post by: metagross111 on November 17, 2008, 12:11:24 am
so, any screenies?
Title: Re: Java Platforming engine
Post by: necro on December 08, 2008, 03:03:19 pm
anything new or any problems?
Title: Re: Java Platforming engine
Post by: metagross111 on December 08, 2008, 05:48:37 pm
Last Active:  November 07, 2008, 09:01:53 PM

yeah, i don't think he's been on recently.
Title: Re: Java Platforming engine
Post by: arglactable on March 14, 2009, 04:34:51 pm
Heh, yeah... I've dumped java. Back to C++. Which also means no code and, of course, no screenies. I really haven't done much work anyway... no real motivation... I really would like to do this at some point though
Title: Re: Java Platforming engine
Post by: necro on March 14, 2009, 10:39:44 pm
If you need help with the java, I might be able to provide a bit of assitence after next week.
Title: Re: Java Platforming engine
Post by: necro on April 13, 2009, 03:18:48 am
looks like this is dead ):
in case anyone needs help, I do have java, c#, vb, and c++ experience
Title: Re: Java Platforming engine
Post by: lolje on July 08, 2009, 06:01:04 am
 ;D I just say: the JAVA HAMSTER MODEL!!! (Too sad for most of you; it's german - well, is it really???)
http://www.java-hamster-modell.de/

But it's still under development!

 ;) This bunch of lol should provide you with some stuff for early learning if you are really interested in programming some java. I was doing this crappy dork java classes in school for a whole year. Now there is a promise that we should get into REAL Java... -.- well, I'm excited [...]

regards, lolje
Title: Re: Java Platforming engine
Post by: JoeyBelgier on July 08, 2009, 01:33:24 pm
yeah, thats german :p
Title: Re: Java Platforming engine
Post by: necro on July 08, 2009, 02:12:57 pm
Yeah, I can't read that.