Recently I got an idea for a new programming language I call Project Vortex (not quite sure why).
It'll be event based and object oriented programming. I got most of my inspiration from Game Maker. And just like Game Maker, this language will be made mainly for games.
Here are the events I've thought of so far:
onStart: Happens when the program is started.
onExit: Happen when the program is closed.
onCreate: Happens when the object is initialized.
onKeyPress: Here is a list of all the keys you can put in onKeyPress:
onKeyRelease: Same as onKeyPress but happens when a key is released.
onCollision: Happens when the object's sprite overlaps the specified object.
onEnd: Happens when an object is destroyed (ended).
This is all I can think of right now :P
Object Oriented Programming Syntax
Object(): Creates a new object.
Inside of the (): Object(<name>,<variables>)
This is a horridly incomplete concept. Help and suggestions would be nice. Thanks in advance :)