Omnimaga

General Discussion => Technology and Development => Computer Projects and Ideas => Topic started by: JincS on October 15, 2006, 05:02:00 pm

Title: OpenAL Class Wrapper
Post by: JincS on October 15, 2006, 05:02:00 pm
Hey everyone. This project is a class wrapper for C++ that allows you to easily play wave files (.wav) in your application using OpenAL. It's highly unfinished (definitely a work in progress), but it does what it needs to for now.

USES:
1.) 3D Sound in games

TODO:
*Allow for 3D positioning of sound in world space
*Play other file formats (MP3, etc.)
*Optimizations
*Other things I can't really think of right now...

Like many of my other projects, I'll post a DL link as soon as I find a file host...
Title: OpenAL Class Wrapper
Post by: DJ Omnimaga on October 16, 2006, 02:47:00 am
will this be like your mp3 player? maybe you should merge them together and add more sound formats?
Title: OpenAL Class Wrapper
Post by: JincS on October 16, 2006, 04:04:00 am
Planning on it. The OpenAL part is cross-platform, and my MP3 player is not, so if I switch out the sound routines (and convert the GUI to wxWidgets), I can make the MP3 player available for *nix.
Title: OpenAL Class Wrapper
Post by: DJ Omnimaga on October 16, 2006, 06:35:00 am
i see it would be cool ^^