Omnimaga

General Discussion => Technology and Development => Computer Projects and Ideas => Topic started by: Jc on May 04, 2006, 05:50:00 am

Title: Recent Updates
Post by: Jc on May 04, 2006, 05:50:00 am
Okay, just so everyone knows, my project isn't dead... but knowing me, it might be eventually.   :knight:knight3.gif

Anyways...  I've finalized a list of playable characters, and here's a non-spoilerish list.

-Well-rounded character, lightning/healing magic
-Berserker (high attack, low def.) character, fire/some healing magic
-"Black Mage" character, low physical attacks, dark magic
*Ninja character, high stats with no magic
*Pirate character, high agility and water magic
*Wizard character, high magic power (all kinds) and defense
*Dragon character, high stats and wind magic, but can't equip weapons

The *ed characters are all optional... you will get only one of them throughout the game.

So far, I have 3 endings planned- the normal (best) ending and 2 others.  There will be more, hopefully.

I'm also writing a walkthrough as I'm making the game.  This is mostly for my own reference, but I will release it with the game if anyone feels like finding every single ending.
Title: Recent Updates
Post by: elfprince13 on May 04, 2006, 12:59:00 pm
awesome. hope you keep working on it.
Title: Recent Updates
Post by: DJ Omnimaga on May 14, 2006, 03:56:00 am
How is it progressing so far?
Title: Recent Updates
Post by: kalan_vod on May 14, 2006, 11:45:00 am
I hope you dont let this die, and of course some progress being made would be cool ;)wink.gif
Title: Recent Updates
Post by: Jc on May 18, 2006, 07:54:00 am
It won't die... it'll just progress as slowly as a freakin' snail.  I've been cycling through all sorts of different projects lately, especially my own previously hacked website.  I'll stop making excuses, though, and stop workin' on it.
Title: Recent Updates
Post by: DJ Omnimaga on May 18, 2006, 08:53:00 am
the hacking thing sucked :(sad.gif some ppl just like to cause trouble, with the two forums combined you had like 13000 posts I think
Title: Recent Updates
Post by: Jc on August 18, 2006, 12:54:00 am
Woah, it's been a while since an update, but here's one right now:

I've found that I've had slightly more offline time than online time, so my work on this RPG has increased.  I've fixed some of the conversations that didn't make much sense, altered the opening scene a bit, and I'm close to getting to the second town.  I'd love to give you some screenshots, but I can't because the computers here with internet access are kinda mean and don't allow anything except IE and unix emulators.  

Fortunately, I've come up with a bunch of new ideas that will be implemented into the game... and once I reach my house again, I'll be able to look at the walkthrough I was typing up (mostly to help me organize my thoughts) and get some of the really awesome stuff done.

Now, another thing I was considering... once I have the time, I'm considering altering the look of the battle system.  The sprites would be the modified overworld ones, and they'd face up and down rather than left and right.  Of course, then I'd have to design enemies, and I'm not that good at that...  It's only an idea at the moment... but still a possibility.  (I don't like the current battle sprites that much...)
Title: Recent Updates
Post by: DJ Omnimaga on August 19, 2006, 05:02:00 am
w00t nice to see its alive again! Please dont change the intro completly It really got me into the game, I ended up watching it twice cuz i loved it :Ptongue.gif

I wish I could make such intros as does other ppl :(sad.gif
Title: Recent Updates
Post by: Jc on August 19, 2006, 10:39:00 am
Oh, I didn't remove anything... I actually added a whole extra scene.  I also made some of the conversations slightly less random and strange...

I've begun to rearrange the world-map to work better.  Map-making is easier now that I tried playing Lufia for the SNES, as it has lovely maps and gave me a few ideas.

As for the storyline of the game, it can take several different directions as you progress.  Certain choices and battles will enable certain events that will slowly change the characters' outlooks on the world, and a few radically alter the rest of the game!  It's going to be hard to release demos at this point, but I should be able to handle it with a few little changes.

Title: Recent Updates
Post by: DJ Omnimaga on August 19, 2006, 10:44:00 am
sound really nice, i am really impatient for next release :)smile.gif dont rush tho ;)wink.gif
Title: Recent Updates
Post by: Spellshaper on August 19, 2006, 10:56:00 am
Well, I'm looking forward to it ^_^
Take your time and make some high quality stuff. :)smile.gif
Title: Recent Updates
Post by: Jc on August 20, 2006, 01:10:00 am
Why thank you... it should come out with decent quality, hopefully.

Now, I ran into an unseen problem this morning... there were a few events that when I disabled them, they would become invisible barriers. Lovely.  But that got fixed up rather quickly, fortunately.

More importantly, I fixed a bug in a boss battle.  There's a fight where you are attacked by several cat-beasts, and they liked to use an inhance intellect move that increases intel.  Of course, whenever they used it, the game would glitch and crash... so I just altred it so they couldn't use that move in that battle.

Also, I'm still considering the use of walking sprites in the battle scenes... the battle sprites are large, ugly, and altogether unpleasant.  The enemies will prolly retain their normal size.
Title: Recent Updates
Post by: DJ Omnimaga on August 20, 2006, 02:45:00 am
you should do like FInal fantasy 6, use the same battle sprite than in the walking engine.

any planned screenies soon?
Title: Recent Updates
Post by: tenniskid493 on August 20, 2006, 03:25:00 am
woot!!!  Good to see that this project is still progressing :Dbiggrin.gif
Title: Recent Updates
Post by: Dragon__lance on August 23, 2006, 10:46:00 am
This looks so amazing! :thumb:thumb.gif Having different paths a character can take during the game is so cool, multiple endings! (Amazing replay value) :Dbiggrin.gif Is it possible to get some mock screenies of what the battles would look like with both sets of sprites?
Title: Recent Updates
Post by: Jc on August 23, 2006, 11:46:00 pm
um, I could give it a shot.  that's a pretty good idea, actually...

As for regular screenies, I'll get a few up soon.

One of the endings may be really hard to get... you have to do very strange things in order to set them up.
Title: Recent Updates
Post by: DJ Omnimaga on August 24, 2006, 03:48:00 am
wait, multiple endings? great!

I should really get to work on a RPG maker game, I have RPG 2k on a USB jumpdrive somewhere
Title: Recent Updates
Post by: Jc on August 28, 2006, 06:21:00 am
A demo is nearing completion.  All I have to do is fix up one loose end and make a "The Demo Ends Here" screen.  :)smile.gif
Title: Recent Updates
Post by: Jc on August 28, 2006, 12:31:00 pm
Here's the demo...

http://omnimaga.earthforge.com/The_Untouched_Soul_Demo.zip

PLEASE only use the next link if the above doesnt work, to prevent killing calchaven bandwidth ~edit by xlibman
http://www.calchaven.org/The_Untouched_Soul_Demo.zip

Watch out, it's a HUGE file, so please be nice to my bandwidth and don't screw around... please?
Title: Recent Updates
Post by: DJ Omnimaga on August 28, 2006, 12:50:00 pm
*xlibman
Title: Recent Updates
Post by: Dragon__lance on August 28, 2006, 01:11:00 pm
WHOA! That's a huge file! Too bad i'm on dial-up right now, i'll try to download it later when i can get my hands on some fast internet connection XDsmiley.gif Great work though!
Title: Recent Updates
Post by: Jc on August 28, 2006, 03:18:00 pm
Thanks... yet you haven't seen it yet.  :)smile.gif
Title: Recent Updates
Post by: DJ Omnimaga on August 29, 2006, 08:40:00 am
Thats rreally cool so far, I like the new window better as well as battle rate now. Too bad I didnt finished the cave yet Its so long I am tryin to get all items now :Dbiggrin.gif
Title: Recent Updates
Post by: Jc on August 29, 2006, 02:04:00 pm
The ice cave?  Please, anyone who plays it... tell me how much game time you've gone through.  Please?
Title: Recent Updates
Post by: DJ Omnimaga on August 29, 2006, 02:21:00 pm
I'll try, it'll be hard tho for me as I go back and forth from irc to the game while its running
Title: Recent Updates
Post by: DJ Omnimaga on November 25, 2006, 08:09:00 am
i wonder if jc continued working on this? i know he cant post much anymore on the forums since he is very busy but i was just wondering x.x
Title: Recent Updates
Post by: kirbykook on December 08, 2006, 03:59:00 pm
:(sad.gif Is this it? I think it got put in the "I ain't got time for this" bin with Bob Game 3.
Title: Recent Updates
Post by: DJ Omnimaga on December 08, 2006, 04:11:00 pm
well he said he would be more active near christmas on forums (i hope), its because he is very busy with college atm
Title: Recent Updates
Post by: Spellshaper on December 08, 2006, 11:13:00 pm
*Spellshaper
Title: Recent Updates
Post by: Jc on December 15, 2006, 02:28:00 am
I shall work on it this month.  :)smile.gif
Title: Recent Updates
Post by: DJ Omnimaga on December 15, 2006, 03:13:00 am
^.^