Omnimaga

General Discussion => Technology and Development => Computer Projects and Ideas => Topic started by: Ashbad on April 20, 2011, 07:27:39 am

Title: x86 graphics and game library
Post by: Ashbad on April 20, 2011, 07:27:39 am
Greetings,

I am in the process of making a library For making games in x86 assembly on Windows computers (I haven't read up on linux documentation at the assembly level, but I will soon ;))!

Included in the library is:

- sprite routines
- color changing and picking routines
- alpha channel overlay bitmap and sprite routines
- quick copy to output screen
- and more!

I also intend to make a version for C use as well :)

this is locked until further notice.  I can be sure I'll be bashed for making this on an x86 platform, so I'll avoid that scenario now.