Author Topic: Request for Screenshots for Correlation Manual  (Read 13617 times)

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Offline Hot_Dog

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Re: Request for Screenshots for Correlation Manual
« Reply #15 on: February 25, 2011, 06:11:42 pm »
NO, NO, NO! ;D ;D

I'm asking for screenshots of games that have been made, games that do not use Correlation in any way.  They can be pure Ti-Basic, Axe, pure ASM, Celtic III, etc.  The screenshots requested do not involve Correlation in any way.  Example games that could be used for screenshots: Pokemon Red, Ash: Pheonix, Portal X, etc.

I'm really confused... why would correlation need screenshots from games that don't use it?

The manual shows users example of what certain concepts are, such as what masked sprites are and what the run indicator is.

EDIT: DJ, thanks a lot, those screenshots are great
« Last Edit: February 25, 2011, 06:12:05 pm by Hot_Dog »

Offline leafy

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Re: Request for Screenshots for Correlation Manual
« Reply #16 on: February 25, 2011, 06:43:49 pm »
Can I post some? :P
In-progress: Graviter (...)

Offline Hot_Dog

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Re: Request for Screenshots for Correlation Manual
« Reply #17 on: February 25, 2011, 06:44:43 pm »
Can I post some? :P

Like I said, you don't need to ask.  Just post them!

Offline leafy

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Re: Request for Screenshots for Correlation Manual
« Reply #18 on: February 25, 2011, 11:07:08 pm »
A quick one.

I don't know, I think it would only fit into tilemapping though.
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Offline Hot_Dog

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Re: Request for Screenshots for Correlation Manual
« Reply #19 on: February 25, 2011, 11:55:35 pm »
A quick one.

I don't know, I think it would only fit into tilemapping though.

Sometimes a screenshot can fit into a number of categories.

One more thing, this looks like a Portal X screenshot.  If you get a screenshot from someone else's game, please let me know.

Offline leafy

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Re: Request for Screenshots for Correlation Manual
« Reply #20 on: February 25, 2011, 11:56:28 pm »
Actually, this is from my own game, Graviter. I just borrowed a ton of sprites from BuilderBoy.
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Re: Request for Screenshots for Correlation Manual
« Reply #21 on: February 26, 2011, 12:17:32 am »
here are a few from my old and never finished pokemon project.
tilemapping, masked sprites, and variable-length text, i think?




Offline DJ Omnimaga

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Re: Request for Screenshots for Correlation Manual
« Reply #22 on: February 26, 2011, 02:32:53 am »
Correlation still has support for multiple size fonts like 5x5, right? Leafiness screenshot might be a good example of what Correlation could do.

Offline Hot_Dog

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Re: Request for Screenshots for Correlation Manual
« Reply #23 on: February 26, 2011, 02:35:57 am »
Correlation still has support for multiple size fonts like 5x5, right? Leafiness screenshot might be a good example of what Correlation could do.

Yes indeed, although I've eliminated font sizes less than 2 pixels high or wide

Offline DJ Omnimaga

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Re: Request for Screenshots for Correlation Manual
« Reply #24 on: February 26, 2011, 02:37:14 am »
I see. I guess not many people would want such small fonts anyway. X.x

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Re: Request for Screenshots for Correlation Manual
« Reply #25 on: February 28, 2011, 06:33:49 pm »
I see. I guess not many people would want such small fonts anyway. X.x

Yeah, the thing is, if one wants to dispay pixel art using a 1x1 font, it's so slow you might as well use Pic Variables or Pt-On

Assuming that no more screenshots come in, I'll take the rest from the beta testing.  Thanks for everyone's contributions!

Offline FinaleTI

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Re: Request for Screenshots for Correlation Manual
« Reply #26 on: February 28, 2011, 07:05:54 pm »
Here's one. It's a mock-up, but the menu looks exactly like it, and was working at one point in time, so...
You don't have to use it, though.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline DJ Omnimaga

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Re: Request for Screenshots for Correlation Manual
« Reply #27 on: March 03, 2011, 01:13:08 am »
I always liked these menu borders FinaleTI. I also hope that game gets finished. :D