Author Topic: Elimination Test Version #1  (Read 34767 times)

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Offline Darl181

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Re: Elimination Test Version #1
« Reply #15 on: December 31, 2011, 07:55:38 pm »
Ok Darl, I'm going to be daring and insane.  Try this one--for keypresses, not for freezing problems.
Still there..
Do you know what kind of apps would conflict with this?  Otherwise idk, unless it's related to the hardware somehow.
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Offline TIfanx1999

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Re: Elimination Test Version #1
« Reply #16 on: January 02, 2012, 10:12:16 am »
Nice to see a test version. I'm gonna test this (probably tomorrow) on several different models and give ya feedback. =)

Offline Camdenmil

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Re: Elimination Test Version #1
« Reply #17 on: January 02, 2012, 12:32:15 pm »
Every time I run the game, it forgets my grayscale calibration. Can you at least add it to the main menu because it doesn't ask me to re-calibrate it until I delete the appvar? Also, when I press clear in the game and select one of the first two options, it freezes.
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Offline Hot_Dog

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Re: Elimination Test Version #1
« Reply #18 on: January 02, 2012, 03:45:58 pm »
Every time I run the game, it forgets my grayscale calibration. Can you at least add it to the main menu because it doesn't ask me to re-calibrate it until I delete the appvar? Also, when I press clear in the game and select one of the first two options, it freezes.

I'm sorry, I thought it saved the calibration.  I will fix that, because I'm about to re-release the test version with more ammunition.

So when you press CLEAR and select "New Game," does it freeze?  Don't mess around with "Resume" for right now, I'm actually planning on getting rid of that option.

Offline Hot_Dog

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Re: Elimination Test Version #1
« Reply #19 on: January 02, 2012, 07:49:14 pm »
A new version is up, with more ammunition to all levels except level 5 (I want to wait and see feedback for that level.)  Please don't report if you are "occasionally" running out of ammo.  However, if you are still having ammo trouble, like running out over and over, please show me a screenshot of the area you are having trouble with.  

The new version also saves calibration settings.
« Last Edit: January 02, 2012, 07:49:28 pm by Hot_Dog »

Offline DJ Omnimaga

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Re: Elimination Test Version #1
« Reply #20 on: January 02, 2012, 07:57:48 pm »
Cool to hear. I don't know if I'll have to test the other levels but I'll try to at least test the first when I get some time.

Offline Darl181

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Re: Elimination Test Version #1
« Reply #21 on: January 02, 2012, 08:08:58 pm »
How do you unpause, btw?  I can't seem to figure it out :P
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Offline Hot_Dog

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Re: Elimination Test Version #1
« Reply #22 on: January 02, 2012, 08:22:26 pm »
How do you unpause, btw?  I can't seem to figure it out :P

Actually, I haven't really implemented "pausing."  When you press CLEAR, you end your game.  I'll add pausing in the next version.  Don't forget that you can save your game for mess-ups such as this
« Last Edit: January 02, 2012, 08:22:48 pm by Hot_Dog »

Offline Camdenmil

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Re: Elimination Test Version #1
« Reply #23 on: January 03, 2012, 10:18:24 pm »
Every time I run the game, it forgets my grayscale calibration. Can you at least add it to the main menu because it doesn't ask me to re-calibrate it until I delete the appvar? Also, when I press clear in the game and select one of the first two options, it freezes.

I'm sorry, I thought it saved the calibration.  I will fix that, because I'm about to re-release the test version with more ammunition.

So when you press CLEAR and select "New Game," does it freeze?  Don't mess around with "Resume" for right now, I'm actually planning on getting rid of that option.

In the actual game, when I pressed clear, I get a menu that lets me choose between: Factory, Ground, [Difficulty], Storyline On/Off, and Quit. If I select the first two (which seem like a bug anyway) it freezes. If I change difficulty, it doesn't remember it on next startup but it does remember storyline. I messed with this in level one.
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Offline Hot_Dog

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Re: Elimination Test Version #1
« Reply #24 on: January 03, 2012, 11:07:25 pm »
Every time I run the game, it forgets my grayscale calibration. Can you at least add it to the main menu because it doesn't ask me to re-calibrate it until I delete the appvar? Also, when I press clear in the game and select one of the first two options, it freezes.

I'm sorry, I thought it saved the calibration.  I will fix that, because I'm about to re-release the test version with more ammunition.

So when you press CLEAR and select "New Game," does it freeze?  Don't mess around with "Resume" for right now, I'm actually planning on getting rid of that option.

In the actual game, when I pressed clear, I get a menu that lets me choose between: Factory, Ground, [Difficulty], Storyline On/Off, and Quit. If I select the first two (which seem like a bug anyway) it freezes. If I change difficulty, it doesn't remember it on next startup but it does remember storyline. I messed with this in level one.

Strange, I have never, ever had a problem with the first menu item ("Factory", or "New Game").  Which calculator are you using?
« Last Edit: January 03, 2012, 11:08:42 pm by Hot_Dog »

Offline Darl181

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Re: Elimination Test Version #1
« Reply #25 on: January 04, 2012, 01:07:05 am »
The same has happened to me, I guess it sticks the level name in the "pause" menu :P
Tho for me, on a 84pbe, it didn't freeze when I selected the first option..haven't tried loading yet.

Actually I haven't tried the newer version with more ammo yet..aside from calibration being saved did anything else change?
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Offline Hot_Dog

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Re: Elimination Test Version #1
« Reply #26 on: January 04, 2012, 11:00:48 am »
Whatever the case, I'm well aware that the menu items become corrupted, and I know exactly why.  The reason I don't fix it is because it's easier said than done the way the program is laid out.  The game requires that some sections of code be located exactly where they are, and if I add or take away more code, I have to reset all the code positions...I didn't want to fight with that for this release.  

However, the menu corruption should not cause the game to freeze when the option at the very top is selected.  Whenever I select that option, it starts a new game and I see "LEVEL 1  THE UNDERGROUND FACTORY."  I have no idea why it would freeze on other calculators.

Actually I haven't tried the newer version with more ammo yet..aside from calibration being saved did anything else change?

Nope, just more ammunition
« Last Edit: January 04, 2012, 11:01:32 am by Hot_Dog »

Offline Hayleia

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Re: Elimination Test Version #1
« Reply #27 on: January 06, 2012, 02:46:24 pm »
Bug report D:

So I ran Elimination, played a little then quit.
Then I did many things on my calc, and here, I can't be explanative (because I do a lot of different things with it, I can't remember everything)
But when I ran Elimination again, it froze in the raycasting part (read: not in the menu).
So for no reason, I tried all of the keys and then the calc turned off. I expect a RAM Clear.
The RAM Clear comes, but my screen is also upside down (not rotated 180 degrees, just upside down, with leftside left and rightside right).
To set it back to normal (normal RAM Clear again didn't work), I had to RAM Clear with [Clear] kept pressed, then cause crash by launching an app.

If you need more information, you can ask of course, but I don't think I could give more :-\
« Last Edit: January 06, 2012, 02:46:48 pm by Hayleia »
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Offline Nick

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Re: Elimination Test Version #1
« Reply #28 on: January 06, 2012, 02:49:34 pm »
Bug report D:

So I ran Elimination, played a little then quit.
Then I did many things on my calc, and here, I can't be explanative (because I do a lot of different things with it, I can't remember everything)
But when I ran Elimination again, it froze in the raycasting part (read: not in the menu).
So for no reason, I tried all of the keys and then the calc turned off. I expect a RAM Clear.
The RAM Clear comes, but my screen is also upside down (not rotated 180 degrees, just upside down, with leftside left and rightside right).
To set it back to normal (normal RAM Clear again didn't work), I had to RAM Clear with [Clear] kept pressed, then cause crash by launching an app.

If you need more information, you can ask of course, but I don't think I could give more :-\

woooo i love those moments xp then you're like in a dilemma: bad for calc, or nice, something special xp

but it still is weird

Offline Hot_Dog

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Re: Elimination Test Version #1
« Reply #29 on: January 06, 2012, 03:08:28 pm »
Bug report D:

So I ran Elimination, played a little then quit.
Then I did many things on my calc, and here, I can't be explanative (because I do a lot of different things with it, I can't remember everything)
But when I ran Elimination again, it froze in the raycasting part (read: not in the menu).
So for no reason, I tried all of the keys and then the calc turned off. I expect a RAM Clear.
The RAM Clear comes, but my screen is also upside down (not rotated 180 degrees, just upside down, with leftside left and rightside right).
To set it back to normal (normal RAM Clear again didn't work), I had to RAM Clear with [Clear] kept pressed, then cause crash by launching an app.

If you need more information, you can ask of course, but I don't think I could give more :-\

That's quite unusual.  Until I am able to consistently force the bug where the game freezes on the raycasting part, I'm stumped
« Last Edit: January 06, 2012, 03:08:57 pm by Hot_Dog »