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Quote from: Iambian on April 11, 2015, 11:33:55 amQuote from: chickendude on April 11, 2015, 10:50:52 amIs there any reason you aren't using smooth(er) scrolling? I imagine everything is still aligned, but it looks like you're shifting in blocks of 8, i imagine to make scrolling easier. But now that you've gone black and white smoother scrolling shouldn't be an issue. Scrolling 2 pixels at a time would be plenty fast and look much nicer in my opinion.Anyway, i'm really happy to see this being worked on again. And it's nice to see you back Zera/Escheron!We're doing that because we wanted an engine now and an RPG is so much more than just its tilemapper. I promise I'll work on smoother scrolling later but we're trying to pull together all of what makes an RPG and RPG in a fairly quick manner. The extra bells and whistles can come later.On top of this we have some hidden plans in the works. Trust us this way is better for now
Quote from: chickendude on April 11, 2015, 10:50:52 amIs there any reason you aren't using smooth(er) scrolling? I imagine everything is still aligned, but it looks like you're shifting in blocks of 8, i imagine to make scrolling easier. But now that you've gone black and white smoother scrolling shouldn't be an issue. Scrolling 2 pixels at a time would be plenty fast and look much nicer in my opinion.Anyway, i'm really happy to see this being worked on again. And it's nice to see you back Zera/Escheron!We're doing that because we wanted an engine now and an RPG is so much more than just its tilemapper. I promise I'll work on smoother scrolling later but we're trying to pull together all of what makes an RPG and RPG in a fairly quick manner. The extra bells and whistles can come later.
Is there any reason you aren't using smooth(er) scrolling? I imagine everything is still aligned, but it looks like you're shifting in blocks of 8, i imagine to make scrolling easier. But now that you've gone black and white smoother scrolling shouldn't be an issue. Scrolling 2 pixels at a time would be plenty fast and look much nicer in my opinion.Anyway, i'm really happy to see this being worked on again. And it's nice to see you back Zera/Escheron!
Does the topic name change mean it has a name now? Nice!
——————————————————————————————————————————————————————————————————————————————Gremlin RANK 1 GP 00040 DROP: Potion [ 16/256] —— PROPERTIES —— —— RESISTANCES —— —— COMMAND SEQUENCE —— HP 32 [ ] Fire [ ] Fire 1.) Attack MP 16 [ ] Ice [ ] Ice 2.) Attack [ ] Poison [ ] Lightning 3.) Fire ATT 12 [ ] Sleep [ ] Gravity 4.) Sleep DEF 4 [ ] Undead [ ] Poison 5.) Attack MAG 8 [ ] Drain [ ] Sleep 6.) Attack AGI 16 [ ] HP regen [ ] KO 7.) Attack [ ] Double attack [ ] Holy 8.) Attack CRIT. 32/256——————————————————————————————————————————————————————————————————————————————
——————————————————————————————————————————————————————————————————————————————Dragon RANK 4 GP 00900 DROP: Strength potion [ 16/256] —— PROPERTIES —— —— RESISTANCES —— —— COMMAND SEQUENCE —— HP 600 [ ] Fire [O] Fire 1.) Breath MP 0 [ ] Ice [X] Ice 2.) Attack [ ] Poison [ ] Lightning 3.) Attack ATT 60 [ ] Sleep [ ] Gravity 4.) Breath DEF 30 [ ] Undead [O] Poison 5.) Attack MAG 30 [ ] Drain [O] Sleep 6.) Attack AGI 60 [ ] HP regen [O] KO 7.) Attack [O] Double attack [ ] Holy 8.) Attack CRIT. 64/256——————————————————————————————————————————————————————————————————————————————