Author Topic: Escheron: Shadow over Ragnoth  (Read 105066 times)

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Offline Zera

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Escheron: Shadow over Ragnoth
« on: May 26, 2009, 10:01:39 pm »
EDIT: project discussion relocated
« Last Edit: May 31, 2009, 11:56:13 pm by Zera »

Offline DJ Omnimaga

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Re: Still alive, but barely kicking...
« Reply #1 on: May 26, 2009, 10:05:51 pm »
wow didn't knew Lost Legends was still alive! I knew a guy called Liazon was working on it but then he dropped the entire project in September I think. Halifax was working a bit on it too a while before until retiring.

Seeing the ""Shadow over Ragnoth" part of the storyline I assume this will be the new name though? Sounds good imho. I hope this eventually gets finished.

Offline noahbaby94

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Re: Still alive, but barely kicking...
« Reply #2 on: May 26, 2009, 10:10:56 pm »
Wow that's amazing.
That's what she said!!!

Offline simplethinker

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Re: Still alive, but barely kicking...
« Reply #3 on: May 26, 2009, 10:12:54 pm »
It looks great.  And welcome to Omnimaga ;D
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Offline Ti-newb

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Re: Still alive, but barely kicking...
« Reply #4 on: May 26, 2009, 10:15:42 pm »
That games looks really good... I like the art in it especially cause its on a calculator
« Last Edit: June 19, 2009, 12:11:24 am by Eeems »

Offline {AP}

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Re: Still alive, but barely kicking...
« Reply #5 on: May 26, 2009, 10:23:47 pm »
Wow, Vera.
That's one HELL of a first post.

Already making me want to just go to ASM...

Offline noahbaby94

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Re: Still alive, but barely kicking...
« Reply #6 on: May 26, 2009, 10:24:55 pm »
Yea I think that does go in the pantheon of epic first posts.
That's what she said!!!

Offline DJ Omnimaga

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Re: Still alive, but barely kicking...
« Reply #7 on: May 26, 2009, 10:29:54 pm »
same here, this makes me wish I would be able to understand anything more complex than BASIC better x.x. Of course xLIB helps for grayscale but it's still really slow on regular 83+ unless you only use 3 levels. I don't care about graphics when playing a game (altough I'm not too fond of MUD-type games) but such awesome graphics are a big plus in gameplay experience

Offline trevmeister66

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Re: Still alive, but barely kicking...
« Reply #8 on: May 26, 2009, 10:55:38 pm »
wow
Projects:    nameless RPG: 1.0%  |  Reverse Snake v1.5: 100%  |  Secret Project: 5%  |  DUNGEON: 70%

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Offline Drak

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Re: Still alive, but barely kicking...
« Reply #9 on: May 26, 2009, 11:32:23 pm »
that is pretty nice.

Offline Halifax

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Re: Still alive, but barely kicking...
« Reply #10 on: May 27, 2009, 06:50:13 am »
Wow, that's good stuff. It's great to see that Lost Legends is still alive.
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Offline Galandros

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Re: Still alive, but barely kicking...
« Reply #11 on: May 27, 2009, 09:30:33 am »
wow is that an GB cartridge?

Great screenies. 8o I had the idea of doing a thing like that if I arranged enough courage...
History wouldn't be too hard... I like imaginating histories. But I want to do a RPG with an different and original theme and battle system. I just like to do something unexpected.
Hobbing in calculator projects.

Offline Zera

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Re: Still alive, but barely kicking...
« Reply #12 on: May 27, 2009, 01:22:45 pm »
wow didn't knew Lost Legends was still alive!

Yes, sir. I've been working on the project(s) almost every day since I first announced it here. That was well over a year ago.

Quote
I knew a guy called Liazon was working on it but then he dropped the entire project in September I think.

Liazon apparently dropped off the face of the Earth. I've left him up for dead.

Quote
Halifax was working a bit on it too a while before until retiring.

Halifax retired from the scene? That's news to me. I had also left him up for dead. Why does no one notify me of these things?

Quote
Seeing the ""Shadow over Ragnoth" part of the storyline I assume this will be the new name though?

I've considered dropping the whole "Lost Legends" logo, for simply being ashamed that nothing ever happened with the project. I've had two coders mysteriously disappear, and no luck in trying to resurrect this thing from vaporware status. So, I figured I may have better luck if I rebranded it and tried to pass it off as something new.

Quote
I hope this eventually gets finished.

If you really want it to get finished, then find some ASM coders for me. :)

Wow, that's good stuff. It's great to see that Lost Legends is still alive.

Where the hell have you been?! >:(

Offline DJ Omnimaga

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Re: Still alive, but barely kicking...
« Reply #13 on: May 27, 2009, 02:46:07 pm »
Well, I think the issue was that Grendel, the project founder, left the scene not long after Halifax, then in Sept Liazon. However this could be why nobody warned you. In fact I was certain they were the only developpers back then. Unfortunately for Liazon it isn't necessarly his fault since he became extremly busy in real life. Fortunately Halifax returned now but I think besides Omnimaga competition he's working on mostly smaller projects now. Unfortunately on forums it's rather common for programmers to suddently vanish off the face of the earth without any warning and without telling anything :S, but I think people just move on and try new stuff sometimes. I personally stopped calc programming from November 2007 until Sept 2008, made a very tiny game, stopped again from Oct 2008 until March 2009. During my inactivity I mostly made music and worked a bit on a PC RPG. It's no help to get angry at these coders as maybe some real life problems happens too, altough if there are none I kinda like to be warned if a programmer decides to leave or something, so I know what's up at least. I was never too fond of team projects because of all this, because if one coder lose interest or motivation for any reason, it takes down the entire project most of the time. Your project, however, might have much more chance, though, because everything is drawn, storyline is complete and almost everything seems planned as well, only coding needs to be done, like with the Grendel guy on the old forums. Unfortunately, though, most people here programs in BASIC including myself or are still rather new at ASM. Iambian and Calc84maniac are the two most experienced ASM coders active on this board, but they all have like 4 projects in the works alerady :(

I admit I didn't really help with the old Lost Legends 1 project with the board closing, though, and it was made even worse with the fact almost nobody really knew why the first board closed since all incidents occured on IRC chat. Afterward I almost felt like taking over the project, altough in my case it would have been TI-BASIC + xLIB and 3 levels of gray instead of 4

Offline Zera

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Re: Still alive, but barely kicking...
« Reply #14 on: May 27, 2009, 02:55:46 pm »
Well, I think the issue was that Grendel, the project founder, left the scene

I never left the scene. I've been working on this project the entire time. :P