Author Topic: Miscellaneous Lost Legends Stuff  (Read 17205 times)

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Liazon

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Miscellaneous Lost Legends Stuff
« on: January 09, 2008, 05:31:00 pm »
Hey everyone!

does anyone have a lot of experience with making GUIs in Java?  I want to write a map/tile set editor since CalcGS is a bit lacking imho in some places.

and if anybody wants any basic (+xlib) features, could you describe them and maybe I'll incorporate them too.  I might work on this after LL, or at the same time as LL to help expedite the development of LL2.

Thanks!

Offline Radical Pi

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« Reply #1 on: January 09, 2008, 05:36:00 pm »
I don't know any Java (it's somewhere on my list of languages to learn, after 6502 assembly and Japanese :)), but as for features, it should at least have grayscale, flipping, and rotations. I'm not sure what else can be done or is worth including.
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« Reply #2 on: January 09, 2008, 05:44:00 pm »
4 level grayscale dithering would be cool. Kinda like in asm, but pre made, because it is a pain to manually dither 4 lv gs sprites and store each layers in pics
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Liazon

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« Reply #3 on: January 09, 2008, 09:00:00 pm »
thanks, atm, I think i'll just finish LL.  comp dev can be confusing sometimes x.x

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« Reply #4 on: January 09, 2008, 11:14:00 pm »
Coincidentally, I actually started working on a tile/map editor in Java some months ago.  I'll give you the source code once I get on the computer that it's stored on (I pretty much finished the layout of the GUI, but maps and tiles can't be edited yet).

Also, what IDE are you using for your Java programming?  If you're using NetBeans, I can give you the entire Netbeans project.

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« Reply #5 on: January 10, 2008, 12:03:00 am »
nice i am curious to try it :)
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« Reply #6 on: January 10, 2008, 01:00:00 am »
Click here for the entire NetBeans project, and click here for a screen shot.

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« Reply #7 on: January 10, 2008, 01:05:00 am »
cool I'll try asap! I hope it run fast enough on my PC
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« Reply #8 on: January 10, 2008, 01:29:00 am »
Note that it still really incomplete and that an executable .jar file (usually runnable through clicking on it - if that doesn't work, run it through the command prompt/terminal through java -jar cme.jar) can be found in the "dist" directory, :)

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« Reply #9 on: January 10, 2008, 12:27:00 pm »
not bad, too bad i couldn't edit anything yet ;.; I can't wait for next version :)
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Liazon

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« Reply #10 on: January 10, 2008, 06:34:00 pm »
nice layout

idk if I can work on this since I don't know much about guis.  it'd be nice, but meh :'(

Liazon

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« Reply #11 on: January 23, 2008, 09:25:00 pm »
so ya, LL is not dead, I'm still coding actually.  And I'm actually doing a somewhat major rewrite to reduce free RAM usage (^^ forgot to take into account that the maps will need event based modifications).

sorry for the slowness

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« Reply #12 on: January 23, 2008, 09:31:00 pm »
this is ok, I think halifax is busy and grendel had some life issues to deal with too, I'll look forward for next progress tho ^^
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sharkee

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« Reply #13 on: January 26, 2008, 11:21:00 pm »
Yay, so Lost Legends lives! I'm coming back to this post every day to see if it has come out yet. It just seems soooooooooooooooooooooooooooooooooooooooooooooooooo good =D neeeed it... xD

Liazon

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« Reply #14 on: January 27, 2008, 09:48:00 am »
glad to know there are still people who care.