Omnimaga

Calculator Community => Discontinued => Major Community Projects => Escheron: Shadow over Ragnoth => Topic started by: Liazon on January 09, 2008, 05:31:00 pm

Title: Miscellaneous Lost Legends Stuff
Post by: Liazon on January 09, 2008, 05:31:00 pm
Hey everyone!

does anyone have a lot of experience with making GUIs in Java?  I want to write a map/tile set editor since CalcGS is a bit lacking imho in some places.

and if anybody wants any basic (+xlib) features, could you describe them and maybe I'll incorporate them too.  I might work on this after LL, or at the same time as LL to help expedite the development of LL2.

Thanks!
Title: Miscellaneous Lost Legends Stuff
Post by: Radical Pi on January 09, 2008, 05:36:00 pm
I don't know any Java (it's somewhere on my list of languages to learn, after 6502 assembly and Japanese :)), but as for features, it should at least have grayscale, flipping, and rotations. I'm not sure what else can be done or is worth including.
Title: Miscellaneous Lost Legends Stuff
Post by: DJ Omnimaga on January 09, 2008, 05:44:00 pm
4 level grayscale dithering would be cool. Kinda like in asm, but pre made, because it is a pain to manually dither 4 lv gs sprites and store each layers in pics
Title: Miscellaneous Lost Legends Stuff
Post by: Liazon on January 09, 2008, 09:00:00 pm
thanks, atm, I think i'll just finish LL.  comp dev can be confusing sometimes x.x
Title: Miscellaneous Lost Legends Stuff
Post by: bfr on January 09, 2008, 11:14:00 pm
Coincidentally, I actually started working on a tile/map editor in Java some months ago.  I'll give you the source code once I get on the computer that it's stored on (I pretty much finished the layout of the GUI, but maps and tiles can't be edited yet).

Also, what IDE are you using for your Java programming?  If you're using NetBeans, I can give you the entire Netbeans project.
Title: Miscellaneous Lost Legends Stuff
Post by: DJ Omnimaga on January 10, 2008, 12:03:00 am
nice i am curious to try it :)
Title: Miscellaneous Lost Legends Stuff
Post by: bfr on January 10, 2008, 01:00:00 am
Click here (http://bfr.tifreakware.net/miscarchives/cme_src.zip) for the entire NetBeans project, and click here (http://img292.imageshack.us/img292/9140/cmescmu5.png) for a screen shot.
Title: Miscellaneous Lost Legends Stuff
Post by: DJ Omnimaga on January 10, 2008, 01:05:00 am
cool I'll try asap! I hope it run fast enough on my PC
Title: Miscellaneous Lost Legends Stuff
Post by: bfr on January 10, 2008, 01:29:00 am
Note that it still really incomplete and that an executable .jar file (usually runnable through clicking on it - if that doesn't work, run it through the command prompt/terminal through java -jar cme.jar) can be found in the "dist" directory, :)
Title: Miscellaneous Lost Legends Stuff
Post by: DJ Omnimaga on January 10, 2008, 12:27:00 pm
not bad, too bad i couldn't edit anything yet ;.; I can't wait for next version :)
Title: Miscellaneous Lost Legends Stuff
Post by: Liazon on January 10, 2008, 06:34:00 pm
nice layout

idk if I can work on this since I don't know much about guis.  it'd be nice, but meh :'(
Title: Miscellaneous Lost Legends Stuff
Post by: Liazon on January 23, 2008, 09:25:00 pm
so ya, LL is not dead, I'm still coding actually.  And I'm actually doing a somewhat major rewrite to reduce free RAM usage (^^ forgot to take into account that the maps will need event based modifications).

sorry for the slowness
Title: Miscellaneous Lost Legends Stuff
Post by: DJ Omnimaga on January 23, 2008, 09:31:00 pm
this is ok, I think halifax is busy and grendel had some life issues to deal with too, I'll look forward for next progress tho ^^
Title: Miscellaneous Lost Legends Stuff
Post by: sharkee on January 26, 2008, 11:21:00 pm
Yay, so Lost Legends lives! I'm coming back to this post every day to see if it has come out yet. It just seems soooooooooooooooooooooooooooooooooooooooooooooooooo good =D neeeed it... xD
Title: Miscellaneous Lost Legends Stuff
Post by: Liazon on January 27, 2008, 09:48:00 am
glad to know there are still people who care.
Title: Miscellaneous Lost Legends Stuff
Post by: TIfanx1999 on January 27, 2008, 12:44:00 pm
I don't think there is a single person who knows about Lost Legends I & II that doesn't care =) . How is progress atm ?
*Edit* It might not be a bad idea to post some of the screenies. People that are new to this board really wont know what the lost legend series is. That and the fact that the screenies look great anyways :)
Title: Miscellaneous Lost Legends Stuff
Post by: agent84 on January 27, 2008, 03:25:00 pm
I agree, some screenshots would be nice.  Lost Legends is a great project, and i cant wait for it to come out.  Keep up the good work!   ;)
Title: Miscellaneous Lost Legends Stuff
Post by: DJ Omnimaga on January 27, 2008, 05:19:00 pm
well most screenshots (about 20 including entire maps) were on the old board which is temporarly gone. I will check through my FTP folder and try to bring some of them here later
Title: Miscellaneous Lost Legends Stuff
Post by: dinhotheone on January 27, 2008, 07:24:00 pm
has grendal found this website yet, i dont think ive seen him post.
Title: Miscellaneous Lost Legends Stuff
Post by: Liazon on January 27, 2008, 08:14:00 pm
Quote
I don't think there is a single person who knows about Lost Legends I & II that doesn't care =) . How is progress atm ?
thanks

well basically, I had worked on it over xmas, but after the break, it was exam time and other things.  but when that was over recently, I went back to the code and found it in need of major design changes, so I started recoding everything that had to do w/ the maps.  by far, ROM being static is both a convenience and an inconvenience ^^

Screenshots (http://lostlegends.googlecode.com/svn/trunk/screenshots/) are in this folder.
Executables (http://lostlegends.googlecode.com/svn/trunk/exec/) are in this one, but still early so it will be buggy or it does very little.

(http://lostlegends.googlecode.com/svn/trunk/screenshots/12-24-07.gif)
this is the last screenshot i took around xmas showing the tile by tile mapper and the unaligned masked sprite routine.

progress will probably be slow for the next couple months though.
Title: Miscellaneous Lost Legends Stuff
Post by: DJ Omnimaga on January 27, 2008, 08:15:00 pm
this look great, it doesnt seems to flicker at all ^^

I think grendel know about this forum but he doesnt want to post until the old board is back up
Title: Miscellaneous Lost Legends Stuff
Post by: JonimusPrime on January 28, 2008, 12:55:00 am
well once we have a working beta i'll get to work seeing if i can get it to run on an 86 :)
Title: Miscellaneous Lost Legends Stuff
Post by: kalan_vod on January 30, 2008, 12:27:00 pm
Of course we care, but we also care about you guys just as much. If you were not working on a great project like this, we would still love seeing you guys around ;)
Title: Miscellaneous Lost Legends Stuff
Post by: Liazon on January 30, 2008, 06:21:00 pm
lol I wish I wasn't so busy in irl though, otherwise I'd have more time for this.
Title: Miscellaneous Lost Legends Stuff
Post by: DJ Omnimaga on January 30, 2008, 06:48:00 pm
I missed the executable download O.O

I will try asap!
Title: Miscellaneous Lost Legends Stuff
Post by: DJ Omnimaga on January 30, 2008, 06:54:00 pm
(http://omnimaga.unitedti.org/ll2screens.gif)
(http://omnimaga.unitedti.org/lostlegends.gif)
(http://omnimaga.unitedti.org/worldmapba1.png)
Title: Miscellaneous Lost Legends Stuff
Post by: kalan_vod on January 30, 2008, 06:57:00 pm
I just love the graphics and map layouts! I remember browsing the svn :P, looking well!
Title: Miscellaneous Lost Legends Stuff
Post by: DJ Omnimaga on January 30, 2008, 07:03:00 pm
i think all those scrreenshots werent in the SVN as well as some other stuff, which is why i hope the site is back up, since most stuff were in the old topic
Title: Miscellaneous Lost Legends Stuff
Post by: Liazon on January 30, 2008, 10:27:00 pm
does anybody have an nSpire that can run in 84 mode?
Title: Miscellaneous Lost Legends Stuff
Post by: JonimusPrime on January 30, 2008, 11:44:00 pm
I know pugboy and brandonw do but I don't think anyone at omnimaga has one.
Title: Miscellaneous Lost Legends Stuff
Post by: TIfanx1999 on January 31, 2008, 12:39:00 am
Yea, u probally wana check uti for that. I know it has some compatibility issues none the less. Though I'm not sure what all they entail.
Title: Miscellaneous Lost Legends Stuff
Post by: JonimusPrime on January 31, 2008, 08:50:00 am
The main issues are the unsupported commands they were not documented so ti didn't include them. but everything else should be fine.
Title: Miscellaneous Lost Legends Stuff
Post by: agent84 on January 31, 2008, 07:04:00 pm
There are like, 5 executables.  Which one do i send to my calculator, which one the most recent one?
*Exellent Work, the screenshots look amazing*
Title: Miscellaneous Lost Legends Stuff
Post by: Liazon on January 31, 2008, 10:41:00 pm
I might think about getting an nSpire, but maybe I should wait.  But would it be better to get the 84+ one or the CAS one?

LLegends.8xk is always the latest.  The numbered ones are previous executables.
Title: Miscellaneous Lost Legends Stuff
Post by: JonimusPrime on January 31, 2008, 11:08:00 pm
I depends if you want real programing capibilitys and 84 emulation then get the 84 model if you want the cas part get a CAS version. I feel you should just get a 89 and an 84 if you want cas and an 84.
Title: Miscellaneous Lost Legends Stuff
Post by: dinhotheone on February 16, 2008, 10:29:00 am
so expensive, but it depends on what you want to use it for. 89 has all of the 84 capabilities and all the things people write for the 84 like graph3 and symbolic, the 89 does by default. the 84 has a larger game and user base.