Author Topic: F-Zero Progress Thread  (Read 126521 times)

0 Members and 1 Guest are viewing this topic.

Offline necro

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1295
  • Rating: +17/-2
  • +3 vaporal mustache
    • View Profile
Re: F-Zero Progress Thread
« Reply #30 on: November 22, 2008, 11:08:16 pm »
very nice, any chance of backdrop like in kevin's engine?
I'm like a woot burger with awesome fries


VB.Net, C#, C++, Java, Game Maker

Offline JonimusPrime

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 389
  • Rating: +25/-5
    • View Profile
    • Jonimoose.net
Re: F-Zero Progress Thread
« Reply #31 on: November 23, 2008, 06:11:17 pm »
Nice, you know when you get this done, if the engine is fast enough you'll have to make a Super Mario Kart port also. :P

"Always code as if the person who will maintain your code is a maniac serial killer that knows where you live" -Unknown

"If you've done something right no one will know that you've done anything at all" -Futurama

"Have a nice day, or not, the choice is yours." Tom Steiner

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55935
  • Rating: +3153/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: F-Zero Progress Thread
« Reply #32 on: November 23, 2008, 08:32:13 pm »
:D

Offline calc84maniac

  • eZ80 Guru
  • Coder Of Tomorrow
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2911
  • Rating: +471/-17
    • View Profile
    • TI-Boy CE
Re: F-Zero Progress Thread
« Reply #33 on: November 23, 2008, 08:39:40 pm »
very nice, any chance of backdrop like in kevin's engine?
That was in the original plan, yes. Though, I could probably add it in anytime I want to in the development process, even at the end if I need to.
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55935
  • Rating: +3153/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: F-Zero Progress Thread
« Reply #34 on: November 23, 2008, 10:08:29 pm »
just make sure that unlike in Lotus Turbo challenge, it scrolls when turning though.

Offline AaroneusTheGreat

  • Moderator
  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 287
  • Rating: +26/-1
    • View Profile
Re: F-Zero Progress Thread
« Reply #35 on: November 23, 2008, 10:47:41 pm »
That was one of my favorite things about the 68k FZero, it made it feel like you were going faster because when you turned, your eyes had something to judge the speed of the turn against.

This looks like the best mode7 game out there for the Z80 series, keep up the good work calc84maniac!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55935
  • Rating: +3153/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: F-Zero Progress Thread
« Reply #36 on: November 23, 2008, 11:00:39 pm »
yeah true, it made the maps look smaller tho to be honest. I would prefer about half the 68k f-zero speed, so tracks takes a bit longer to finish

actually in F-zero 68k the first cup is not that short, but the two others was much shorter. I prefered playing the first one mostly due to the track quality

&fmt=18

Offline JonimusPrime

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 389
  • Rating: +25/-5
    • View Profile
    • Jonimoose.net
Re: F-Zero Progress Thread
« Reply #37 on: November 24, 2008, 05:45:03 pm »
That was one of my favorite things about the 68k FZero, it made it feel like you were going faster because when you turned, your eyes had something to judge the speed of the turn against.

This looks like the best mode7 game out there for the Z80 series, keep up the good work calc84maniac!
I may be teh best mode 7 game for the z80 calcs but are there really many others out there?
If if there are where can I find them. :P

"Always code as if the person who will maintain your code is a maniac serial killer that knows where you live" -Unknown

"If you've done something right no one will know that you've done anything at all" -Futurama

"Have a nice day, or not, the choice is yours." Tom Steiner

metagross111

  • Guest
Re: F-Zero Progress Thread
« Reply #38 on: November 24, 2008, 05:51:48 pm »
exactly, same here :/

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55935
  • Rating: +3153/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: F-Zero Progress Thread
« Reply #39 on: November 24, 2008, 11:06:17 pm »
this is the only mode 7 game still in the works right now for z80. If it comes out it will be the first to be ever released on the z80 line of calcs. F-Zero 68k was the first 68k mode 7 game ever finished completly

metagross111

  • Guest
Re: F-Zero Progress Thread
« Reply #40 on: November 24, 2008, 11:40:43 pm »
kewl

Offline AaroneusTheGreat

  • Moderator
  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 287
  • Rating: +26/-1
    • View Profile
Re: F-Zero Progress Thread
« Reply #41 on: November 27, 2008, 02:55:24 pm »
Hmm well I remember there was a mario kart in the works at some point but I guess you're right there aren't many out there for sure. Either way with any luck there will be more in the future, and when there are I foresee this one still standing out.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55935
  • Rating: +3153/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • DJ Omnimaga Music
Re: F-Zero Progress Thread
« Reply #42 on: November 27, 2008, 07:33:59 pm »
yeah the mario Kart game, but it was never finished

metagross111

  • Guest
Re: F-Zero Progress Thread
« Reply #43 on: November 28, 2008, 04:50:22 pm »
which was too bad. it was a quite far into the project.

Offline calc84maniac

  • eZ80 Guru
  • Coder Of Tomorrow
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2911
  • Rating: +471/-17
    • View Profile
    • TI-Boy CE
Re: F-Zero Progress Thread
« Reply #44 on: January 20, 2009, 01:15:54 pm »
Well, I've been trying to work on this a bit more. For starters, I've been commenting and documenting my code, which is a very important thing I have neglected. I've also been reorganizing my sprites.

The next thing on the agenda is upgrading the 3D engine to a significantly faster method. I just hope I'll get around to it. :P
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman