Author Topic: F-Zero Progress Thread  (Read 140135 times)

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Offline kindermoumoute

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Re: F-Zero Progress Thread
« Reply #360 on: December 22, 2011, 08:13:22 pm »
Maybe mario kart on z80 isn't so far. :)
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Offline LincolnB

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Re: F-Zero Progress Thread
« Reply #361 on: December 23, 2011, 04:20:25 pm »
Yeah, probably all you would need to do is to add some powerups, change some sprites and maps, and other stuff like menus and whatnot to mirror the original, and that's probably it.
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Offline annoyingcalc

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Re: F-Zero Progress Thread
« Reply #362 on: December 24, 2011, 01:54:10 pm »
calc84maniac talked about maybe making this into a mario kart game too
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Offline Hot_Dog

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Re: F-Zero Progress Thread
« Reply #363 on: December 24, 2011, 03:36:47 pm »
calc84maniac talked about maybe making this into a mario kart game too

Too many projects, calc84... ;D

Offline Anima

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Re: F-Zero Progress Thread
« Reply #364 on: December 24, 2011, 06:55:19 pm »
Mario Kart would be so awesome though. :P


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Offline leafy

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Re: F-Zero Progress Thread
« Reply #365 on: December 24, 2011, 08:13:35 pm »
Guys, stop getting ahead of yourselves. calc84 works on his own schedule...

...which happens to be valve time.
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Offline nxtboy III

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Re: F-Zero Progress Thread
« Reply #366 on: March 08, 2012, 09:57:36 pm »
Is there a download for this?

Offline annoyingcalc

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Re: F-Zero Progress Thread
« Reply #367 on: March 08, 2012, 10:30:51 pm »
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Offline nxtboy III

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Re: F-Zero Progress Thread
« Reply #368 on: March 08, 2012, 10:33:05 pm »
Ah, cool, thanks! :D

Offline DJ Omnimaga

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Re: F-Zero Progress Thread
« Reply #369 on: March 08, 2012, 11:02:18 pm »
I was sure it was an actual update that bumped this topic. :'(

Offline aeTIos

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Re: F-Zero Progress Thread
« Reply #370 on: March 10, 2012, 08:24:34 am »
Lol so was I. But yeah pretty much every bump here is another "wow" post.
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Offline tr1p1ea

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Re: F-Zero Progress Thread
« Reply #371 on: March 10, 2012, 07:35:54 pm »
Very impressive as always, i love the speed! I have always wondered about mode7 style, yet never thought about it in depth. Rotating a bg then scaling each line based on some stuff? The speed is just incredible when you thnk about it! Id love to know more about the theory. Either way this is one of the most impressive projects in the community, well at least for me anyways :).
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Offline DJ Omnimaga

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Re: F-Zero Progress Thread
« Reply #372 on: March 10, 2012, 07:40:10 pm »
I hope calc84 doesn't discontinue this and allhis other projects... what he said on IRC the other day didn't seem good ( basically he wasn't ruling out quitting calc programming)

Offline nikitouzz

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Re: F-Zero Progress Thread
« Reply #373 on: July 01, 2012, 04:59:18 pm »
Or is project? (it) there available beta one?
mes records personels :

2x2x2 : 2.18 secondes / 2x2x2 une main : 21.15 secondes / 2x2x2 yeux bandés : 47.59
3x3x3 : 5.97 secondes / 3x3x3 une main : 49.86 secondes
4x4x4 : 1.49 minutes / 4x4x4 une main : 6.50 minutes
5x5x5 : 4.10 minutes / 5x5x5 une main : 18.02 minutes
6x6x6 : 8.10 minutes
7x7x7 : 16.03 minutes
9x9x9 : 58.26 minutes

megaminx : 5.59 minutes / pyraminx : 7.91 secondes / square-one : 1.07 minutes

Offline annoyingcalc

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Re: F-Zero Progress Thread
« Reply #374 on: July 01, 2012, 05:04:14 pm »
There is a beta, this isnt being worked on now though Ill give a link to the beta though

http://otbp.tifreakware.net/phpBB2/viewtopic.php?t=247
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