Package : Enemies


class CE_Folow : public CEnemy


Class Follower Enemy which create an "Intelligent" enemy who follow Kliz

Attributes Index

public char m_directionH
public char m_directionV
public char m_internState

Methods Index

AutoMove , CE_Folow ,

Attributes Details


public char m_directionH
Horizontal direction. Can be DIR_LEFT or DIR_RIGHT


public char m_directionV
Vertical direction. Can be DIR_TOP or DIR_BOTTOM


public char m_internState
Internal state for little AI

Methods Details


AutoMove


public BOOL AutoMove()
First enemy with AI for moving
See also: CEnemy#AutoMove(),


CE_Folow


public CE_Folow(short initX, short initY)
Standard constructor
See also: CEnemy#CEnemy(),