Package : Map
Functions Index
AddEnemy , AddHeroItem , AddHeroWeapon , AddItem , CountEnemyInMap , DeleteSpecialItemInMap , DeleteSpritesInMap , GenerateRndItem , GlobalUpdate , IsItemForKliz , KillAllInMap , ScanMapEnemy , ScanMapItem , ScanMapScenery , TestProp , UpdateEnemy , UpdateItem ,
Functions Details
AddEnemy
- extern CEnemy* AddEnemy(uchar enemyID, short posX, short posY)
AddHeroItem
- extern CItem* AddHeroItem(uchar itemID, uchar extra=1)
AddHeroWeapon
- extern CWeapon* AddHeroWeapon(uchar weaponID, uchar extra=1)
AddItem
- extern CItem* AddItem(uchar itemID, short posX, short posY)
CountEnemyInMap
- extern uchar CountEnemyInMap(uchar mapID)
DeleteSpecialItemInMap
- extern void DeleteSpecialItemInMap(uchar mapID)
DeleteSpritesInMap
- extern void DeleteSpritesInMap(CLinkedSprites* sprList, uchar mapID)
GenerateRndItem
- extern void GenerateRndItem(short posX, short posY)
GlobalUpdate
- extern void GlobalUpdate()
IsItemForKliz
- extern BOOL IsItemForKliz(uchar objID)
KillAllInMap
- extern void KillAllInMap(uchar mapID, char enemyID=-1)
ScanMapEnemy
- extern void ScanMapEnemy()
ScanMapItem
- extern void ScanMapItem()
ScanMapScenery
- extern void ScanMapScenery()
TestProp
- extern uchar TestProp(uchar curProp, uchar prevReturnProp)
UpdateEnemy
- extern void UpdateEnemy()
UpdateItem
- extern void UpdateItem()