Package : Weapons
class CWeapon : public CSprite
Attributes Index
public char m_damage
public char m_stateAction
public uchar m_direction
public uchar m_sprID[4]
public uchar m_timerLifeRun
Methods Index
Action , CWeapon , Draw , StartAction , StateActionEnd , StateActionForceEnd , StateActionRun , StateActionStart , Attributes Details
public char m_damage
public char m_stateAction
public uchar m_direction
public uchar m_sprID[4]
public uchar m_timerLifeRun
Methods Details
Action
- public virtual void Action()
CWeapon
- public CWeapon(uchar objID , char margeBottom , char margeLeft , char margeTop , char margeRight , uchar sprBottom , uchar sprLeft , uchar sprTop , uchar sprRight , char damage)
Draw
- public virtual void Draw()
StartAction
- public void StartAction()
StateActionEnd
- public virtual void StateActionEnd()
StateActionForceEnd
- public virtual void StateActionForceEnd()
StateActionRun
- public virtual void StateActionRun()
StateActionStart
- public virtual void StateActionStart()