Package : Map

Functions Index

AddEnemy , AddHeroItem , AddHeroWeapon , AddItem , CountEnemyInMap , DeleteSpecialItemInMap , DeleteSpritesInMap , GenerateRndItem , GlobalUpdate , IsItemForKliz , KillAllInMap , ScanMapEnemy , ScanMapItem , ScanMapScenery , TestProp , UpdateEnemy , UpdateItem ,

Functions Details


AddEnemy


extern CEnemy* AddEnemy(uchar enemyID, short posX, short posY)

AddHeroItem


extern CItem* AddHeroItem(uchar itemID, uchar extra=1)

AddHeroWeapon


extern CWeapon* AddHeroWeapon(uchar weaponID, uchar extra=1)

AddItem


extern CItem* AddItem(uchar itemID, short posX, short posY)

CountEnemyInMap


extern uchar CountEnemyInMap(uchar mapID)

DeleteSpecialItemInMap


extern void DeleteSpecialItemInMap(uchar mapID)

DeleteSpritesInMap


extern void DeleteSpritesInMap(CLinkedSprites* sprList, uchar mapID)

GenerateRndItem


extern void GenerateRndItem(short posX, short posY)

GlobalUpdate


extern void GlobalUpdate()

IsItemForKliz


extern BOOL IsItemForKliz(uchar objID)

KillAllInMap


extern void KillAllInMap(uchar mapID, char enemyID=-1)

ScanMapEnemy


extern void ScanMapEnemy()

ScanMapItem


extern void ScanMapItem()

ScanMapScenery


extern void ScanMapScenery()

TestProp


extern uchar TestProp(uchar curProp, uchar prevReturnProp)

UpdateEnemy


extern void UpdateEnemy()

UpdateItem


extern void UpdateItem()