Package : Enemies
class CE_Folow : public CEnemy
Class Follower Enemy which create an "Intelligent" enemy who follow Kliz
Attributes Index
public char m_directionH
public char m_directionV
public char m_internState
Methods Index
AutoMove , CE_Folow , Attributes Details
public char m_directionH
Horizontal direction. Can be DIR_LEFT or DIR_RIGHT
public char m_directionV
Vertical direction. Can be DIR_TOP or DIR_BOTTOM
public char m_internState
Internal state for little AI
Methods Details
AutoMove
- public BOOL AutoMove()
First enemy with AI for moving
See also: CEnemy#AutoMove(),
CE_Folow
- public CE_Folow(short initX, short initY)
Standard constructor
See also: CEnemy#CEnemy(),