Package : Weapons


class CWeapon : public CSprite


Attributes Index

public char m_damage
public char m_stateAction
public uchar m_direction
public uchar m_sprID[4]
public uchar m_timerLifeRun

Methods Index

Action , CWeapon , Draw , StartAction , StateActionEnd , StateActionForceEnd , StateActionRun , StateActionStart ,

Attributes Details


public char m_damage

public char m_stateAction

public uchar m_direction

public uchar m_sprID[4]

public uchar m_timerLifeRun

Methods Details


Action


public virtual void Action()

CWeapon


public CWeapon(uchar objID , char margeBottom , char margeLeft , char margeTop , char margeRight , uchar sprBottom , uchar sprLeft , uchar sprTop , uchar sprRight , char damage)

Draw


public virtual void Draw()

StartAction


public void StartAction()

StateActionEnd


public virtual void StateActionEnd()

StateActionForceEnd


public virtual void StateActionForceEnd()

StateActionRun


public virtual void StateActionRun()

StateActionStart


public virtual void StateActionStart()