Author Topic: Fruit Ninja  (Read 104200 times)

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Offline Sorunome

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Re: Fruit Ninja
« Reply #210 on: October 06, 2012, 04:12:47 pm »
wow, this thing is just to awesome to be unnoticed for the internet. :P
Now prepare that fruit ninja on the calc is becoming a meme deep :P

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Offline DJ Omnimaga

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Re: Fruit Ninja
« Reply #211 on: October 06, 2012, 08:53:36 pm »
Wow that's incredible. You should maybe put Omni links at the top of the vid description or something to drive a few more people here. :P
It's linked to both the Revsoft and Omni threads, as well as axe.omnimaga.org.

I just moved the discussion thread links a few lines higher.
Yeah I know, they were just so far into the description (plus Omni on the same line as RS) that I did not notice them at first lol.

Also Sorunome I'm kinda expecting that half of the memes would be about the button noises :P

Offline Eeems

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Re: Fruit Ninja
« Reply #212 on: November 05, 2012, 03:54:05 pm »
Wow, this got big, fast
Google results

EDIT: made the link less spammy
« Last Edit: November 05, 2012, 07:39:20 pm by Eeems »
/e

Offline Sorunome

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Re: Fruit Ninja
« Reply #213 on: November 05, 2012, 06:28:05 pm »
pretty amazing :P
And lol @ this website http://www.polygon.com/gaming/2012/9/28/3422822/fruit-ninja-gets-all-scientific-on-this-ti-83-plus-calculator
Quote
YouTuber Deep T.Hought writes that he created the port using Axe Parser, developing the Half-Brick game to use the lower keys on the keypad to compensate for the missing touchscreen.
Youtuber???
T.Hought XD
and using axe parser ???? it is assembly, right?

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Offline squidgetx

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Re: Fruit Ninja
« Reply #214 on: November 05, 2012, 07:08:18 pm »
Well it's Axe which means it's assembly :P

Offline Sorunome

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Re: Fruit Ninja
« Reply #215 on: November 05, 2012, 07:09:02 pm »
Oh, i thought it was all the way assembly :P

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Offline TIfanx1999

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Re: Fruit Ninja
« Reply #216 on: November 05, 2012, 07:16:35 pm »
Funny how Google only links to Omnimaga on the second page, and doesn't link to an Omnimaga fruit ninja topic until the third page. Relevant links my ass! :P It is pretty amazing how huge this has blown up though... O.O

Offline Deep Toaster

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Re: Fruit Ninja
« Reply #217 on: November 05, 2012, 07:34:18 pm »
Haha yeah I noticed. The big jump was actually four weeks ago, when there were 635,500 views in two days. It's dropped way off since then.

YouTube analytics are awesome ;D
Youtuber???
How do you call someone with two videos a YouTuber :P
T.Hought XD
Facebook and Google don't like the name "Deep Thought," so I'm "T. Hought" instead.
and using axe parser ???? it is assembly, right?
Nope, though I'm working on rewriting it in assembly so I can release it for TI-83 and other models.
Funny how Google only links to Omnimaga on the second page, and doesn't link to an Omnimaga fruit ninja topic until the third page. Relevant links my ass! :P It is pretty amazing how huge this has blown up though... O.O
I hope Omnimaga isn't being penalized for anything... I linked to this thread in the description and everything.




Offline Sorunome

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Re: Fruit Ninja
« Reply #218 on: December 22, 2012, 01:05:53 am »
Just noticed that fruit ninja is top 5th downloaded program on ticalc.org :crazy:
Congrats! :D

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Offline Madskillz

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Re: Fruit Ninja
« Reply #219 on: January 21, 2013, 02:03:51 am »
Just wanted to say congrats on winning POTY 2012 Deep Thought. You got my vote, I was truly impressed by the great transition of this from the mobile space to our little old graphing calculators. The controls were a stroke of genius and everything else was top notch. I dont know if I said this on RS but well done! You deserve all the praise that you have got not only from us but from others around the web.

Offline tr1p1ea

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Re: Fruit Ninja
« Reply #220 on: January 21, 2013, 03:29:30 am »
I was wondering if you had put any thought into having the sprites split at the angle in which they are sliced?
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Offline TIfanx1999

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Re: Fruit Ninja
« Reply #221 on: January 21, 2013, 05:12:48 am »
I doubt he put any deep thought into it.

Offline Freyaday

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Re: Fruit Ninja
« Reply #222 on: January 21, 2013, 12:04:45 pm »
I doubt he put any deep thought into it.
OW.
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Offline DJ Omnimaga

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Re: Re: Re: Fruit Ninja
« Reply #223 on: January 21, 2013, 02:41:15 pm »
I doubt he put any deep thought into it.
lol nice one XD

I was wondering if you had put any thought into having the sprites split at the angle in which they are sliced?
wouldn't that require a lot of sprites and be much harder (especially how the sprites are animated)? O.O

Offline tr1p1ea

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Re: Fruit Ninja
« Reply #224 on: January 21, 2013, 04:06:28 pm »
Well the sprites stop animating once 'sliced'. It should be possible to slice the sprite on the fly, though only if DT feels its necessary/worthwhile.
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