Omnimaga

General Discussion => Technology and Development => Gaming Discussion => Topic started by: Yeong on March 04, 2011, 08:00:30 am

Title: Rumor about HotS
Post by: Yeong on March 04, 2011, 08:00:30 am
*Warning: This is just a rumor. It might change later or have a probablity of being false!

1.Lurker is comming back, but in campaign mode
2.Bunker-infesting creature for zerg
3.You can make multiple motherships, but they're smaller(What's the difference between them and arbiter, then?)
4.Zerg gets devourer, but hav to evolve(Corruptor->Brood Lord->Devourer O_o) Devourer will be massive unit.
5.Terran gets medic back(SC1 version of bionic push might start again O_o)
6.Protoss gets their Dark Archon back >.<
7.Campaign will be based on Kerrigan regaining her power again
Title: Re: Rumor about HotS
Post by: DJ Omnimaga on March 06, 2011, 03:00:20 am
1. I remember hearing about that. I was happy, but disappointed it was not included in multiplayer. I loved lurker rushes/drops.
2. epic, although I hope it's easy to prevent, lol.
3. Lolwut? I hope they'll have less HP at least
4. YAY! I liked them, despite being slow attacking. It will take a while to build, tho X.x
5. Nice, although I kinda fear that indeed, especially if they add marauders. X.x
6. I wonder if mind control will return? I think zerg can do that, right?
7. I see. I tend to not play campaing much, tho, so Idk, lol.
Title: Re: Rumor about HotS
Post by: Hot_Dog on March 06, 2011, 03:05:24 am
4. I love Devourers, though I'm sure a lot of these units are going to be campaign only
5. Medics are toast against banelings, so good.  Medivacs were invented to keep up with reapers, and few people use reapers.  Also, it seems that people get dropships automatically because they need medivacs, and thus it's like "oh, and we've got dropships too.  This will be easy to harass with!"  I really hope medivacs go bye-bye
6. Why? Not many people used Dark Archons except for feedback.  If malestorm has a larger area, that might be something
7. I hope Kerrigan is not going to be infested again.  I keep imagining Zeratul says to Jim, "James, you're supposed to protect her, but she's not supposed to be human" And then Sarah sadly has to force herself to become infested again
Title: Re: Rumor about HotS
Post by: DJ Omnimaga on March 06, 2011, 03:19:05 am
I don't think medievacs should disappear, but they should be made much more expensive or require an extra upgrade. Not too much either, though, so people can still do drops.
Title: Re: Rumor about HotS
Post by: Hot_Dog on March 06, 2011, 03:24:05 am
I don't think medievacs should disappear, but they should be made much more expensive or require an extra upgrade. Not too much either, though, so people can still do drops.

Actually, I was thinking regular dropships

Quote
6. I wonder if mind control will return? I think zerg can do that, right?

Zerg mind control is temporary.  The Dark Archon mind control is permanent.
Title: Re: Rumor about HotS
Post by: DJ Omnimaga on March 06, 2011, 03:27:48 am
Ah maybe regular dropships. I don,t like how medievacs can heal.

Also for Zerg, I hope they do something about the late anti-air. In silver league I remember everyone did bancheese and void cheese, so you had to tech to lair asap and get hydras most of the time. X.x
Title: Re: Rumor about HotS
Post by: Hot_Dog on March 06, 2011, 03:31:11 am
Also for Zerg, I hope they do something about the late anti-air. In silver league I remember everyone did bancheese and void cheese, so you had to tech to lair asap and get hydras most of the time. X.x

That would be nice, but I don't think it's very likely.  I know how you feel, but most people have not had that kind of problem.  I myself have gotten out of that kind of situation almost 100% of the time
Title: Re: Rumor about HotS
Post by: DJ Omnimaga on March 06, 2011, 03:33:22 am
Yeah true. Personally I scout, but it's still a bit annoying to not have good anti-air earlier. That said, if the person doesn't wall his base, a good rush will deal with this, tho.
Title: Re: Rumor about HotS
Post by: Yeong on March 06, 2011, 09:11:23 pm
Devourer will be in multiplayer mode XD
Also, to answer Hot_Dog's question, Kerrigan should be infested again since she regained her conciousness again.
(p.s. Mengsk, your time has come >:D)
Title: Re: Rumor about HotS
Post by: DJ Omnimaga on March 07, 2011, 11:59:02 pm
I hope they don't bring back kamikaze-style infested terrans in multiplayer. That will end up being kinda redundant considering banelings already does that and faster. Maybe it will be possible to spawn infested terrans in different ways?
Title: Re: Rumor about HotS
Post by: Yeong on March 10, 2011, 07:58:11 pm
More rumors.
8. Devourer WILL have their acid spores
9. HotS will NOT be able to play against WoL. (Aw..)
10: Expected release date is early 2012
Title: Re: Rumor about HotS
Post by: DJ Omnimaga on March 11, 2011, 03:09:31 am
Wait... I hope once we get HotS we can still play in WoL mode, like in the old SC. :S
Title: Re: Rumor about HotS
Post by: Hot_Dog on March 11, 2011, 03:12:37 am
Okay, so why use corruptors if devourers come into play
Title: Re: Rumor about HotS
Post by: DJ Omnimaga on March 11, 2011, 03:15:37 am
Does corruptors slows down enemy attacks? Also if I remember, devourers were very slow at attacking.
Title: Re: Rumor about HotS
Post by: Hot_Dog on March 11, 2011, 03:18:26 am
Does corruptors slows down enemy attacks? Also if I remember, devourers were very slow at attacking.

Devourers are slow at attacking, but the acid spores allowed mutalisks to attack with up to 18, 12 and 10 damage on their glave worms, as well as giving hydralisks up to 19 damage.  Corruptors themselves increase damage output by corruption.  So it seems like devourers and corruptors would share roles, except corruptors can take out capital ships themselves.  Devourers are more of a support unit.  Still, thanks to corruptors, I have not needed devourers
Title: Re: Rumor about HotS
Post by: DJ Omnimaga on March 11, 2011, 03:23:25 am
Yeah I am curious about that. Maybe the devourer focus will be more on large units than the corruptor and the corruptor will be changed  a bit?
Title: Re: Rumor about HotS
Post by: Hot_Dog on March 11, 2011, 03:27:02 am
Yeah I am curious about that. Maybe the devourer focus will be more on large units than the corruptor and the corruptor will be changed  a bit?

Anyways, I certainly think they'll make a comeback in single player mode.  And I'm Mickey Mouse if I don't use them
Title: Re: Rumor about HotS
Post by: DJ Omnimaga on March 11, 2011, 03:37:11 am
Yeah I wouldn't be surprised if they were only available in single player. I liked them in big games in SC1 but now we got corruptors. I would rather get a few corruptors that are weaker but takes less time to build than one or two devourer.
Title: Re: Rumor about HotS
Post by: Yeong on March 11, 2011, 07:08:36 am
Maybe devourer is a air meatshield(Did I mentioned that it was massive?)
Title: Re: Rumor about HotS
Post by: DJ Omnimaga on March 11, 2011, 11:13:37 pm
Ah maybe. Kinda like with roaches vs some units. Putting them in front causes thors to attack them instead of units behind unless the player micro his thors.