Omnimaga

General Discussion => Technology and Development => Gaming Discussion => Topic started by: DJ Omnimaga on June 08, 2010, 07:37:41 pm

Title: Starcraft 2: This is what happens when you don't take zerglings seriously
Post by: DJ Omnimaga on June 08, 2010, 07:37:41 pm
That was me (Zerg) vs Cooliojazz (Protoss) the other day. I was out of minerals except one small spot (I am still learning the ropes after all, like Cooliojazz is doing :P), and I feared I would get attacked soon. All I could build fast were zerglings. Since their upgrades were maxed out I thought that it could maybe work. Finally the attack on me happened, carriers arrived and I just said to myself "well, no choice, sending what I have (about 300 zerglings) is all I can do. I am screwed anyway."

This is what happened:

Title: Re: This is what happens when you don't take zerglings seriously
Post by: jsj795 on June 08, 2010, 11:34:47 pm
I did those kind of stuff in SC1. I called them infinite zerglings. Very useful indeed when all you got is minerals and lots of hatcheries :)
Title: Re: This is what happens when you don't take zerglings seriously
Post by: DJ Omnimaga on June 08, 2010, 11:48:49 pm
In SC1 it wasn't as efficient, though, when going through cannons or high defense, because you could only select 12 units at once and put 12 per groups, meaning only about 120 zerglings could be moved at quick speed. On top of that in SC1 they often ran one after each others in queue, so it often took ages before they all get out of the base.
Title: Re: This is what happens when you don't take zerglings seriously
Post by: Silver Shadow on June 09, 2010, 12:06:58 am
I've never played StarCraft before, but that was obviously epic!/me really needs to start playing SC (after the exams of course)
Title: Re: This is what happens when you don't take zerglings seriously
Post by: jsj795 on June 09, 2010, 01:01:20 am
In SC1 it wasn't as efficient, though, when going through cannons or high defense, because you could only select 12 units at once and put 12 per groups, meaning only about 120 zerglings could be moved at quick speed. On top of that in SC1 they often ran one after each others in queue, so it often took ages before they all get out of the base.

yeah, true, but what I usually did was to name each group and press ctrl+1, 'A' (for attack) click minimap, ctrl+2, 'A', click minimap, and so on until I did it for the group 'zeroth' which means 120 zerglings.
And I kept producing zerglings from like 10 hatcheries and sent them right to the base
unless they had massive lurker defense, I finished them
Title: Re: This is what happens when you don't take zerglings seriously
Post by: DJ Omnimaga on June 09, 2010, 01:03:56 am
Aaaah ok ^^

you really need to be fast tho x.x

I always found it hard to click those moving larvas x.x
Title: Re: This is what happens when you don't take zerglings seriously
Post by: jsj795 on June 09, 2010, 01:41:18 am
I usually just click the hatchery and press s and then z.
I memorized pretty much all the hotkeys :P I was addicted to starcraft back when I was still in 5th grade
Title: Re: This is what happens when you don't take zerglings seriously
Post by: DJ Omnimaga on June 09, 2010, 02:08:52 am
yeah I always found this to be quite slow though, altough that might be because I tend to have a lot of hatcheries when I have several bases (or am playing on a money map. On the later I can have like 40)
Title: Re: This is what happens when you don't take zerglings seriously
Post by: guy6020665 on June 12, 2010, 12:52:54 pm
That was amazing :o never thought lings could do that
Title: Re: This is what happens when you don't take zerglings seriously
Post by: quasi_Phthalo on June 18, 2010, 02:29:21 pm
(I found this SC2 map once with its own ai and the enemy had about 750 units: the best from each of all three races, but it just sat in the middle until I attacked it. so I spent about an hour skirting around the map gathering ALL the resources, setting up a massive nydus network and cover the place with creep tumors for fast travel. Then i started spitting out all the corrupters i could afford with my vespene to take out all the air. took several batches)

enter the lings:

then i put all my hatcheries spitting out zerglings as fast as possible with rally points to the nyduses. it took good 5 minutes to unload them all (!), but they MURDERED the ai. sadly, the replay crashed when i tried to watch it! oh well
Title: Re: This is what happens when you don't take zerglings seriously
Post by: DJ Omnimaga on June 18, 2010, 04:26:08 pm
aw too bad it would have been fun to watch ;D
Title: Re: This is what happens when you don't take zerglings seriously
Post by: Galandros on June 18, 2010, 04:42:35 pm
Sounds massive. The gathering part was tedious, maybe. But should have worth.
Title: Re: This is what happens when you don't take zerglings seriously
Post by: DJ Omnimaga on June 18, 2010, 05:39:17 pm
One thing that speed things up a lot in SC2 is how you can select like 400 units at once. IN SC1 you can only select 12. Good luck sending 400 zerglings on an enemy when they're in the middle of your base among larvas
Title: Re: This is what happens when you don't take zerglings seriously
Post by: Galandros on June 18, 2010, 06:17:28 pm
One thing that speed things up a lot in SC2 is how you can select like 400 units at once. IN SC1 you can only select 12. Good luck sending 400 zerglings on an enemy when they're in the middle of your base among larvas
That is so true. And happens in lots of RTS games.

In RON (Rise of Nations) there was a limit on the number of selected units but to overcome you could set a quick key to access an army and other to another so it was as fast as sending as a whole. You could even add short cuts to certain positions on the map like your base and crossed paths.
Title: Re: This is what happens when you don't take zerglings seriously
Post by: DJ Omnimaga on June 18, 2010, 06:25:24 pm
The major issue in SC is how units block other units between buildings so you need to carefully select the right ones to open the path for others to pass
Title: Re: Starcraft 2: This is what happens when you don't take zerglings seriously
Post by: Hot_Dog on September 24, 2010, 03:23:29 pm
So who won that game at the top?
Title: Re: Starcraft 2: This is what happens when you don't take zerglings seriously
Post by: DJ Omnimaga on September 24, 2010, 04:52:13 pm
I won, although if I did not have time to build enough zerglings, Cooliojazz would have pwned me with his carriers. Note that this was both our 2nd SC2 beta game ever, though. I did not know about roaches at the time :P
Title: Re: Starcraft 2: This is what happens when you don't take zerglings seriously
Post by: Madskillz on September 24, 2010, 05:39:36 pm
I wanna get into SC2, I might have to pick it up. RTS games are one of my favorite genres on the comp.
Title: Re: Starcraft 2: This is what happens when you don't take zerglings seriously
Post by: DJ Omnimaga on September 24, 2010, 05:40:09 pm
Nice :D
Title: Re: Starcraft 2: This is what happens when you don't take zerglings seriously
Post by: Yeong on October 15, 2010, 09:20:18 am
Speedlings...One of the best mobile/expo-denying units for zerg...
Go to Youtube and type "The Lings of Fire"
This shows you how zerglings pwn the helpless terran...
Title: Re: Starcraft 2: This is what happens when you don't take zerglings seriously
Post by: DJ Omnimaga on October 15, 2010, 11:46:52 am
Indeed, I noticed that after a while, they're so great at cleaning out expansions :D (except maybe vs Terran cuz he always lift his buildings...) and when a big army arrives, just run away and go to another of his expansion (or even his base). Zerglings with the atk upgrade are even more powerful.
Title: Re: Starcraft 2: This is what happens when you don't take zerglings seriously
Post by: DJ Omnimaga on September 14, 2011, 05:33:56 pm
This is what BSOD means (see attachment). Also on the money map shown below it can also mean an actual BSOD if the many units crashes your computer :P
Title: Re: Starcraft 2: This is what happens when you don't take zerglings seriously
Post by: BalancedFury on September 14, 2011, 09:03:21 pm
The way to own protoss with zerg :
1. Get fast, but not too fast (After 10 drones and 1 or 2 overlords) Spawning pool.
2. Get Queen, build 4 more drones for gas, and go for Roaches den,
3. Build 10 roaches and upgrade range
4. Go own
P.s. It even works with hard mode.. :w00t:
Title: Re: Starcraft 2: This is what happens when you don't take zerglings seriously
Post by: DJ Omnimaga on September 14, 2011, 09:18:56 pm
Or there'S the classic 7 roach rush, although apparently it doesn't work as well now. Roach rush vs protoss can be very deadly if they're going 4 gate, although you must send them as fast as possible before they get units.

Also make sure you spot any pylons near your base  so they don't base-race.
Title: Re: Starcraft 2: This is what happens when you don't take zerglings seriously
Post by: Yeong on September 14, 2011, 09:33:14 pm
The best way to pwn computers (even in Insane Mode)
1. Go for standard build until you get 3 marines.
2. To let them know that you're about to attack, type "terribleterribledamage" to warn them.
3. Since you formerly announced your attack to computers, bring ALL your marines(3) and scvs.
4. Use your SCVs to destroy everything and bring Marines into middle of enemy base, select them, and type "/dance" to make them do the victory dance.
*Warning
This will only work in single player mode because Blizzard will make sure you can't do this in multiplayer mode so you can't display your awesome skill.
This method will not give you achievement whatsoever because Blizzard is jealous of your elite skillz.
Title: Re: Starcraft 2: This is what happens when you don't take zerglings seriously
Post by: BalancedFury on September 15, 2011, 09:23:59 pm
 
The best way to pwn computers (even in Insane Mode)
1. Go for standard build until you get 3 marines.
2. To let them know that you're about to attack, type "terribleterribledamage" to warn them.
3. Since you formerly announced your attack to computers, bring ALL your marines(3) and scvs.
4. Use your SCVs to destroy everything and bring Marines into middle of enemy base, select them, and type "/dance" to make them do the victory dance.
*Warning
This will only work in single player mode because Blizzard will make sure you can't do this in multiplayer mode so you can't display your awesome skill.
This method will not give you achievement whatsoever because Blizzard is jealous of your elite skillz.
Lol good one.. but cheating is just plain old.... well.... cheating.. ;)