Omnimaga
General Discussion => Technology and Development => Gaming Discussion => Topic started by: Sorunome on February 22, 2013, 02:33:46 am
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Why?
Because I can :P
So, the first zelda game I ever played is twilight prinzess.
Then I played skyward sward but stopped after 1/3rd due to other stuff like knex and programming.
Now recently i started playing zelda games again, I finished now also a link to the past and i'm working on links awakening and majoras mask.
I also bought ocarina of time as i got majoras mask over the shop channel and iirc wii points expire......
So, how about you guys?
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The only one I seriously play(ed) is Link's Awakening with TI-Boy, and I didn't finish yet. But it's awesome.
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I have played TLoZ quite a lot (and still do) it's an awesome series. I pretty much played all of them except the DS ones. You should really pick Skyward Sword back up, it's super awesome :D
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I've played my way through a huge chunk of the various games as well, barring only the GC/Wii games, although I've never exactly finished most of them >.<
It's a really fun series, though.
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My first zelda game was like 6 years ago when phantom hourglass came out. I got a DS with a triforce on it, and it came with that game (even though I had no clue what the triforce was at the time :P )
Games I beat:
Phantom Hourglass
Skyward Sword
Twilight princess
Games I almost beat:
Ocarina of time
Games I recently started due to Sorunome:
Majora's mask
Link to the past
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You should really pick Skyward Sword back up, it's super awesome :D
I want to but i am having a little problem there: You know that I am studying for a year in the US, right?
And i have skyward sword only in germany >.<
Games I recently started due to Sorunome:
Majora's mask
Link to the past
Lol, funny how i do majoras mask now too :P
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So far the ones I played the most are A Link to the Past, The Adventure of Link and Ocarina of time. I played the first one, Four Swords, Windwaker and Minish Cap a bit too, but then I kinda stopped playing console games. The two NES games are incredibly hard >.<
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The two NES games are incredibly hard >.<
Yeah, i heard that, and i still wanne try 'em out some day >.<
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The first one starts getting incredibly hard at the 3rd dungeon or so (the green one). The 2nd one is more hard in the way that you always run out of keys to open doors if you open too many useless ones, so you are forced to restart the entire game from scratch and the 2nd last boss is near impossible to beat due to terrible sword collision detection. Also the 2nd one is an action-RPG rather than action-adventure game, so you have to level up between dungeons and the world map has random enemy encounters like in Final Fantasy (although you see the enemies moving around) that can be hard to escape early on.
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They make impossible states in the game? O.O
That is the only zelda game then where they did that (except of a game-breaking bug in Skyward Sword)
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Well, I don't know if it renders the game impossible to continue literally, as maybe I did miss another key somewhere, but you can end up searching for hours for such key. I think it's particularly bad in the Ocean palace (which is massive).
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And what are you playing those Zelda games on? ;)
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Well, I don't know if it renders the game impossible to continue literally, as maybe I did miss another key somewhere, but you can end up searching for hours for such key. I think it's particularly bad in the 4th palace.
Oh, that makes more sense then :)
And what are you playing those Zelda games on? ;)
Links awakening - 89
Majora's Mask - Wii virtual console
and A Link to the Past i did on a snes emulator on my computer, the other ones for the wii i did on the wii
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You should really pick Skyward Sword back up, it's super awesome :D
I want to but i am having a little problem there: You know that I am studying for a year in the US, right?
And i have skyward sword only in germany >.<
Oh forgot about that. That makes it a bit difficult indeed :P
Well, I don't know if it renders the game impossible to continue literally, as maybe I did miss another key somewhere, but you can end up searching for hours for such key. I think it's particularly bad in the Ocean palace (which is massive).
I think you missed one there (I only started it, never played through it). I've never heard of a zelda game being impossible to complete after doing something except of Skyward Sword (http://www.ign.com/wikis/the-legend-of-zelda-skyward-sword/Bugs_and_Glitches)
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Yeah the keys are just ridiculously hard to find in Zelda 2 due to the dungeon layout being very simple and thus, confusing.
Well, I don't know if it renders the game impossible to continue literally, as maybe I did miss another key somewhere, but you can end up searching for hours for such key. I think it's particularly bad in the 4th palace.
Oh, that makes more sense then :)
And what are you playing those Zelda games on? ;)
Links awakening - 89
Majora's Mask - Wii virtual console
and A Link to the Past i did on a snes emulator on my computer, the other ones for the wii i did on the wii
Isn't the TI-89 version of LA just a demo? ???
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<3 Container the Zelda series. ;D
Games I have Completed:
The Legend of Zelda (NES)
Link's awakening (Gameboy)
A Link to the Past (Super NES)
Ocarina of time (Nintendo 64)
Oracle of Ages/Oracle of Seasons(Gameboy Color)
Minish cap (Gameboy Advance)
I haven't and won't play the DS titles, because a stylus based control scheme in an action adventure game seems retarded to me.
I have tried Playing Adventure of Link, (NES) but it's a pretty big departure from the other games in the series. I tried playing Twilight Princess, but I hated the easy difficulty level and thought the story line was very poor. I need to finish Windwaker. I need to finish Skyward Sword, but I can never seem to find the time. D:
My favorite would probably be A link to the Past or Ocarina of time. The Minish Cap was also quite excellent, as were the gameboy installments.
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Woo, good to see someone else likes the Oracle games. Those are the only ones I ever managed to finish. (Well, nearly Minish Cap, but gPsP died on me :P
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Yea, Ages/Seasons was really cool. One was more fighting oriented(and a throwback to the original game) and one was more puzzle oriented. I forget which was which though. The password system that let allowed you to get items and such from the other game once you completed certain milestones was cool too.
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I really need to try Ages/Seasons one day. Back in the late '90s and early 2000's I wasn't too fond of the idea of buying/supporting new Nintendo console games because at that time I felt that all they tried every sneaky way possible to grab money from us hardcore gamers by doing the following practices:
-Charging $79.99 for games instead of $59.99 like on the Playstation and Sega Dreamcast. It's not because of cartridges, because until late 2004 they did it on the GameCube too (sometimes you could get the console for cheaper).
-Requiring buying an extra $39.99 expansion pack to play most late Nintendo 64 games, as if $79.99 for a game wasn't enough. Not only that, but that expansion pack was nearly impossible to find in any store.
-Requiring purchasing an extra game in order to 100% a game (Most Pokémon games and Zelda OoA/OoS) and sometimes even an extra Game Boy Advance.
Of course now it isn't as bad so I don't really mind anymore. I was kinda angry at Sony too for starting the memory card trend (although mem cards and cartridges with memory backup were quite handy since you could bring them at friend's house).
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You could as well have a friend get the other game so that you exchange with him. That's what it was intended for. ;)
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True, although it was hard if all your friends just had a Playstation (Blame Final Fantasy VII). :P
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I really need to try Ages/Seasons one day. Back in the late '90s and early 2000's I wasn't too fond of the idea of buying/supporting new Nintendo console games because at that time I felt that all they tried every sneaky way possible to grab money from us hardcore gamers by doing the following practices:
-Charging $79.99 for games instead of $59.99 like on the Playstation and Sega Dreamcast. It's not because of cartridges, because until late 2004 they did it on the GameCube too (sometimes you could get the console for cheaper).
-Requiring buying an extra $39.99 expansion pack to play most late Nintendo 64 games, as if $79.99 for a game wasn't enough
-Requiring purchasing an extra game in order to 100% a game (Most Pokémon games and Zelda OoA/OoS) and sometimes even an extra Game Boy Advance.
Of course now it isn't as bad so I don't really mind anymore.
I heard recently that it was confirmed Ages/Seasons are going to be on the 3DS eShop in the future, so that might be a good time to try them :D
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Or find yourself a well-functioning emu. I ran through the Oracle games with gbc4nspire :P
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What I don't like about that option, though, is that I always confuse the savestate button with loadstate. There needs to be a way to have to confirm reloading/saving to avoid accidental progress loss. On other emulators it's less confusing in general.
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Well, yeah. At least a key configuration would've been nice, so that you couldn't accidentally press the wrong button :P
Back on topic, though, I'm starting a playthrough on Majora's Mask, and generally miserably failing. Maybe it has to do with my emu controls, but I'm too lazy to fix them, so it's not going too well :/
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That's why when I save state, I always save in two different slots to have a backup, and I save every few minutes :P
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That's why when I save state, I always save in two different slots to have a backup, and I save every few minutes :P
Which doesn't work for gbc4nspire, as there's only one save-load-state slot :P
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Yeah the keys are just ridiculously hard to find in Zelda 2 due to the dungeon layout being very simple and thus, confusing.Well, I don't know if it renders the game impossible to continue literally, as maybe I did miss another key somewhere, but you can end up searching for hours for such key. I think it's particularly bad in the 4th palace.
Oh, that makes more sense then :)
And what are you playing those Zelda games on? ;)
Links awakening - 89
Majora's Mask - Wii virtual console
and A Link to the Past i did on a snes emulator on my computer, the other ones for the wii i did on the wii
Isn't the TI-89 version of LA just a demo? ???
/me pokes gb68k (gameboy emulator)
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That reminds me, I forgot about Majora's Mask. That is yet another one I need to complete.
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Lol, i just finished the first dungeon in majoras mask, no i need to figure out how to get into the mountains >.</me thinks of bombs but he doesn't have 'em yet
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I don't even understand what to do at the very beginning on Zelda 2 (that NES one), because every forest and cave I go in, it's impossible to see. Some of the people in the nearby towns say to get a candle from some palace, but I have no idea what they're talking about. Is this palace the room I first spawn in when I start a new game?
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I forget where, but you can find a candle or torch somewhere that lights up those places. If you really want to try to play through it, you could always check gamefaqs.com. :) And yea, it is pretty damn confusing trying to figure out where to go and what to do in that game.
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Remember, in those days, the manuals were insanely important, and held lots of useful infos. I'd recommend trying to find a copy of it online, and seeing if that helps ;)
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For zelda games there is also zeldadungeon.net
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Excuse me for necroposting but i would like to bring up another interesting topic:
Could Majora's Mask (the actual mask) be connected to the fused shadows in Twilight Princess?
They look similar, they are both made by ancient tribes (maybe the twili made them both O.O) and they both possess dark/evil power
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Twilight Princess IS after Majoras Mask in the Zelda-timeline after all
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I wonder if there's an actual timeline in Zelda games or if they mostly occur in alternate universes? I know that Phantoom hourglass is a sequel or prequel to Windwaker, A link between worlds a sequel to A Link to the Past and Majora's Mask has something to do with OoT but I don't know about the others.
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There is a real timeline. It splits into 3 alternate universes, though:
(http://zeldawiki.org/images/7/7c/Timeline_Hyrule_Historia.jpg)
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Interesting. I am curious about which timeline the future Zelda games will use, including Hyrule Warriors.
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I'd assume Hyrule Warriors to be non-cannon, but who knows? Honestly, Nintendo could develop games in different timelines and it wouldn't really matter. No need to stick to one since they are split already.
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Honestly the official timeline sucks, just look at it, "Hero is defeated"
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Well, if you have played Ocarina of Time, it kinda makes sence. The first time child Link goes into the temple of time, he gets sealed in the temple untill he becomes an adult. Because the hero (Link) has been gone for such a long time, Ganondorf was able to destroy Hyrule. This is the "Hero is defeated" reality.
I don't really remember what happened in the storyline next, but eventually Link manages to defeat Ganondorf. Because he is an adult then who has missed most of his childhood, he gets send back in time to relive his childhood. This reality is then witouth link again (since he got send back in time), and this is the "Adult Era" reality.
The reality Link is sent to to relive his childhood is the "Child Era" reality.
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Well, the storyline would fit better to the initial plans of OoT, where there should have been three Links, past, present and future.
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The timeline does exist, however it's not the same link in all games. :P For example, in Twilight Princess, the Link from OoT/MM is supposedly dead (according to Game Theory he's already dead in MM actually).
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I guess the games just use different timelines in a "what if?" fashion, to tell a story that might have happened if things went a specific way or another.
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The MM link is the same one from OoT, though
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The MM link is the same one from OoT, though
That's what I said. :P