Omnimaga > Gateways: Portals of Time

Gateways: Portals of Time

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yunhua98:
I've been working on this on and off for a week and have started over a couple of times due to an VERY stupid error I didn't notice until the third time I started over.  :P

anyway, I have a demo of my movement engine, which I'm going to add the storyline to as a kind of intro program, and here's the story so far and a screenie.

His Story and Your Story so far (I love bad puns.  :P):
  Seven generations ago, a devastating plague hit the Earth.  It was from the Alpha, the benevolent Creator.  However, he is not in the right mind, having been possessed by an evil spirit spawning from one of The Alpha's experiments gone wrong.  Fortunately, the Alpha regained his senses for a short time due to the immensity of the devastation.  He summoned his last reserves of energy and put himself into a deep sleep.  This the evil spirit will be stuck in him, yet unable to use the Alpha's massive power for 200 years.  The plague caused the rich nobles to escape into the heavens, and built structures in the skies.  Meanwhile the middle class struggled to survive on Earth.  Due to an alarming lack of natural resources, they forced the Peasants and poorer families underground, where they live to this day, little more than beasts.  Sadly, the 200 years are almost up, and signs of the Alpha's reawakening are emerging.
  You come from a the noble family of Regulus.  You have been chosen to descend from the heavens and extract the evil spirit from the Alpha without harming him.  The stars will guide you and your sword from the heavens will defend you.  There are five Time Portals hidden where none but the bravest men on the Earth will dare journey to.  These Portals will be crucial to your success.  Good luck, Traveler...

EDIT:  the greyscale is horrible in the screenie...
Don't worry, its flickerless on-calc, except for the house, which I update every frame just because I need to slow it down, even so, its still a little too fast.  :P

Binder News:
This looks awesome!

Munchor:

--- Quote from: Binder News on January 08, 2011, 05:45:58 pm ---This looks awesome!

--- End quote ---

Agreed! It looks so good! The greyscale seems beautiful and fast, the movement engine too!

What language is this?

yunhua98:
Thanks guys!

I'll have to say, it seems a bit too fast, but I doubt that'll happen when the game gets more maps, lol.  For now, though, the game is about ~2200 bytes, i think.  ;)

Munchor:
Hum... I also suggest to find another way of slowing down the house, the flashy floor hurts my eyes :w00t:

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