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[83+/84+] Mario Deathmatch

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Dragon__lance:
That still looks pretty impresssive! :D But is that an MLCSHELL app  i see in the Screenie  :w00t::ninja:

Madskillz:
yes it is an MLCshell in that app...and for a second there when the screenshot seems to stop on it, you think I am gonna select it...but I dont! :)

Once I can get some time to work on my projects I will updated the MLC thread as well as this one once I can narrow down the bugs.

DJ Omnimaga:
I wished it went in the mlc %)

i never played mario deathmatch before I never got any friend interested in calcs enough when I discovered this game to play via link cable :(

Krid:
The game seems to work between 84+'s. (I tested it between a 84+ and 84+SE). However, it's quite unstable, in the sense that after a round it's hard to get synched again (needed for the game to start, and a failure results in a RAM clear most of the time).

Say, could anyone (Madskillz?) port the level editor to .8xp? The source is in the same archive as the game is.

DJ Omnimaga:
it would be cool, I wonder how game could be set to run at same speed on 83+ and SEs?

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