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A Resolve For a New Standard

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DJ Omnimaga:
oh yeah that one, its still very slow and should not be used in Zelda but it would be fast enough in a RPG on HW2/HW3  

tifreak:
Well, after mdjenkins gets the rest of his tutorials complete, I would like to port aod to that kind of game on the 89... I think it would be a really nice step for the aod line...

DJ Omnimaga:
Indeed, AODR alerady rocks, I hope you can find a way to make map loading faster than RL3 :)

mdjenkins86:
Hmm...arti, you hit it right on the head...buffering a screen into memory, this is what I want to do.  Impressive mapper in Basic you've got there.

mdjenkins86:
QuoteBegin-tifreak8x+July 2, 2005, 15:59-->QUOTE (tifreak8x @ July 2, 2005, 15:59) Well, after mdjenkins gets the rest of his tutorials complete, I would like to port aod to that kind of game on the 89... I think it would be a really nice step for the aod line...  
 Work in progress... :)

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