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Raylin's Rules for Making RPG's

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DJ Omnimaga:
To add to rule 18, do not fall into the trap some people did: rewriting the game completly to save space and stuff, then a few months later doing the same thing again, then again, again. It's ok if done once or twice, but otherwise it's an endless loop for most coders and they never get to finish the game, as they spend their entire time rewriting it.

Five references to go.

Raylin:

--- Quote from: DJ Omnimaga ---Five references to go.
--- End quote ---
lolwut?

ztrumpet:

--- Quote from: Raylin on August 05, 2010, 05:29:25 pm ---
--- Quote from: DJ Omnimaga ---Five references to go.
--- End quote ---
lolwut?

--- End quote ---

--- Quote from: DJ Omnimaga on August 05, 2010, 04:50:32 pm ---To add to rule 18, do not fall into the trap some people did: rewriting the game completly to save space and stuff, then a few months later doing the same thing again, then again, again. It's ok if done once or twice, but otherwise it's an endless loop for most coders and they never get to finish the game, as they spend their entire time rewriting it.

Five references to go.

--- End quote ---

DJ Omnimaga:

--- Quote from: ztrumpet on August 05, 2010, 05:36:39 pm ---
--- Quote from: Raylin on August 05, 2010, 05:29:25 pm ---
--- Quote from: DJ Omnimaga ---Five references to go.
--- End quote ---
lolwut?

--- End quote ---

--- Quote from: DJ Omnimaga on August 05, 2010, 04:50:32 pm ---To add to rule 18, do not fall into the trap some people did: rewriting the game completly to save space and stuff, then a few months later doing the same thing again, then again, again. It's ok if done once or twice, but otherwise it's an endless loop for most coders and they never get to finish the game, as they spend their entire time rewriting it.

Five references to go.

--- End quote ---

--- End quote ---
Yeah, as two people on #omnimaga are aware of, the amount of posts containing "the game"  on the forums have reached 666.

Ikkerens:
Very good tutorial.
Just these rules already explain why some early games of mine failed.

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