Author Topic: Wabbitemu Reaction to Keypresses  (Read 2569 times)

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Offline Hot_Dog

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Wabbitemu Reaction to Keypresses
« on: November 18, 2012, 03:26:11 pm »
Whenever I emulate a smooth-scrolling game in Wabbitemu, I often test the game by pressing the up-left-down-right keys in sequence as if I were rotating an analog stick.  There are some very annoying pauses between frames when this happens, as if the calculator "hiccups" when a user changes keys all of a sudden.   This never happens on Pindur-TI, nor do I see it in my screenshots, so I know that it's not a problem with my code.  Any suggestions?

Offline ralphdspam

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Re: Wabbitemu Reaction to Keypresses
« Reply #1 on: November 18, 2012, 03:57:21 pm »
Sorry that I have no suggestions, but I have experienced this as well.
ld a, 0
ld a, a

Offline chickendude

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Re: Wabbitemu Reaction to Keypresses
« Reply #2 on: November 22, 2012, 02:24:57 am »
I'd talk to Buckeye about it.