Omnimaga

Calculator Community => TI Calculators => General Calculator Help => Topic started by: ACagliano on December 14, 2010, 04:27:36 pm

Title: Zelda Music
Post by: ACagliano on December 14, 2010, 04:27:36 pm
I need an Axe code to play the Zelda theme song during the display of a splash screen. Can anyone help?
Title: Re: Zelda Music
Post by: Happybobjr on December 14, 2010, 04:40:13 pm
can you provide a sample of the music you want?

In notes?
Title: Re: Zelda Music
Post by: ACagliano on December 14, 2010, 04:46:52 pm
http://individual.utoronto.ca/auyeun/ZeldaTheme.pdf (http://individual.utoronto.ca/auyeun/ZeldaTheme.pdf)
Title: Re: Zelda Music
Post by: Happybobjr on December 14, 2010, 04:50:21 pm
oh, 3 tracks at once.
I am no help here. sry.
Title: Re: Zelda Music
Post by: ACagliano on December 14, 2010, 04:59:21 pm
lol. it should be the same one that is used in this video

http://www.youtube.com/watch?v=-MtJppWRH4M&feature=player_embedded (http://www.youtube.com/watch?v=-MtJppWRH4M&feature=player_embedded)
Title: Re: Zelda Music
Post by: DJ Omnimaga on December 15, 2010, 12:12:18 am
Is it possible to use MobileTunes data inside other programs, though? How big is the file, too?
Title: Re: Zelda Music
Post by: JosJuice on December 15, 2010, 09:27:19 am
Is it possible to use MobileTunes data inside other programs, though?
It would be possible, but it would involve a lot of work.
Title: Re: Zelda Music
Post by: ACagliano on December 15, 2010, 09:34:22 am
Isn't there a converter?
Title: Re: Zelda Music
Post by: DJ Omnimaga on December 15, 2010, 02:35:10 pm
I'm not sure. You would have to ask Kerm if it's possible (and how) to integrate Mobiletunes songs inside a game.
Title: Re: Zelda Music
Post by: Quigibo on December 19, 2010, 06:15:30 am
Sorry this is late, but I wrote a converter a while ago.

http://ourl.ca/6263
Title: Re: Zelda Music
Post by: sodium.777 on January 15, 2011, 02:00:29 am
does the calculator even have a spekaer?
Title: Re: Zelda Music
Post by: Builderboy on January 15, 2011, 02:05:30 am
no but if you have the right adapter, you can plug headphones into the I/O port and listen to music :) or you can hook it up to the stereo using the right cable and rock out :w00t:
Title: Re: Zelda Music
Post by: Happybobjr on January 15, 2011, 09:57:31 am
does the calculator even have a speaker?

full quality music is completely possible. (although about 25 sec. uses all your memory at full quality
Title: Re: Zelda Music
Post by: SirCmpwn on January 15, 2011, 10:36:58 am
full quality music is completely possible. (although about 25 sec. uses all your memory at full quality
I adapted JimE's version of MSD8x once to allow you to play wav files from a flash drive.  I used to rock out all the time with a flash drive sticking out of my calculator.
Title: Re: Zelda Music
Post by: Happybobjr on January 15, 2011, 10:45:01 am
full quality music is completely possible. (although about 25 sec. uses all your memory at full quality
I adapted JimE's version of MSD8x once to allow you to play wav files from a flash drive.  I used to rock out all the time with a flash drive sticking out of my calculator.

Do you still have it??? [/greed]
Title: Re: Zelda Music
Post by: DJ Omnimaga on January 16, 2011, 04:20:10 pm
Lol nice Sir, do you think with his permission this could ever be released? ???