Omnimaga
General Discussion => Other Discussions => Miscellaneous => Topic started by: ztrumpet on November 19, 2010, 10:27:53 pm
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I've noticed that the comments "this should/will get featured" have been popping up a lot recently. I'm not saying that this is a bad thing, but it's just a general observation: Are we feature driven? I think to a point, yes we are. I believe that everyone wants a ticalc feature at one point, and with Axe it's even easier to make excellent games. I really like this trend towards programming great programs, yet I wonder if this means that the level of a program to get featured will go up in the future. What if only the best programs were featured, say only 1 out of every 3 that is being featured now. Does the increased correlation between ticalc features and the "this should/will get featured" comments mean that the bar will soon be raised to include even fewer programs to get featured? (In my opinion the bar should not be raised, but this observation isn't about what I think. :P) Do we only want the feature? Are we feature driven?
Discuss:
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I don't know about anyone else, but I can safely say that I'm not feature driven. I don't even have a TIcalc account.
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I think this is true, too. I frequent TIBD because it is a place where people just make simple requests or ask for help on simple things and that is what I love to help with. I love making simple programs with a specific use because that means there are an infinite amount of programming methods that could be used. There are so many programs being made to be all-purpose or to fit the general needs of a large audience and that can take away from the creative aspect of programming. Don't get me wrong, I love working on my projects and I am glad to get feedback, but it is nice to sit back and relax with a few simple programs every now and then.
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I'm not feature driven. I write these programs because I have fun and because I know people will use them
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While personally I would love to get featured, that's not why I make games.
It's cause I can. And as long as I have ideas, I'll do my best to make them a reality.
But I do think to some point we are feature-driven, which isn't necessarily bad. Because only the really good programs get featured, it makes us strive to make our programs better, which positively affects the community and user base as a whole.
That's my opinion.
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i'm not feature driven because i don't have a TI-Calc.org account, and all of my programs are primarily made for myself (two current examples, Triangle solver for FST and TI-Basic IDE, mainly so i can implement a re/un-do feature). i really only make games just to look at it and say "yeah, i did that.", or if there is a cage match userbar at stake.
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lol, but yeah, I want Omni to gain more members, so I say this should get featured to a great game, but I'm no tmyself feature driven, since I haven't even uploaded a single one of my games on to ticalc yet. ;)
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I don't really code to get featured. I mean, sure, it would be nice, but that's not really the point.
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For me, I code to learn. If my program is well-liked, fine, but my own desire for perfectionism comes first. I like to learn new things with each program I make. For example, minesweeper taught me about interrupts, manipulating free ram spaces, grayscale, etc.
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/me doesn't even have a ticalc.org account
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/me has one but there's nothing on it but a weird bio
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I don't really care if my programs get featured or not. It gives a boost of motivation but when I program it's mostly because it's fun.
That said, I think that constructive comments can help a lot, though, and they used to play a factor in my programming rate back then. If you showcase a game/program and people try to put it down this can discourage the author. The worst part is that sometimes he'll never code again for calcs afterwardé
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I program to have fun, and i program to watch people have fun with the programs i write :)
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I don't really code to get featured. I mean, sure, it would be nice, but that's not really the point.
Yeah, same here. I just want to make stuff that people think are useful, not for a feature. I used to be download-driven, though, but I'm really not that interested in ticalc.org stuff anymore. I like features, though, and I do think they encourage coding, and I use them that way.
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I really only check ticalc for new programs now, cause Omni usually gets more news any way. ;) although if Axe causes the bar to be risen, we could always have our own featuring with the bar at the same place. ;)
btw, has anyone noticed how none of us have said that we are feature driven, but rather want Omni to get featured a lot? :P
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While personally I would love to get featured, that's not why I make games.
It's cause I can. And as long as I have ideas, I'll do my best to make them a reality.
But I do think to some point we are feature-driven, which isn't necessarily bad. Because only the really good programs get featured, it makes us strive to make our programs better, which positively affects the community and user base as a whole.
That's my opinion.
^This.
Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman
And this
It's a nice little motivational booster, and it's also a symbol of some higher power (namely, ticalc.org staff) recognizing your work. However, I just code for the fun of it, and the knowledge that somewhere someone is enjoying my games :)
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If we were feature driven, we would not be Texas Calculators Programmers, that's for sure
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What I like a lot is seeing hardcore stuff being done with a limited platform. Most people don't expect such things to be possible on a calculator, then you manage to do it.
btw, has anyone noticed how none of us have said that we are feature driven, but rather want Omni to get featured a lot? :P
That's because about 60% of the entire community activity is on Omnimaga now. :P Almost the whole other 40% is Cemetech. Cemetech only had one feature this year but that feature, IMHO, is the equivalent of 8 or 10, considering 4000 hours of work were put in it in the past 10 years.
I suggested ticalc a lot of non Omni programs too, but unfortunately, they were all released years ago so it doesn't count as new stuff as much.
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lol, but yeah, I'm certain we can get at least one other POTY this year. (The other one for sure being Illusiat 81 :P)
and wow, DCS is great. :o
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for some reasons, I believe this year will be a battle between Axe and DCS due to the innovation, unless one of the games released were loved even more by everyone. I see Cuberunner still gets a lot of downloads, for example. I could be wrong, though. As for Illusiat 81, it depends, because it would be competing with a tool that enables ASM programming for the TI-81. :P
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I hope Axe wins. Doors CS7 is a great program and it's probably the most used app on my calc, but it's not an entire language. Axe just opens up the calculator in a way Doors doesn't. For example, someone could probably write DCS7 in Axe ;)
By the way, I AM feature related when it comes to programming. All of my programs have more features than they should have till I eliminate them for file size.
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Oh here we're talking about ticalc.org feature (programs making front page), not actual in-program features as in options. :P
And Yeah sadly for DCS I think I'll probably go with Axe. Since the past two weeks I've been debatting in my head which one to choose, because I wanted something like Axe for almost 10 years, but I also loved Doors CS features. However, Axe truly changed TI programming for me as it is the only calc language I could understand after TI-83+ BASIC, so my vote will most likely go for Axe.
If Axe was like BBC Basic in terms of user-friendliness or required a massive 5 pages APP to run any game, I would probably have went with Doors, though, then if it wasn't for Doors, it would be Cuberunner.
By the way this will be the second largest TI-83+/84+ POTY survey ever, behind 2004.
| TI-81 | TI-82 | TI-83 series | TI-86 | 68K | TI-Nspire | Computer | TOTAL |
2003 | 0 | 0 | 8 | 1 | 17 | 0 | 6 | 32 |
2004 | 0 | 1 | 20 | 5 | 47 | 0 | 3 | 76 |
2005 | 0 | 0 | 7 | 0 | 24 | 0 | 4 | 35 |
2006 | 0 | 0 | 8 | 1 | 5 | 0 | 2 | 16 |
2007 | 0 | 0 | 5 | 0 | 3 | 0 | 2 | 10 |
2008 | 0 | 0 | 0 | 0 | 2 | 0 | 0 | 2 |
2009 | 1 | 0 | 7 | 0 | 4 | 0 | 5 | 17 |
2010 | 2 | 1 | 18 | 0 | 8 | 5 | 1 | 35 |
Note that during certain years, some old programs were featured. Also this list excludes Wacky Fun Random Numbar Generator. That said, notice how in overall we're back to the 2003/2005 level. It's funny to see an increase for the TI-81, though. :P
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Oh here we're talking about ticalc.org feature (programs making front page), not actual in-program features as in options. :P
I know :P
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I'd say no, Omni isn't feature driven. However there has been alot of quality work coming from here. As a result many feature-worthy items are being produced. =)
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Yeah, but no one has actually done much with the asm thing
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Yea, although I notice a growing amount of ASM coders. For a while the ASM section got more activity than the TI-BASIC one, even though in 2009 there were like 100 ASM posts.
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Yea, although I notice a growing amount of ASM coders. For a while the ASM section got more activity than the TI-BASIC one, even though in 2009 there were like 100 ASM posts.
Most Asm( programmers have topics for their projects and post their Asm( doubts and questions there, maybe?
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Well Omnimaga used to mostly be TI-BASIC, but it kinda changed as the forums got more active, then Hot Dog released his guide to learn ASM and Axe helped some people transition to ASM.
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Well Omnimaga used to mostly be TI-BASIC, but it kinda changed as the forums got more active, then Hot Dog released his guide to learn ASM and Axe helped some people transition to ASM.
In the beginning people used to program more TI Basic because Axe didn't exist yet :S
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But what I mean is that most ASM programmers were only on other forums. Now we got ASM coders too. The forums mostly attracted BASIC users because this is what most people around here did.
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If we were feature driven, we would not be Texas Calculators Programmers, that's for sure
I still love this sentence, sad nobody commented it, though. :P
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Well i did in some ways, because if everyone coded just to get featured, they would be disappointed later and leave. I think as long as you get recognition on some forums or via ticalc.org reviews and downloads, that's what counts, but most importantly, you must enjoy coding those games. Example: Check ticalc.org latest news: it says they're done for November features, yet no Exodus feature and the POTY cutoff date is usually November 30th. No Exodus feature doesn't mean it's a bad game. I personally enjoyed it when trying it and there are big fans of that game. I'm disappointed it did not get considered, though.
EDIT: Actually it might be December 7th or something this year, since there's a TI-81 POTY survey before the 83+ one