Omnimaga

General Discussion => Other Discussions => Miscellaneous => Topic started by: ruler501 on January 17, 2011, 09:53:21 pm

Title: Coding Battles Project poll
Post by: ruler501 on January 17, 2011, 09:53:21 pm
Post here for topic Ideas for this forum: http://ourl.ca/8809
I will put them in the poll and the most popular option in 2 days will become the project for the competition.
For each idea I will take out one of those Temporarily Blank's and replace it with the idea if we need more space I'll add more options
People will have two days to make it

NO GAMES
Title: Re: Coding Battles Project poll
Post by: Raylin on January 17, 2011, 10:03:29 pm
RPG.
Fighter.
Arcade.
Title: Re: Coding Battles Project poll
Post by: Binder News on January 17, 2011, 10:05:45 pm
1. An Axe sprite editor
2. An on-comp program that does the same thing as SourceCoder
Title: Re: Coding Battles Project poll
Post by: ruler501 on January 17, 2011, 10:09:17 pm
I've added all of those in
Title: Re: Coding Battles Project poll
Post by: Binder News on January 17, 2011, 10:12:07 pm
Mine is far ahead. :) (all are 0 except my 1 which has 1)
Title: Re: Coding Battles Project poll
Post by: alberthrocks on January 17, 2011, 10:21:12 pm
An on-calc large sprite editor that will automatically split the sprite to 8x8s.
An on-computer large sprite editor that will automatically split the sprite to 8x8s. *
TI-BASIC parser for the computer, with a virtual screen to see the program run. *

* Albert loves you if you make it cross-platform! :D
Title: Re: Coding Battles Project poll
Post by: ruler501 on January 17, 2011, 10:27:15 pm
that will be a choice for the people actually coding these projects to make about cross platform compatibility
I would like a b2b converter that works with decimal numbers/(irrational if possible) If we don't do this I might just make it up anyways.
Title: Re: Coding Battles Project poll
Post by: DJ Omnimaga on January 17, 2011, 11:09:04 pm
I'M not too fond of the sprite editor idea, because there are over 9000 in the projects section, so it will only flood the board even more with them. Maybe a computer one for calc sprites instead.
Title: Re: Coding Battles Project poll
Post by: shmibs on January 18, 2011, 09:44:22 pm
a computer editor is a good idea indeed, particularly if it were to export them to a basic prog from which the data could then, for axe coding, be included in compiling

oh, and i don't see why this needs must be non-games only. having both games and utils be a possibility would make things so much more diverse/fun/competitive. i don't see this interfering with raylin's, as firstly there are usually only two people competing at a time and secondly i would gladly compete in both!
Title: Re: Coding Battles Project poll
Post by: DJ Omnimaga on January 19, 2011, 01:51:16 am
a computer editor is a good idea indeed, particularly if it were to export them to a basic prog from which the data could then, for axe coding, be included in compiling

oh, and i don't see why this needs must be non-games only. having both games and utils be a possibility would make things so much more diverse/fun/competitive. i don't see this interfering with raylin's, as firstly there are usually only two people competing at a time and secondly i would gladly compete in both!
The reason why it's non-games is because it would be in direct competition with Raylin's and Raylin asked him to try making it different. The current cage matches involves about 10 people I think.
Title: Re: Coding Battles Project poll
Post by: ruler501 on January 30, 2011, 09:47:05 am
i reset this I will re-add the old ideas that didn't make it to the competition
Title: Re: Coding Battles Project poll
Post by: DJ Omnimaga on January 31, 2011, 03:03:49 am
Should I re-open the poll now? I don't remember if members can re-open polls.
Title: Re: Coding Battles Project poll
Post by: z80man on January 31, 2011, 03:28:55 am
What about a game engine IDE for either axe, basic, or asm. A simple version would let you design tile based maps and sprites and then the controls to set everything up. This could help people design platformer and rpg games quickly without having to start from scratch everytime. it could even let you develop games without any coding experience.
Title: Re: Coding Battles Project poll
Post by: Binder News on January 31, 2011, 06:43:30 am
I like z80man's idea.
Title: Re: Coding Battles Project poll
Post by: ruler501 on January 31, 2011, 08:10:52 am
Could you please reset the poll DJ

I like z80man's idea also
Title: Re: Coding Battles Project poll
Post by: SirCmpwn on February 01, 2011, 07:58:21 pm
Done.
Title: Re: Coding Battles Project poll
Post by: ruler501 on February 01, 2011, 08:05:11 pm
I added in z80 mans idea to the poll.
Title: Re: Coding Battles Project poll
Post by: DJ Omnimaga on February 02, 2011, 04:38:18 pm
I like that idea. It would most likely require much more than 10 days or 2 weeks, though.
Title: Re: Coding Battles Project poll
Post by: ruler501 on February 02, 2011, 05:15:06 pm
I've decided to base the time limit on the project instead of having some overreaching unchangeable time limit.
Title: Re: Coding Battles Project poll
Post by: DJ Omnimaga on February 02, 2011, 06:23:31 pm
Ok good to hear. :)