Author Topic: Coding Font  (Read 7662 times)

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Offline Munchor

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Coding Font
« on: September 12, 2011, 10:39:17 am »
I know there's a topic on something similar here but this is different.

What is your favourite coding font? The one you use on your programming text editors.

I use Consolas or Courier New, what about you ;)

Ashbad

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Re: Coding Font
« Reply #1 on: September 12, 2011, 03:28:33 pm »
Courier new or any other monospaced font

Offline ben_g

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Re: Coding Font
« Reply #2 on: September 12, 2011, 03:42:53 pm »
lucia console
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

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Offline BlakPilar

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Re: Coding Font
« Reply #3 on: September 12, 2011, 03:51:30 pm »
Consolas<3

Offline Runer112

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Re: Coding Font
« Reply #4 on: September 12, 2011, 03:55:02 pm »
Wingdings.

(If you can't see the font properly below, then your computer is too weak to harness the power of Wingdings)


SMulHbyE:
   ld   a,h
   call   MulHbyE

   rlca
   jr   nc,SMulHbyE_Skip
   rrca
   add   a,h
   ld   h,a
   bit   7,e
   ret   z
   add   a,e
   ld   h,a
   ret

SMulHbyE_Skip:
   bit   7,e
   ret   z
   ld   a,h
   add   a,e
   ld   h,a
   ret
« Last Edit: September 12, 2011, 04:01:00 pm by Runer112 »

Offline ben_g

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Re: Coding Font
« Reply #5 on: September 12, 2011, 03:59:40 pm »
I thought wingdings were just symbols, but it's actually a readable font. But I prefer monospaced fonts for coding.
My projects
 - The Lost Survivors (Unreal Engine) ACTIVE [GameCommandoSquad main project]
 - Oxo, with single-calc multiplayer and AI (axe) RELEASED (screenshot) (topic)
 - An android version of oxo (java)  ACTIVE
 - A 3D collision detection library (axe) RELEASED! (topic)(screenshot)(more recent screenshot)(screenshot of it being used in a tilemapper)
Spoiler For inactive:
- A first person shooter with a polygon-based 3d engine. (z80, will probably be recoded in axe using GLib) ON HOLD (screenshot)
 - A java MORPG. (pc) DEEP COMA(read more)(screenshot)
 - a minecraft game in axe DEAD (source code available)
 - a 3D racing game (axe) ON HOLD (outdated screenshot of asm version)

This signature was last updated on 20/04/2015 and may be outdated

Ashbad

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Re: Coding Font
« Reply #6 on: September 12, 2011, 04:54:20 pm »
Whenever I hear "Wingdings" I think of "Wing Dings":


Offline Wellen

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Re: Coding Font
« Reply #7 on: September 12, 2011, 05:09:30 pm »
Wingdings.

(If you can't see the font properly below, then your computer is too weak to harness the power of Wingdings)


SMulHbyE:
   ld   a,h
   call   MulHbyE

   rlca
   jr   nc,SMulHbyE_Skip
   rrca
   add   a,h
   ld   h,a
   bit   7,e
   ret   z
   add   a,e
   ld   h,a
   ret

SMulHbyE_Skip:
   bit   7,e
   ret   z
   ld   a,h
   add   a,e
   ld   h,a
   ret


I can see it ! I can see through the code the Game the font !
I am the one ! :w00t:

Anyway, Consolas is a good font :)
-/...././/--./.-/--/.
I'm french, so please feel free to correct my bad english, it'd help me a lot ;)
Spoiler For Feat. Loulou54:
Spoiler For Projects:
Spoiler For Axe:
Ti-Lock : Lock your calc before turning it off               [XXXXXXXX--] 80%
Spoiler For Ti-Basic:
Spoiler For Soko-Ti, a sokoban game in Ti-Basic:

Spoiler For Memory:

Downloads here.

Offline Yeong

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Re: Coding Font
« Reply #8 on: September 12, 2011, 05:16:44 pm »
courier new++
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Ashbad

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Re: Coding Font
« Reply #9 on: September 12, 2011, 05:18:50 pm »
Meh, off topic, but I just asked my friend what he liked most to code with and he said MSWord w/ Times New Roman <_< the sad part was that he was serious.

Offline Yeong

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Re: Coding Font
« Reply #10 on: September 12, 2011, 05:19:43 pm »
O_o
Sig wipe!

Ashbad

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Re: Coding Font
« Reply #11 on: September 12, 2011, 05:21:58 pm »
O_o

See what evils AP Comp Sci. does to corrupt the newbies? :/  I guess even MSWord is better than jGRASP, so he probably started using it out of desperation for something with any good font choices or syntax highlighting (even though he changes the word colors himself, apparently...)
« Last Edit: September 12, 2011, 05:22:54 pm by Ashbad »

Offline Yeong

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Re: Coding Font
« Reply #12 on: September 12, 2011, 05:23:41 pm »
when I was in APCS, my teacher didn't taught us anything so we had to learn by ourselves XP
(Yeong got a score of 4 in AP test XP )
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Offline Munchor

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Re: Coding Font
« Reply #13 on: September 12, 2011, 05:43:24 pm »
when I was in APCS, my teacher didn't taught us anything so we had to learn by ourselves XP
(Yeong got a score of 4 in AP test XP )

Out of? Also, I know people who use Microsoft Word to write CSS. Of course, now they use Notepad++ thanks to me :P

Offline pianoman

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Re: Coding Font
« Reply #14 on: September 12, 2011, 05:50:48 pm »
when I was in APCS, my teacher didn't taught us anything so we had to learn by ourselves XP
(Yeong got a score of 4 in AP test XP )

Out of? Also, I know people who use Microsoft Word to write CSS. Of course, now they use Notepad++ thanks to me :P
Highest possible is a 5.
That's very good :)