Author Topic: teh new blue ball manipulator  (Read 4949 times)

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spengo

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teh new blue ball manipulator
« on: November 05, 2006, 05:56:00 pm »
Hey, check out this cool thing they are doing on something awful!
http://forums.somethingawful.com/showthread.php?s=&threadid=2151596  %)rolleyes2.gif

Offline necro

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teh new blue ball manipulator
« Reply #1 on: November 05, 2006, 06:39:00 pm »
OMFG...thatd make for an awesome baby killing game..um, anyways, that is neat
I'm like a woot burger with awesome fries


VB.Net, C#, C++, Java, Game Maker

Offline Spellshaper

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teh new blue ball manipulator
« Reply #2 on: November 06, 2006, 04:53:00 am »

threefingeredguy

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teh new blue ball manipulator
« Reply #3 on: November 06, 2006, 05:12:00 am »
user posted image

Offline Spellshaper

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teh new blue ball manipulator
« Reply #4 on: November 06, 2006, 05:49:00 am »
If you absofrigginlutely want to talk in pics, here I go:
user posted image

Offline Netham45

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teh new blue ball manipulator
« Reply #5 on: November 07, 2006, 02:25:00 am »
this thing is trippy. They should color a ball red or something so we can track it though.
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spengo

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teh new blue ball manipulator
« Reply #6 on: November 07, 2006, 03:07:00 pm »
netham, that wouldn't work. :oohmy.gif it's just a bunch of animated gifs all stuck together and tiled. Read the topic in the forum. :)smile.gif

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« Reply #7 on: November 10, 2006, 07:54:00 am »
I know what it is......... But we still could go through and color one ball(in each set)
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teh new blue ball manipulator
« Reply #8 on: November 10, 2006, 01:55:00 pm »
that would require thousand of frames and the animated gif would prbly be 70 MB huge

Offline Netham45

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« Reply #9 on: November 15, 2006, 08:02:00 am »
yeah...
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