Author Topic: Concept art: Consolized TI83+  (Read 8320 times)

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Offline Keoni29

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Concept art: Consolized TI83+
« on: June 19, 2013, 01:22:25 pm »
I just made this thingie in photoshop.
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Offline XiiDraco

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Re: Concept art: Consolized TI83+
« Reply #1 on: June 19, 2013, 01:32:42 pm »
 :D That's awesome!

Offline TheNlightenedOne

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Re: Concept art: Consolized TI83+
« Reply #2 on: June 19, 2013, 01:34:52 pm »
That'd be really cool, but what if certain games use different controls?
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Offline Link

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Re: Concept art: Consolized TI83+
« Reply #3 on: June 19, 2013, 01:35:44 pm »
That'd be really cool, but what if certain games use different controls?
Then you rewrite the whole game! I mean why not? ^.^

Offline XiiDraco

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Re: Concept art: Consolized TI83+
« Reply #4 on: June 19, 2013, 01:36:18 pm »
That'd be really cool, but what if certain games use different controls?
Maybe you could have a screen were you map the controls to your liking?

Offline Keoni29

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Re: Concept art: Consolized TI83+
« Reply #5 on: June 19, 2013, 01:37:45 pm »
Games that do not use these controls cannot be played. Simple as that. It's either this or a crapton of buttons:


There will be small buttons on the top for accessing important menu's such as archive, mem, apps,prgm etc.
« Last Edit: June 19, 2013, 01:38:10 pm by Keoni29 »
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Offline DJ Omnimaga

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Re: Concept art: Consolized TI83+
« Reply #6 on: June 19, 2013, 01:46:21 pm »
Nice, but I would make it black or dark gray instead of the same GBA color, replace 2nd with ALPHA then replace MODE with ALPHA, since most people use ALPHA for B/cancel and 2nd for A/confirm.
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Offline Keoni29

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Re: Concept art: Consolized TI83+
« Reply #7 on: June 19, 2013, 01:51:38 pm »
Yeah... about that. My game uses 2nd and mode as fire buttons for left and right fire. Someone else's game uses all num-keys. See n-gage. The button wireing is a point of discussion. There's not a real standard yet.
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Offline Sorunome

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Re: Concept art: Consolized TI83+
« Reply #8 on: June 19, 2013, 01:58:28 pm »
you mean mode/alpha, as alpha is also often used as b :P
but yeah, that is looking awesome O.O

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Offline DJ Omnimaga

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Re: Concept art: Consolized TI83+
« Reply #9 on: June 19, 2013, 02:12:05 pm »
I guess maybe there could be options to configure the key mode. But of course, it is guaranteed that we can't satisfy every game's need, such as Fruit Ninja, for example (which uses the entire bottom half of the gamepad)
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Offline XiiDraco

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Re: Concept art: Consolized TI83+
« Reply #10 on: June 19, 2013, 02:26:34 pm »
I guess maybe there could be options to configure the key mode. But of course, it is guaranteed that we can't satisfy every game's need, such as Fruit Ninja, for example (which uses the entire bottom half of the gamepad)
Touch screen :P, XD.

Offline Spenceboy98

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Re: Concept art: Consolized TI83+
« Reply #11 on: June 19, 2013, 02:36:47 pm »
I guess maybe there could be options to configure the key mode. But of course, it is guaranteed that we can't satisfy every game's need, such as Fruit Ninja, for example (which uses the entire bottom half of the gamepad)
Touch screen :P, XD.

I was thinking more of a slide phone type thing for that. :P
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Offline utz

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Re: Concept art: Consolized TI83+
« Reply #12 on: June 19, 2013, 02:46:47 pm »
Consolized something? Hmmmm....

???

Seriously though, backlight and sound chip might be worth it. Throw in some support for SD cards and you have a nice handheld thingy.
« Last Edit: June 19, 2013, 02:47:12 pm by utz »

Offline Keoni29

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Re: Concept art: Consolized TI83+
« Reply #13 on: June 19, 2013, 02:49:00 pm »
Hmm. SD cards could work if I put an spi header on the soundchip interface (it's a microcontroller running the soundchip program and a software communication protocol)
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Offline ben_g

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Re: Concept art: Consolized TI83+
« Reply #14 on: June 19, 2013, 02:49:23 pm »
Is this just some random photoshop project, or an idea you'd like to throw into the community, or are you actually going to make this?
I'd prefer the latter, of course :P

BTW: can the soundship only play music of compatible games or can it also play music of games using the linkport to play music?
« Last Edit: June 19, 2013, 02:51:39 pm by ben_g »
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