General Discussion > Other
Gamebuino 2048
JWinslow23:
Guess I'm making a Gamebuino game now ::)
My first project is 2048 (took me a while to design the graphics; if it were as big as a TI-84+ screen, I'd have had my graphics already XD )
Screenie (shows some gimmicky popup messages):
Use the arrow keys to move the tiles. Use A to save your current game, B to reset your game, and C to quit to the title screen. B+A (holding B and tapping A) gives you an option to delete your save (non-functional for some reason in the screenie, but works fine in real life :thumbsup: )
Todo:
* Add way to win
* Add way to lose
* What else do you think I should do, guys?
.zip attached. Includes .ino file (source), .hex file (compiled game), and .gif of gameplay. Tell me what you think!
Matrefeytontias:
Wow, that looks nice ! I like those pop-ups, they look like mini-achievements :P
Maybe you can add a timed version where you try to make the highest score ?
Sorunome:
The popups are part of the gamebuino library, lol :p
Also, as already said on the gamebuino forum, I like it ^.^
JWinslow23:
--- Quote from: Matrefeytontias on March 09, 2015, 02:31:18 pm ---Wow, that looks nice ! I like those pop-ups, they look like mini-achievements :P
Maybe you can add a timed version where you try to make the highest score ?
--- End quote ---
Yeah... I literally write gb.popup(F("Message"),time_in_frames); . XD Although that wouldn't be a bad thing to try to implement on a calc...
And actually, a different mode of gameplay like that isn't a bad idea! Once I get finished with everything else, I could do that. :)
JWinslow23:
Bump.
* Added way to win
* Added way to lose
* This is pretty much a finished game right now.
Todo:
* What else do you think I should do, guys?
* Wonder what my next project will be...
* ...will do serious game making work when I get the thing by the end of the month.
Screenshot:
.zip attached. Tell me what you think!
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