Author Topic: Microsoft Kinect SDK  (Read 7815 times)

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Offline coolrudski

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Re: Microsoft Kinect SDK
« Reply #15 on: June 18, 2011, 11:20:52 pm »
Ok well then don't program for the Kinect. what do you want me to say? sorry things cost money? I apologize but if you are gonna harp on windows or things costing money its not here. I just wanna help and give advice to people who are interested in developing for the kinect SDK. I apologize you do not have the opportunity. but i mean you can get the kinect used for 80 and windows 7 is 120 so 200 isn't that terrible a price. I hope you one day will have the opportunity to do it.
But I completely understand! You could always start coding in visual studio and thats free just look up visual studio express :) its never too early to start coding .NET! :D
« Last Edit: June 18, 2011, 11:33:03 pm by coolrudski »

Offline AngelFish

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Re: Microsoft Kinect SDK
« Reply #16 on: June 18, 2011, 11:43:45 pm »
It's one thing to charge for the hardware. That's completely understandable. It's another thing entirely to force users to have a commercial and somewhat expensive operating system.

Anyway, I'm disappointed, although not entirely surprised, that Microsoft is only allowing interpreted frameworks like .net and silverlight. The Kinect is already capable of amazing things. Imagine what would be possible if you got rid of that ridiculous abstraction.
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Offline fb39ca4

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Re: Microsoft Kinect SDK
« Reply #17 on: June 18, 2011, 11:52:27 pm »
I don't have a problem with the cost of the Kinect itself, I was just kidding there., sorry if I was not clear.
I do not think it should be restricted to windows 7 though. I can understand if MS only supports windows, but forcing others to have the latest version for no real reason is not cool with me.
« Last Edit: June 18, 2011, 11:53:53 pm by fb39ca4 »

Offline coolrudski

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Re: Microsoft Kinect SDK
« Reply #18 on: June 18, 2011, 11:56:43 pm »
Well I do not understand if you were microsoft why would you build a tool that works on an old version of the OS??? Thats like me saying I am going to develop an application that is optimal on windows 98. thats just plain silliness vista is 3-4 years old. If you're a devoloper youre gonna do it on the most current version of it. so if windows 7 doesnt work for you just go open source. thats all nbd. its not really forcing people to get windows seven. their target audience who would develop on the Kinect probably 90% at least have windows seven already you know? and its not easy writing backwards portability to an entire namespace and tool
« Last Edit: June 19, 2011, 12:00:02 am by coolrudski »

Offline DJ Omnimaga

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Re: Microsoft Kinect SDK
« Reply #19 on: June 19, 2011, 12:35:18 am »
The thing is that a lot of people probably have Linux or Mac, too. They are probably not willing to switch to Windows only to develop for the Kinect. Also, have you taken in consideration that a bunch of people may still have hardware that cannot run Windows Vista or Seven properly at all?

ALso you need to be careful about how you respond to people on the forums. Omnimaga is meant to be free of hostility. There's a reason why your post above was rated -1 (and now -2). People were not trying to discourage you to use the Kinect SDK nor anyone else. It just doesn't suit their personal needs.

Offline coolrudski

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Re: Microsoft Kinect SDK
« Reply #20 on: June 19, 2011, 12:39:11 am »
um i felt hostility towards me and trying to help people... everytime i say something i am met with a criticism about the thing i am doing. every time. and i was saying that from a developers standpoint it wouldnt make sense. i dont think its fair to call me hostile when i just am trying to defend from  people criticising what i do and use
« Last Edit: June 19, 2011, 12:39:31 am by coolrudski »

Offline DJ Omnimaga

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Re: Microsoft Kinect SDK
« Reply #21 on: June 19, 2011, 12:41:43 am »
Please do not try to make yourself look perfect by shifting the entire blame on other people. It's you who were hostile in the first place. They were not criticising what YOU do, they were just criticising the software and why they won't THEMSELVES use it.

I do not want you to ever accuse anyone of being hostile towards you again on the forums, nor try to make yourself look like you never do anything wrong, else your account will be deleted.
« Last Edit: June 19, 2011, 12:41:59 am by DJ_O »

Offline AngelFish

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Re: Microsoft Kinect SDK
« Reply #22 on: June 19, 2011, 12:42:41 am »
How about we forget about everything so this doesn't into a blame game? :)

« Last Edit: June 19, 2011, 12:42:54 am by Qwerty.55 »
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Offline coolrudski

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Re: Microsoft Kinect SDK
« Reply #23 on: June 19, 2011, 12:45:39 am »
Um i dont know what that ndoom thing means?? and i didnt say i didnt do anything wrong i just feel like this is being blown a tad out of proportion... i felt personally a little hurt by criticisms of microsoft and the tools i use every day to code.

Offline DJ Omnimaga

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Re: Microsoft Kinect SDK
« Reply #24 on: June 19, 2011, 12:47:50 am »
People did not intend to hurt you for using Microsoft tools and liking them. People simply said they won't use them. Then you attack them for having different opinions on the subject, then when you agressed them you start shifting the entire blame on them and me.
« Last Edit: June 19, 2011, 01:00:17 am by DJ_O »

Offline Munchor

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Re: Microsoft Kinect SDK
« Reply #25 on: June 19, 2011, 12:28:19 pm »
Well, my opinion on Kinect.

They didn't share much information on hardware and programming, but it's not that bad. I'm going to a course of how to code for Kinect using Processing, so how bad can it be?

Offline fb39ca4

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Re: Microsoft Kinect SDK
« Reply #26 on: June 19, 2011, 12:44:38 pm »
It would be cool if companies that released kinect goes for xbox could also release them for PC, once the sdk can be used commercially. I imagine people then might buy kinects on their own to play PC games, so it is a win for everyone.