Omnimaga

Calculator Community => TI Calculators => Grammer => Topic started by: Xeda112358 on February 29, 2012, 10:30:49 am

Title: GrayTile Editor
Post by: Xeda112358 on February 29, 2012, 10:30:49 am
For those wanting a grayscale tile editor for their grayscale tilemaps, this is what I made for Samocal. It creates the appvar TILES of the right size for 32 gray tiles. The first 4 bytes contain info, so if you want to use this for a tilemap, you will need an offset of 4 bytes into the var. For example:
4+Get("UTILES→T

T will now point to the tile data :) The sprites are 8x8 and the controls are:


Also displayed are the masks (graymask and black mask). If you want to, you can definitely use this to make masked sprite data as well. Anywhere that is gray will show the background, white appears as white, black appears as black.
Title: Re: GrayTile Editor
Post by: aeTIos on February 29, 2012, 10:44:00 am
Looks nice. But I dont have grammer :P
Title: Re: GrayTile Editor
Post by: Xeda112358 on February 29, 2012, 10:51:19 am
D: That is okay, this is more because Yeong asked me to release this XD I wonder what yeong plans to use this for o.o
Title: Re: GrayTile Editor
Post by: DJ Omnimaga on February 29, 2012, 02:36:09 pm
I like how each layers updates in real time. Nice touch here. A lot of sprite editors only lets you see one layer at a time :)
Title: Re: GrayTile Editor
Post by: Xeda112358 on February 29, 2012, 03:09:00 pm
Thanks :) I figured that because it wasn't too difficult, I would do that. I wanted to be able to see what I was making.