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Hybrid Editor: Tilemap and Sprite Editing

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NonstickAtom785:
Hybrid Editor
A Tile Map & Sprite Editor for Grammer
Author: NonstickAtom
Date: February 21, 2020


Tilemap Editor:

--- Code: ---   Min Width: 12
   Min Height: 1
   Max Width: 64
   Max Height: 64

--- End code ---


Sprite Editor

--- Code: ---   Min Sprites: 1
   Max Sprites: 96

--- End code ---


Keys:

--- Code: ---   Tilemap Editor
      - [ MODE ] = Exit
      - [ 2ND ] = Paste (whatever is on the clipboard)
      - [ Alpha ] = Copy (grabs value from the current tile position)
      - [ F1 ] = Sprite Selector (you have to select a sprite to exit)
      - [ F5 ] = Editor Toggle
   Sprite Editor
      - [F1] = Editor Toggle
      - [ x² ] = Add sprites (exits the program to prevent RAM clears)
      - [ 2ND ] = Toggle Pixel
      - [ STAT ] = Goto Sprite
      - [ CLEAR ] = Clear Sprite (makes the tile blank)
      - [ + ] = Next Tile
      - [ - ] = Previous Tile

--- End code ---

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