Author Topic: Graviter  (Read 163347 times)

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Offline Munchor

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Re: Graviter - Axe
« Reply #375 on: May 15, 2011, 04:00:37 am »
Wow, runer is just awesome. He managed to make the menu more brilliant than ever while still cutting down the size. I cannot help but light candles to the effigy of runer on my altar and make human sacrifices.
I'll post a screenie once I get my cable back ^^

I still don't get how he optimizes so much and so well. I can't wait to see how much he shortened the size :D

Offline Runer112

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Re: Graviter - Axe
« Reply #376 on: May 15, 2011, 12:13:47 pm »
I'll just leave this here...

Offline Deep Toaster

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Re: Graviter - Axe
« Reply #377 on: May 15, 2011, 12:24:29 pm »
O.O.O.O Those effects are epic.




Offline leafy

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Re: Graviter - Axe
« Reply #378 on: May 15, 2011, 01:32:39 pm »
Wait whaaaaa? I asked him to help me with the exit transition at like 2:00 his time and he finished by today morning?
orz
In-progress: Graviter (...)

SirCmpwn

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Re: Graviter - Axe
« Reply #379 on: May 15, 2011, 03:23:24 pm »
That looks fantastic!  But if I may suggest something, have you considered using a custom text routine, so that the title string doesn't vanish entirely as it hits the edge of the screen?

Offline leafy

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Re: Graviter - Axe
« Reply #380 on: May 17, 2011, 01:41:08 am »
Momentum. Important for health and bodily functions.

(Yes I kinda screw up a lot the emu is a bit faster than RL)
« Last Edit: May 17, 2011, 01:42:31 am by leafiness0 »
In-progress: Graviter (...)

Offline Builderboy

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Re: Graviter - Axe
« Reply #381 on: May 17, 2011, 01:56:18 am »
O.O That looks really smooth and epic, and I can't wait to see all the puzzles you will be able to crank out with all these engine features :D Can you still manually change gravity during this level?

SirCmpwn

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Re: Graviter - Axe
« Reply #382 on: May 17, 2011, 02:38:58 pm »
Looking awesome!
Can't wait for another demo.

Offline ztrumpet

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Re: Graviter - Axe
« Reply #383 on: May 17, 2011, 11:05:41 pm »
That looks amazing.  I can't wait until I get to play with this. ;D

Offline TIfanx1999

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Re: Graviter - Axe
« Reply #384 on: May 18, 2011, 08:46:36 am »
Hehe, that's pretty sweet! ^^

Offline aeTIos

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Re: Graviter - Axe
« Reply #385 on: May 18, 2011, 09:21:51 am »
Awesome!!!!!111!oneoneone
I'm not a nerd but I pretend:

Offline leafy

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Re: Graviter - Axe
« Reply #386 on: May 22, 2011, 02:20:25 pm »
Epicness never ceases to amaze.



With deepest gratitude to runer112 ^^
In-progress: Graviter (...)

Offline Deep Toaster

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Re: Graviter - Axe
« Reply #387 on: May 22, 2011, 02:25:15 pm »
Epic gameplay + epic graphics = ...

EDIT: Wow, does the menu let you flip back and forth even before it's done sliding?
« Last Edit: May 22, 2011, 02:25:47 pm by Deep Thought »




Offline ZippyDee

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Re: Graviter - Axe
« Reply #388 on: May 22, 2011, 02:35:49 pm »
That. Menu. Is. Beautiful.

The gameplay screenie looks amazing, too!!
There's something about Tuesday...


Pushpins 'n' stuff...


Offline Deep Toaster

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Re: Graviter - Axe
« Reply #389 on: May 22, 2011, 02:40:56 pm »
The gameplay screenie looks amazing, too!!

That too. Is this an original game? If so, you, sir, are brilliant.